A possible list of flora please?

Old and generally outdated discussions, with the rare hidden gem. Enter at your own risk.

Moderators: Haplo, Lead Developers

Locked
User avatar
GangstaPenguinz
Member
Posts: 43
Joined: Wed Mar 02, 2005 10:33 pm

A possible list of flora please?

Post by GangstaPenguinz »

I was intrested in writing a book on the botanical aspect of morrowind, but I have no information on what new plants will be in the game, so if you know I would aprieciate a list :) .

Thank you
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

New container plants:
- Black Rose (a plant mentioned in lore as Morrowind native but never put into the game, 2 variations)
- Mooncap mushroom (3 variations)
- Mork Pod mushroom (6 variations)
- Whitebell flower (retextured Stoneflower, 2 variations)
- Wood ear mushroom (3 variations)
- Hamum Root (1 variation)
- additional Horn Lily, Meadow Rye, Nirthfly, Timsa-Come-By, and saltrice meshes
- Tef mushroom (4 variations)
Also, a meat eating monster plant, a secret plant that'll be vital for map 6's main quest, and several other plants are int he works!

New static flora:
- Necrom trees (a tree native to map 2; 2 variations)
- Greybeard's AI stumbs and logs (some 20 meshes in total)
- Majra's jungle plants pack (9 different trees, 2 shrubberies)
- N'Dib's trees pack (some 20 trees)
- Darcus' trees (3 trees)
- Nomad's brushes (9 shrubs and grass meshes)
- CommandoCyborg's grass meshes (2 new grass meshes)

... and we're just getting started. ;)
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Vernon
Developer Emeritus
Posts: 2145
Joined: Wed Sep 29, 2004 11:57 pm
Location: Sydney, Australia

Post by Vernon »

Original stuff from the CS:

Large Plants
Black Anther
Fire Fern
Gold Kanet
Heather
Kresh Fiber
Stoneflower
Willow Anther
Horn Lily Bulb
Nirthfly Stalks
Timsa-Come-By blossom
Meadow Rye
Golden Sedge
Noble Sedge
Unripened Belladonna Berries
Ripened Belladonna Berries
Wolfsbane Petals

Small plants
Scrib Cabbage
Kresh Fiber
Scathecraw
Ash Yam
Corkbulb Root
Hackle-Lo Leaf
Marshmerrow
Saltrice
Wickwheat

Bushes
Chokeweed
Roobrush
Comberry

Compound plants
Bittergreen Petals
Trama Root
Cactus
Sweetbarrel Pulp
Lloramor Spines

Swamp plants
Sporepods
Draggle-tail
Ampoule Pod
Coda Flower

Lichens
Black Lichen
Green Lichen
Red Lichen

Mushrooms
Bloat
Luminous Russula
Violet Coprinus
Bungler's Bane
Hypha Facia
Muck
welp
User avatar
GangstaPenguinz
Member
Posts: 43
Joined: Wed Mar 02, 2005 10:33 pm

Post by GangstaPenguinz »

Sweetness :D. (I already know the ones from vvardenfall though I did not know a few, shame on me, thanks anyway vernon) Do these plants already have a backround? except for hamum root, I saw the thread on that. If they dont, could I improvise?
User avatar
Majra
Developer Emeritus
Posts: 1871
Joined: Fri Jan 16, 2004 3:23 am
Location: Darvulk Haven Elsweyr
Contact:

Post by Majra »

you forgot about the couple trees that were added to Necrom
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR

Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Uh, no, they're on top of the static plants ...
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
User avatar
Vernon
Developer Emeritus
Posts: 2145
Joined: Wed Sep 29, 2004 11:57 pm
Location: Sydney, Australia

Post by Vernon »

I am thinking about meshing some more plants. Are there any plants in lore of the creeping variety? Much like Virginia Creeper and the like.

[img]http://www.salverdaphotography.com/Places/Spain/images/Plant%20creeping.jpg[/img]
welp
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

No, there's only the Ivy for imperial meshes, but having more plants is generally a good idea!

Asylum, what happened to your mushrooms?
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Starcrunch
Developer Emeritus
Posts: 1649
Joined: Tue Aug 17, 2004 5:12 am
Location: DC, USA

Post by Starcrunch »

That imperial ivy is quite possibly Beth's worst work in TES3, IMHO.

-Starcrunch
User avatar
Liliath
Member
Posts: 194
Joined: Thu Aug 21, 2003 11:45 am
Location: France

Post by Liliath »

To me, it would be the grass meshes that came with Bloodmoon ...

Liliath.
"Progress is going from failure to failure without ever loosing one's enthousiasm"
Theo
Developer Emeritus
Posts: 1683
Joined: Thu Dec 16, 2004 5:01 pm
Location: PRAGUE

Post by Theo »

Here is a complete list of Morrowind and Tribunal flora with neat pictures:

[url]http://www.morrowind.cz/codex/herbar.html[/url]

(If you need the translation from Czech just ask me.)

There are also some nice pictures with info on the page...

PS: BTW, I found about TR from this page and it is one of the best unofficial site about Morrowind in links from official DEV sites.
THEO
sirwootalot123
Developer
Posts: 70
Joined: Sun Feb 08, 2004 11:08 pm
Location: Saint Paul, Minnesota, USA
Contact:

Post by sirwootalot123 »

there are actually 3 jungle bushes/ferns, plus liliath's Bittershrub compound monstrosity of a plant (and I mean monstrosity in a good, creepy way).
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
Locked