3-16 Almalexia, for review
Moderators: Haplo, Lead Developers
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
3-16 Almalexia, for review
Here's the Almalexia file, cleansed but still with problems regarding the OoT standardisation. Filed for review.
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
If you guys want to, could one of you with only OoT in his data files/TR folder please give me a list of objects not found? It's a terrible mess, as I don't really know what objects are OoT and what aren't.
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
Here is a copy of my Warnings.txt file. It is unedited, which means you will need to wade through the duplicate errors. (I would have done this for you but it is way past my bed time here, and I would only screw it all up in my sleep deprived state, sorry)
I loaded your esp as the active file with no other files selected.
I have installed:
Books of TamrielV2[1].3
OoT ClothingV1
OoT Creatures
and my most recent download of TR_OOT_Main.tar is dated March 29, 2005
No other meshes should be installed (that I am aware of)
Once the esp was loaded, I went through and loaded up all the marked cells (including the interiors) for both Almalexia and the Mournhold Regions. So all cells should be accounted for.
Hope this helps
I loaded your esp as the active file with no other files selected.
I have installed:
Books of TamrielV2[1].3
OoT ClothingV1
OoT Creatures
and my most recent download of TR_OOT_Main.tar is dated March 29, 2005
No other meshes should be installed (that I am aware of)
Once the esp was loaded, I went through and loaded up all the marked cells (including the interiors) for both Almalexia and the Mournhold Regions. So all cells should be accounted for.
Hope this helps
- Attachments
-
- Warnings.txt
- (60.02 KiB) Downloaded 64 times
I have decided to change my name to Art, that way everything I do will be a work of Art!
The Official 'Howitzer Wielding Jazz Musician' of the Tamriel Rebuilt Forums (est. 3/19/05)
The Artist Formerly Known As Uldar Gerzae
The Official 'Howitzer Wielding Jazz Musician' of the Tamriel Rebuilt Forums (est. 3/19/05)
The Artist Formerly Known As Uldar Gerzae
- PaulShin
- Member
- Posts: 184
- Joined: Mon Aug 16, 2004 3:36 pm
- Location: Rosethorn Manor / Katowice, Poland
hermit actually you were supposed to clean off Thaythionis and it's still there. And as for the missing meshes I attached my warnings.txt
Oh and the plugin is still damn dirty. Texts like "Quit Morrowind" or even on items "Weight" appear in english not as they are supposed to in polish
Oh and the plugin is still damn dirty. Texts like "Quit Morrowind" or even on items "Weight" appear in english not as they are supposed to in polish
- Attachments
-
- Warnings.txt
- (14.5 KiB) Downloaded 75 times
Interiors done: 0/0/1/12 (C/S/R/A)
Interiors reviewed: 18 (Not a reviewer atm)
Current Project:
-Imperial Forts mod (nonTR)
Interiors reviewed: 18 (Not a reviewer atm)
Current Project:
-Imperial Forts mod (nonTR)
-
- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Urgh, never really got around what these mean, didn't clean them off to not make things more complicated.
Also, I left Taythionis in, yeah, since I thought you were only going to add windows and such, and thus, removing the core bzuilding would not be nescessary ... did I mess something up?
Also, I left Taythionis in, yeah, since I thought you were only going to add windows and such, and thus, removing the core bzuilding would not be nescessary ... did I mess something up?
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
-
- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
- PaulShin
- Member
- Posts: 184
- Joined: Mon Aug 16, 2004 3:36 pm
- Location: Rosethorn Manor / Katowice, Poland
Yay made it to post this, hermit please clean off Thaythionis as I renamed the cells (actually created new). The reason for that is that I had to change layout a bit and it would result in horrible duplications of some statics.
Interiors done: 0/0/1/12 (C/S/R/A)
Interiors reviewed: 18 (Not a reviewer atm)
Current Project:
-Imperial Forts mod (nonTR)
Interiors reviewed: 18 (Not a reviewer atm)
Current Project:
-Imperial Forts mod (nonTR)