Claim: i3-28-Ind |
Not Available for Claiming
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Status:
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Not available for claiming, 70% Complete
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Faction:
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House Indoril
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Files:
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Description
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Almalexia (24, -30)
Large brewery
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Author
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Message
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Vernon
Developer Emeritus
29 Sep 2004

Location: Sydney, Australia
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Revoked by myself. Too busy with Blacklight and Dres tileset.
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Tue Aug 02, 2005 5:18 am
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Cybvep
Member
02 Aug 2005
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I don't like creating Indoril interiors, but I can try to create this one... Any special informations?
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Wed Aug 03, 2005 2:02 pm
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Anonymous
Guest
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Is everybuilding this screenshot http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_triffith_sandril_plaza.jpg or just one building?
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Wed Aug 03, 2005 9:31 pm
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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If nobody wants this can i claim it?
There was interest from other people but i'd like to take this if nobody else wants it.
If i get it i'd make it into the house of a general trader. Quite wealthy, but a real miser-money all hoarded away or being counted.
_________________ "It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
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Fri Aug 12, 2005 12:33 am
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Massalinie
Developer Emeritus
12 Feb 2005

Location: Canada, MB
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if you want it, you need to click the "claim" button in the top right corner, that'll move it to pending, then people will notice that you want it.
Mass
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Sun Aug 14, 2005 9:58 pm
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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I was just waiting to make sure you didn't want it
I wouldn't like to have claimed it if someone else wanted it
_________________ "It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
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Mon Aug 15, 2005 10:36 pm
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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The house of an Indoril merchant.
Owns both of the nearby stalls, selling general goods.
Is a complete and utter miser.
Interior is quite bare; money only hoarded away
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Mon Aug 15, 2005 10:40 pm
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Hermit
Developer Emeritus
17 Oct 2003

Location: The North German plains
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Check out the Almalexia file, but I think I made that one a tavern. If so, please make the int a tavern, too. If I didn't, you're free to make it a merchant's house.
Granted. Happy modding!
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (6.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (50.8 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (94.4 KB)
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Tue Aug 16, 2005 8:56 am
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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As requested, interior is now a tavern. Not a very elaborate furnishing, but not very seedy. Publican's quarters are upstairs-these are richer. Cell also includes two bedrooms for rental and a kitchen.(mostly in basement)
Description: |
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 Download |
Filename: |
TR_Alamalexia_i3-28_Ludovic.esp |
Filesize: |
48.49 KB |
Downloaded: |
74 Time(s) |
_________________ "It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
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Sat Aug 20, 2005 11:53 pm
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Starcrunch
Developer Emeritus
17 Aug 2004
Location: DC, USA
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Please submit your claim in the area at the top of the thread for submission.
-Starcrunch
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Sun Aug 21, 2005 3:45 am
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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Submitting, please move to review. I'm still recovering from the shock of looking at this claim and realising that I once though that was TR quality.
_________________ "It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
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Tue Jan 03, 2006 10:04 pm
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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Quote: |
submitting to final review |
Em, not so much......
Please move tis to review.
_________________ "It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
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Mon Feb 06, 2006 4:12 pm
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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any updates?
_________________ Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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Sat Feb 17, 2007 2:40 am
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Hemitheon
Reviewer
11 Aug 2006
Location: Necrom, Ra'athim Manor
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Me want it. I can revamp the tavern I made but turned out was already made by someone else.
1st: Entry and sitting area
2nd: Bar
Base: Restaurant and Kitchen
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Fri Apr 13, 2007 9:02 pm
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Haplo
Lead Developer
30 Aug 2003

Location: Celibacy
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Fewer books this time, please :-)
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Fri Apr 13, 2007 10:24 pm
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Hemitheon
Reviewer
11 Aug 2006
Location: Necrom, Ra'athim Manor
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Done. I changed the windows, fixed the north marker, removed some stuff and cleaned it up. I think I got all the floaters but I may have missed some.
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Sat Apr 14, 2007 1:14 am
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Lady Nerevar
Developer Emeritus
08 Jun 2004

Location: New Orleans, LA
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this interior realy dosent fit the exterior. patialy because the city has changed since the local map was taken, but it dosent fit the orignal either...
anyhow, the building should be:
-6x6 basement section
-6x6 first floor (entery on this floor)
-5x5 second floor
-3x3 3rd floor
-3x3 4th floor
-2x2 5th floor
(the last 3 floors could technicaly be made as only 2).
who ever claims this, LOOK AT THE EXTERIOR, not the screenshot. feel free to reuse parts of the original (as long as you get rid of the wall to wall carpeting :P)
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Sat Apr 28, 2007 7:02 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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I want to claim it. It will be a tavern.
The basement floor will be the dining room and the kitchen
The first floor will be the entry for guests.
The second floor will have some rooms for the guests
There will be also a room for the owner of the tavern if permitted.
The most upper floor will be the storage room.
It can last a quite long time, before it's ready.
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Sun May 13, 2007 9:34 pm
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Haplo
Lead Developer
30 Aug 2003

Location: Celibacy
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Granting.
Make SURE you check out the exterior in the CS, not the screenshot.
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Mon May 14, 2007 1:21 am
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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I've seen that the top floors of the exterior building bleed into the tower. Does the 2 heighest stories have a 2*2 or only 3 interior static pieces?
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Tue May 15, 2007 12:50 pm
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theviking
Developer Emeritus
08 Jan 2007

Location: Alphen aan den Rijn, the Netherlands
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I don't know if it is right that I say this (as im not the interior decision guy) but a 3x3 is generally better than a 2x2. So if you have doubts, it is always better to go for the 3x3. Am I right, TF?
_________________ Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
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Tue May 15, 2007 2:05 pm
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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*looks at it in the CS*
*wonders if there is/should be an interior for the tower this claim bleeds into*
well, looking at this I would say that the top floor should be 3x3. 2x2 sucks.
However going beyond this... shouldn't there be an interior for that guard tower? or is there something I don't know. And if there is, shouldn't this claim logically include it?
_________________ Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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Tue May 15, 2007 5:11 pm
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Lud
Developer Emeritus
27 Aug 2004

Location: Ireland
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Well, there's no other possible door to the tower, so I guess so.
EDIT, and this cell leads out to the wilderness, so the tower isn't part of an adjacent cell map.http://www.tamriel-rebuilt.org/g/maps/interiors/3/almalexia_triffith_sandril_plaza.jpg
_________________ "It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
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Tue May 15, 2007 5:26 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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I was looking and following the advice of lady N.
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Tue May 15, 2007 8:58 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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May i use imperial silverware and what about fires?
Should I use rich or poor furniture?
I'm doing some changes: the basement floor will be the kitchen and the restaurant (eating place), the first floor with the door will be the café (drinking place), the second floor will be the floor where the guests can sleep, the thirth and forth floor will be rooms of some working people and last floor will be the attic.
I can also make another room below the basemetn which contains containers and those containers will contain some food.
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Wed May 16, 2007 3:42 pm
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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No to the imperial furniture and silverware.
I am still trying to decide what to do about the tower... could I get some other opinions please?
_________________ Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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Wed May 16, 2007 4:15 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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Do you mean the tower that is bleeding (in the exterior world)near the tavern?
I would say adding an entrance or trying to link the tower with a door in the wall with another tower (the wall is a corridor).
Edit: and what about fires, because there are no chimneys in mournhold statcs. I'll use rich furniture.
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Wed May 16, 2007 7:57 pm
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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If you keep the fires small then it is ok, however a massive line of makeshift kilns will not be tolerated. *shudders at the memory of tathyonis castle*
_________________ Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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Wed May 16, 2007 9:50 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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I'll have this completed by tomorrow.
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Sat May 19, 2007 9:56 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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It should be completed by now.
sorry for double posting. The only thing are the drums, Because they have no support and I didn't know what support they had to use.
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Sun May 20, 2007 9:44 pm
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