i3-193-Ind

Moderator: Lead Developers

Locked
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

i3-193-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i3-193-Ind (#729)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 100%)
Location: 1:(2928, -3344):0
Files: TR_i3-193-Ind_Nomadic1_1.esp; TR_i3-193-Ind_Thrignar Fraxix_1.esp; TR_i3-193_ART.esp

---

A larger shop, selling trained animals. No living quarters, just a basic shop. Use the smwall statics to create pens and cells. : http://img.photobucket.com/albums/v284/hermitesf/Manor_District_03_V2.jpg
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

Review:
Attachments
i3-193.txt
(393 Bytes) Downloaded 15 times
Swiftoak
Developer Emeritus
Posts: 2029
Joined: Wed Feb 02, 2005 12:20 am
Location: Kah-nah-duh
Contact:

Post by Swiftoak »

I. TESAME: Clean.

II. Loading: No porblems loading in CS or ingame.

III. General: No creatures please. Not yet. Way too small. Does not fiot exterior. Your size is 2x4 is should be 3x6 or at least 2x6.

IV: MAIN REVIEW:
i. Room:
-Too cramped.
-Lacks detail. Increase size and then re-detail.
-Barrel sinks into other barrels.
-Some creature legs sink. Its okay to have them float you know.

V. CONCLUSION: Not bad, alot of detail needed however, and taht will come when this int is resized.

FINAL RATING: 6.5/10
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
Anonymous

Post by Anonymous »

This is my first claim.I will look at the map at photobucket and create an exact inetrior on Mournhold basis.Inside I will place pens ( I don't know if I'm allowed to place animals or not).I will use the smwalls to create a number of pens then place a shopkeeper that will barter keys.Each keys opens a pen with a trained animals.The pens will be locked at level 100 and a skilled thief CAN steal the animals if he has the ability.

That's it :)
Stalker
Developer Emeritus
Posts: 4576
Joined: Fri Apr 09, 2004 9:12 pm
Location: Ukraine
Contact:

Post by Stalker »

No NPCs, no scripts, no creatures. Check ID rules on top of Interiors:Claimed forums. Post weekly progress. Use files below.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
horodnicdragos
Member
Posts: 214
Joined: Sun Oct 09, 2005 7:31 am
Location: Romania
Contact:

Post by horodnicdragos »

Lord Voryn want this revoked.He left TR a while ago.But I'd like to take this... :D
User avatar
Apocalypse Master
Developer
Posts: 68
Joined: Fri Dec 23, 2005 5:18 pm
Location: Ontario, Canada

Post by Apocalypse Master »

I would like to claim this. I just have some questions since this is my first claim for TR. This has to be Mournhold INteriors, right. And, no npc's at all?
And how am I supposed to see window placement if the view is from the top??.

Thanks
Stalker
Developer Emeritus
Posts: 4576
Joined: Fri Apr 09, 2004 9:12 pm
Location: Ukraine
Contact:

Post by Stalker »

No NPCs, scripts and creature. Check namind convention in Ints: Claimed forum. DL Map 3 to see the windows.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
User avatar
Apocalypse Master
Developer
Posts: 68
Joined: Fri Dec 23, 2005 5:18 pm
Location: Ontario, Canada

A little more time

Post by Apocalypse Master »

My high-school exams are coming up and i'm not finding much time to do this. IF you allow me more time, I will get it finished but if you need it quickly, you can give it to another member

My Apologies,
Apocalypse
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

It's only a map3 claim, so you can take as much time as you need on it. Thank you for telling us that you may be absent though, it means that this claim will not be revoked while you're away.
User avatar
Apocalypse Master
Developer
Posts: 68
Joined: Fri Dec 23, 2005 5:18 pm
Location: Ontario, Canada

Time

Post by Apocalypse Master »

It will be finished by early February
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

Revoked - Modder hasn't logged in a month and hasn't applied for TR status
Ede
Member
Posts: 80
Joined: Tue Jan 24, 2006 8:06 am
Location: Sweden

Post by Ede »

I would like to change this claim to a slavetrader instead. Morrowind animals are rabid and crazy not cuddly, i could see selling guard durzogs and tame guars to farmers and other workers but come on this is the manor district who would like to pet a rabid rat here? If i cant change it ill do it like it says in the description even if we dont have any creatures to put in it. Im feeling creative so i really want this claim. :)

First floor: 2x5 lounge and office, rich furniture.
Basement: 4x5(maybe bigger)going under the platau north of the house as i dont think that the manors on the platau has any subbasements. Pens and/or cages.
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

I'm going to have to disagree with you there, I'm pretty sure that there is already a slave market in Almalexia, and I like the idea of the animal shop, like the pack rats and scribs that guy in Mournhold sells to you. If you are going to do this, I'm sorry but I'd rather keep the description as it is. Also, the dimensions are 3X5, not 2X5
Ede
Member
Posts: 80
Joined: Tue Jan 24, 2006 8:06 am
Location: Sweden

Post by Ede »

Ok then a pet store it is.
First floor 3x5, offices and some pens.
Basement 3x5 alot of pens and some food and equipment storage.
Ede

The old one.
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

Granted and happy modding!
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Ede appears to be gone, please revoke
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Nanu
Developer Emeritus
Posts: 2032
Joined: Thu Feb 16, 2006 12:27 am
Location: Virginia

Post by Nanu »

User inactive for 2 1/2 months. Revoking.
Harke the Apostle
Developer
Posts: 1638
Joined: Mon May 01, 2006 9:18 pm
Location: N/A
Contact:

Post by Harke the Apostle »

Shop ground floor 3 x 5 and a cellar the same size. Upstairs there are mostly stacks with mercandise (toys, petfood, books etc), downstairs is where most of the animals are and a storage/broomcloset is fit in somewhere.
[edit]What are the 'smwall statics'? I can't find them!
Nanu
Developer Emeritus
Posts: 2032
Joined: Thu Feb 16, 2006 12:27 am
Location: Virginia

Post by Nanu »

Now that the rules are in place, I'm afraid you'll have to be added to the interior modder usergroup first. Due to the special nature of your situation, your adding will be decided by the claim you have in review. Please be patient, but these are the rules.

See Sload's sticky in Showcase for what I'm talking about.
Harke the Apostle
Developer
Posts: 1638
Joined: Mon May 01, 2006 9:18 pm
Location: N/A
Contact:

Post by Harke the Apostle »

Nanu Ra wrote: See Sload's sticky in Showcase for what I'm talking about.
I understand...overdramatic soap-like silence...while the reviewers reach their verdict I'll simply work on the one claim that I have; i3-193-Ind.
[edit] I still want to know what the 'smwall statics' are!
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

Claiming the last unclaimed Almalexia interior. It looks like they're almost all done :)

Will do as the description says somehow, but what animals are really going to be sold in here? If I'm clever I might find a way to put some of those pretty fish in a fishpond type thing, but I can't think of any other animals being sold indoors.
Nanu
Developer Emeritus
Posts: 2032
Joined: Thu Feb 16, 2006 12:27 am
Location: Virginia

Post by Nanu »

If you were anyone else, I'd revoke due to you having claimed WAY too much. But you created near-flawless interiors and I can't stop the Nomadic Machine.

Granted.
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

WAY TOO MUCH? Vegor's done over 50. That's my target right there. :)

BTW: What about what animals would be in here?
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

any updates?

(perhaps this shop should sell scribs, rats, and possibly domesticated kwama foragers)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

Scribs, rats, and kois. I'll try and get this done soon.
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

Finished.

There are two pens for rats by the windows. Scribs are in the nice pen because everybody likes scribs. The last pen is for whatever swampy or amphibious creature the owner wants to sell.

The owner themself wants to get into guar selling.
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

REVIEW ME
User avatar
Gez
Developer Emeritus
Posts: 3020
Joined: Fri Jul 22, 2005 8:40 pm

Post by Gez »

Nomadic1 wrote:The last pen is for whatever swampy or amphibious creature the owner wants to sell.
I'd suggest Ornadas. They're small and cute.
User avatar
theviking
Developer Emeritus
Posts: 2145
Joined: Mon Jan 08, 2007 2:49 pm
Location: Alphen aan den Rijn, the Netherlands

Post by theviking »

The book of the guarherders art gave an exclamation mark for me, so i replaced it by "the study of Guars". One bowl was slightly bleeding. This is another perfect nomadic interior, a 10.
Attachments
Free TR_i3-193-Ind_Nomadic1_1.esp
(8.23 KiB) Downloaded 6 times
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
User avatar
Gez
Developer Emeritus
Posts: 3020
Joined: Fri Jul 22, 2005 8:40 pm

Post by Gez »

theviking wrote:The book of the guarherders art gave an exclamation mark for me, so i replaced it by "the study of Guars".
That's because Map3 is dirty. It "corrupts" many books. You can put the original book back and test without loading Map3.
User avatar
theviking
Developer Emeritus
Posts: 2145
Joined: Mon Jan 08, 2007 2:49 pm
Location: Alphen aan den Rijn, the Netherlands

Post by theviking »

Thanks Gez, for pointing that out! I now know were many of those errors come from. Anyway, I changed the book back.
Attachments
Free TR_i3-193-Ind_Nomadic1_1.esp
(8.23 KiB) Downloaded 8 times
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2

Currently looking for quest designers.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

Approving, use top file for merging
User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Revoking for re-purposing.
Locked