Claim type: Interior
Claim ID: TR_i3-30-Ind (#521)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: saimol
Status: Approved (Progress: 100%)
Location: 1:(2959, -3877):0
Files: TR_i3-30-Ind_Lady Nerevar_1.esp; TR_i3-30-Ind_Ludovic_1.esp
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Almalexia, Triffith Sandril Plaza, (23,-30) #5: http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_triffith_sandril_plaza.jpg
i3-30-Ind
Moderators: Seneca37, Lead Developers
(Overall)
-Matches exterior
-Not cleaned with TESAME
-(VERY IMPORTANT!!) Includes new containers, levelled lists, and potions that really aren't necessary. They should be replaced with original ones.
(Bottom Floor)
-Could use some rugs
-Remove Horker Tusk
-Remove Durzog Meat
-Replace poor chests with rich ones
-Need more variation with the potions, some other kinds of bottles, you know?
-Alit, Guar, and Kagouti hides should be rotated or removed because it appears to be floating
-Scrip Jelly, Rat Meat, and Fire Salts on counter float
-"tr_sm_sack_ingridients" bleeds with crates in storage room
-Sacks on ground look odd, make them bleed more and they'll look like they're on top of eachother
(Second Floor)
-No silverware utensils in Dunmeri homes
-Plant on the chest of drawers looks funky, should be moved to the ground
-Common candle on table
-Poor nightstand, replace with rich table
-Replace bed with a rich bed
-Lock wardrobe
-furn_de_r_wallscreen_02s bleed slightly
-Light_De_Candle_24_64 floats
I give it 7/10
Once errors are fixed it should definately be included in TR.
-Matches exterior
-Not cleaned with TESAME
-(VERY IMPORTANT!!) Includes new containers, levelled lists, and potions that really aren't necessary. They should be replaced with original ones.
(Bottom Floor)
-Could use some rugs
-Remove Horker Tusk
-Remove Durzog Meat
-Replace poor chests with rich ones
-Need more variation with the potions, some other kinds of bottles, you know?
-Alit, Guar, and Kagouti hides should be rotated or removed because it appears to be floating
-Scrip Jelly, Rat Meat, and Fire Salts on counter float
-"tr_sm_sack_ingridients" bleeds with crates in storage room
-Sacks on ground look odd, make them bleed more and they'll look like they're on top of eachother
(Second Floor)
-No silverware utensils in Dunmeri homes
-Plant on the chest of drawers looks funky, should be moved to the ground
-Common candle on table
-Poor nightstand, replace with rich table
-Replace bed with a rich bed
-Lock wardrobe
-furn_de_r_wallscreen_02s bleed slightly
-Light_De_Candle_24_64 floats
I give it 7/10
Once errors are fixed it should definately be included in TR.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
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- Developer Emeritus
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I'll fix this.
*fixes*
*fixes*
- Attachments
-
- Clean TR_i3-30-fixed.esp
- (27.09 KiB) Downloaded 7 times
"Idleness and lack of occupation tend - nay are dragged - towards evil."
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-Hippocrates