i3-105-Ind
Moderators: Seneca37, Lead Developers
- Inferno_str1ke
- Member
- Posts: 1284
- Joined: Thu Aug 21, 2003 11:25 am
- Location: Manchester, UK
- Contact:
i3-105-Ind
Claim type: Interior
Claim ID: TR_i3-105-Ind (#596)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Colhir
Status: Approved (Progress: 100%)
Location: 1:(2892, -3954):0
Files: TR_i3-105-Ind_Colhir_1.esp; TR_i3-105-Ind_Lord Elias_1.esp; TR_i3-105-Ind_horodnicdragos_1.esp; TR_i3-105-Ind_horodnicdragos_2.esp; TR_i3-105-Ind_horodnicdragos_3.esp
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http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_velothril_01.jpg
Almalexia, Velothril Avenue (22,-30) claim #13 - an apartment building which contains two apartments, each 3x2 blocks, both will have an attic/loft/what ever you call it :) with simple crates or something, for storage. this is to keep as much space downstairs in the actual apartment.
Claim ID: TR_i3-105-Ind (#596)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Colhir
Status: Approved (Progress: 100%)
Location: 1:(2892, -3954):0
Files: TR_i3-105-Ind_Colhir_1.esp; TR_i3-105-Ind_Lord Elias_1.esp; TR_i3-105-Ind_horodnicdragos_1.esp; TR_i3-105-Ind_horodnicdragos_2.esp; TR_i3-105-Ind_horodnicdragos_3.esp
---
http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_velothril_01.jpg
Almalexia, Velothril Avenue (22,-30) claim #13 - an apartment building which contains two apartments, each 3x2 blocks, both will have an attic/loft/what ever you call it :) with simple crates or something, for storage. this is to keep as much space downstairs in the actual apartment.
-Lobby Area
-Lounge with stairs in back
-small corridor w/ window(s)
-lavish apartments
Layout:
Lobby attached to lounge with a short little hall, both being richly furnished, lounge w/ fireplace.
Apartments upstairs with large beds, probably some nifty display shelves, chests w/ medium loot, and some random items.
-Lounge with stairs in back
-small corridor w/ window(s)
-lavish apartments
Layout:
Lobby attached to lounge with a short little hall, both being richly furnished, lounge w/ fireplace.
Apartments upstairs with large beds, probably some nifty display shelves, chests w/ medium loot, and some random items.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Check out information on the shops. If the makers don\'t reply, I\'ll PM you the WIP files.
Use the OoT packages. :)
Other than that, no uber weapons or items (no daedric, no glass, no ebony, and dwemer only if I, Noir and Vegor agree).
Granted. Happy modding! :)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/bot_2_5.zip (1.3 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ActivatorsV4.rar (5.1 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ClothingV1.rar (578 KB)
http://tamriel-rebuilt.org/files/oot/OoT_Containers_ingv3.rar (2 MB)
http://tamriel-rebuilt.org/files/oot/OoT_DrinksV1.rar (59 KB)
http://tamriel-rebuilt.org/files/oot/TR_WoT_v1_2.zip (3.4 MB)
Use the OoT packages. :)
Other than that, no uber weapons or items (no daedric, no glass, no ebony, and dwemer only if I, Noir and Vegor agree).
Granted. Happy modding! :)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/bot_2_5.zip (1.3 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ActivatorsV4.rar (5.1 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ClothingV1.rar (578 KB)
http://tamriel-rebuilt.org/files/oot/OoT_Containers_ingv3.rar (2 MB)
http://tamriel-rebuilt.org/files/oot/OoT_DrinksV1.rar (59 KB)
http://tamriel-rebuilt.org/files/oot/TR_WoT_v1_2.zip (3.4 MB)
My first post here was largely directed at Hermit. If you look at the picture in the description ([url]http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_velothril_01.jpg[/url]) you'll see that it's already very large. In my opinion, there should be more than two appartments. That is entirely Hermit's decision, though.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
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- Location: DC, USA
I'd split the top floor between the two appartments with a corridor, and downstairs I was thinking of a reception desk just inside the door downstairs with a doorway leading into the lounge which has a small bar... But this would only really work if there were another room which is vacant or rentable, imo... Maybe the tenant is a travelling merchant who stores his personal treasures in there? Anyway, I'm keen to do ANYTHING, so long as I'm doing SOMETHING. I'm flexible, so mum's the word.
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Okay. You have already been told the basics, I take it. :)
Well then, have fun with this one. Granted and happy modding. :)
Use the OoT versions attached and those only. Thanks.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Old_v1.tar.gz (56.7 MB)
Well then, have fun with this one. Granted and happy modding. :)
Use the OoT versions attached and those only. Thanks.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Old_v1.tar.gz (56.7 MB)
As much as you see fit really. Some people post every little bit and others dont post it at all. Personally I like to post progress after the initial layout is done, after I change anyhting significant, and after I have placed basic furniture and so have the room layout.kaffeend wrote:Thanks guys - I'm on it
Just 1 question though, while I think of it - How often should I post my progress?
Okay, I'm having some issues with OOT_Old.tar.gz -it contains only TR_OOT_Main.esm (I think) and I was expecting to find a OOT_Old.esm in there... what happens when I'm working on another cell which requires OOT_main.esm? I won't know which one is which if they're both got the same name. What am I meant to do? Thanks in advance... I can't really do much until I hear back from Franky and CarbonCreations, so I'm not in a big hurry here, I guess I'll just sit tight.
Okay, thanks Sload... Any chance you could tell me what esm and esp files I should be using please? I'm trying morrowind.esm tribunal.esm bloodmoon.esm OOT_Main.esm EOT_something.esm but the only esp file I have is map1... Obviously that's no good to me when I'm using OOT_Old.esm and do I need an eot_esp file at all? Is there one? I'm sure I saw it somewhere, but can't remember where or even if I need it :S
Not off to a good start, am I?
EDIT: I'm used to using the Far Cry editor - been a while since I used the CS - sorry if it's getting to anybody.
Not off to a good start, am I?
EDIT: I'm used to using the Far Cry editor - been a while since I used the CS - sorry if it's getting to anybody.
Bit confuzzling at first, huh. I'm not up on interiors, but I don't think you need to use EoT unless you need to put armour or weapons in your claim. If you wanted to have a TR-made dagger mesh somewhere for example, then yes you would need it.
Other than that, you just have to get the map, OoT_Main and get started, right? :D Maybe I misunderstood...
Other than that, you just have to get the map, OoT_Main and get started, right? :D Maybe I misunderstood...
welp
I'm loading Morrowind.esm, Tribunal.esm, Bloodmoon.esm, TR_OOT_Main.esm and TR_EOT.esm and recieve the following error (repeated hundreds of times for the different files that don't exist):
Missing Object "TR_test_crate_BoT" for reference during cell "ToddTest" load.
Continue running executable?
- at which point I say yes, and when it's loaded (finally) it crashes CS. I'm in a pickle here - can anyone help me out please?
Missing Object "TR_test_crate_BoT" for reference during cell "ToddTest" load.
Continue running executable?
- at which point I say yes, and when it's loaded (finally) it crashes CS. I'm in a pickle here - can anyone help me out please?
"Men never do evil so completely and cheerfully as when they do it from a religious conviction."
- Blaise Pascal
- Blaise Pascal
- Lord Elias
- Reviewer
- Posts: 23
- Joined: Sat Sep 11, 2004 9:55 am
- Location: Belgrade, Serbia
Ummm...yeap.Back to interors.My last claim, was , like, decades ago.
So, huge fancy appartments,(I'll find the info on the shops) nice comsy lounge , I can have it finished very soon.Will post a bit of a description after seeing exterior in CS.EDIT:Ummm...it has a basement,, right?Couse there's only 1 floor here.
So, huge fancy appartments,(I'll find the info on the shops) nice comsy lounge , I can have it finished very soon.Will post a bit of a description after seeing exterior in CS.EDIT:Ummm...it has a basement,, right?Couse there's only 1 floor here.
- Lord Elias
- Reviewer
- Posts: 23
- Joined: Sat Sep 11, 2004 9:55 am
- Location: Belgrade, Serbia
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
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Well it has only been one day. Those with the power to approve or grant might be busy.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
O ... kay ... actually, I SHOULD revoke it, but I wasn't quite as often online as I should have been and will let you do this anyway. This time. ONLY this time, okay?
Granted. Happy modding. USE OOT.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Granted. Happy modding. USE OOT.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
unoficial review: DOES NOT FIT EXTERIOR! (this alone is cause for revoking). the exterior is 2 stories and wider by one tile. the colums bleed together. this is a simple problem which can be fixed by using OoT. along whith some more minor bleeders...
basicly, please redo this on before i can send it to review. otherwise youll never see it again. and in the future, please be paitient and wait for a grant.
basicly, please redo this on before i can send it to review. otherwise youll never see it again. and in the future, please be paitient and wait for a grant.
In hoc signo vinces
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
"you sex craved blue colored red eyed squirrel messiah of a fictional video game world!"
-PoHa!
Here it is Lady N...
By the way, this is only a CS check, didn't check ingame.
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No problems loading it in the CS
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No Northmarker
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Doesn't fit exterior
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The tileset static pieces are bleeding horribly with each other
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Common/Imperial style torches must go
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All limeware must go
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Skull must go
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furn_de_tapestry_09 - both of them in the center room are bleeding into the wall
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Table in left-corner room is bleeding into rug.
Same table - grand soul gem on scales must go
Same table - light_com_candle_02_64 is bleeding into the table
Same table - TR_bk_ArkayTheGod is bleeding into the table, but the book should be removed, as it's a biggie Necromancer book.
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Same room - pillow is bleeding into bed
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middle room - misc_de_bowl_bugdesign_01 is bleeding into shelf
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Same shelf - misc_com_redware_pitcher - both of them are bleeding into the shelf
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Same shelf - basket is floating
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Same shelf - all but one flash on the bottom level are resting gyroscopically on a pointed bottom, and they should be leaning.
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Same shelf - Lute is bleeding into the shelf
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right-corner room - the silver platter is floating off of the wall it should be leaning against, but needs to go anyway, because it's imperial dishware
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Same room - pillow is bleeding into bed
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furn_de_tapestry_09 in the entrance hall is bleeding into the wall
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Overall - first, make it fit the exterior, and then make sure the doors and windows are in the right spots. Then fill it up. It's way too empty for it's size now.
By the way, this is only a CS check, didn't check ingame.
--- --- ---
-
No problems loading it in the CS
-
No Northmarker
-
Doesn't fit exterior
-
The tileset static pieces are bleeding horribly with each other
-
Common/Imperial style torches must go
-
All limeware must go
-
Skull must go
-
furn_de_tapestry_09 - both of them in the center room are bleeding into the wall
-
Table in left-corner room is bleeding into rug.
Same table - grand soul gem on scales must go
Same table - light_com_candle_02_64 is bleeding into the table
Same table - TR_bk_ArkayTheGod is bleeding into the table, but the book should be removed, as it's a biggie Necromancer book.
-
Same room - pillow is bleeding into bed
-
middle room - misc_de_bowl_bugdesign_01 is bleeding into shelf
-
Same shelf - misc_com_redware_pitcher - both of them are bleeding into the shelf
-
Same shelf - basket is floating
-
Same shelf - all but one flash on the bottom level are resting gyroscopically on a pointed bottom, and they should be leaning.
-
Same shelf - Lute is bleeding into the shelf
-
right-corner room - the silver platter is floating off of the wall it should be leaning against, but needs to go anyway, because it's imperial dishware
-
Same room - pillow is bleeding into bed
-
furn_de_tapestry_09 in the entrance hall is bleeding into the wall
---
Overall - first, make it fit the exterior, and then make sure the doors and windows are in the right spots. Then fill it up. It's way too empty for it's size now.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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First:Sorry hermint for being impacient.
Second:
Third:Hplo.Do you mean anything is bleeding?Don't give me a three kilometters list of bugs.Tell me what to fix.Yeah the furniture is bleeding.But in rest?
Guys tell me what to do.I worked a whole day on this and now you tell me this.
edit:Oh yes.I've seen what you mean.This will be fixed very easy.
Second:
What do you mean does not fit with the exterior?Tell me where can I find this house.What is the name of the exterior and it will be fixed.Tell me what's wrong with it.unoficial review: DOES NOT FIT EXTERIOR!
Third:Hplo.Do you mean anything is bleeding?Don't give me a three kilometters list of bugs.Tell me what to fix.Yeah the furniture is bleeding.But in rest?
Guys tell me what to do.I worked a whole day on this and now you tell me this.
edit:Oh yes.I've seen what you mean.This will be fixed very easy.
Last edited by horodnicdragos on Sun Nov 27, 2005 9:20 pm, edited 1 time in total.
We just told you what to do. That's what a review does. It gives you a 3km-long list of errors. You read the errors, and fix them.
For instance, if something says: 'Needs a northmarker', then you add a northmarker.
If something says 'platter is bleeding into shelf', then you go find that platter in your interior, and raise it up a tad until it's only resting on the shelf and not bleeding into it.
Of course, this is pointless if you don't understand the concept of items 'bleeding'. But you do, right?
Edit: Does not fit exterior. This means the interior design/outlay is not the same as the exterior is.
For instance, if, in the exterior, there's a 1-level 3x3 building, then the interior should be 3x3 pieces, and 1 level. Simple. Hopefully.
For instance, if something says: 'Needs a northmarker', then you add a northmarker.
If something says 'platter is bleeding into shelf', then you go find that platter in your interior, and raise it up a tad until it's only resting on the shelf and not bleeding into it.
Of course, this is pointless if you don't understand the concept of items 'bleeding'. But you do, right?
Edit: Does not fit exterior. This means the interior design/outlay is not the same as the exterior is.
For instance, if, in the exterior, there's a 1-level 3x3 building, then the interior should be 3x3 pieces, and 1 level. Simple. Hopefully.
Last edited by Haplo on Sun Nov 27, 2005 9:16 pm, edited 1 time in total.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Please re-read it at least twice to understand that it's fucking ridiculous. A list of bugs is already telling you what to fix. And you know...the first thing you had to do is to check the exterior... All needed in is in the claim description. So meh.horodnicdragos wrote: Third:Hplo.Do you mean anything is bleeding?Don't give me a three kilometters list of bugs.Tell me what to fix.Yeah the furniture is bleeding.But in rest?
[img]http://img430.imageshack.us/img430/3336/oblivionforum5tb.jpg[/img]
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