i3-518-Ind

After an interior claim has been cleared by a review, the thread will be moved here. Discussion is still allowed.

Moderators: Seneca37, Lead Developers

Locked
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

i3-518-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i3-518-Ind (#1613)
Faction: Indoril
Parent claim: TR_3-18-Ind (#122)
Claimed by: Vegor
Status: Approved (Progress: 100%)
Location: 1:(1371, -3939):0
Files: TR_i3-518-Ind_Thrignar Fraxix_1.esp; TR_i3-518-Ind_Vegor_1.esp

---

Corkbulb Farmer's Shack (01)
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Vegor
Developer Emeritus
Posts: 2040
Joined: Sun Mar 07, 2004 4:11 pm
Location: No

Post by Vegor »

I'd like to claim this together with i3-516 and i3-517, see i3-516 for the description.
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

I am out of personable grant messages
Vegor
Developer Emeritus
Posts: 2040
Joined: Sun Mar 07, 2004 4:11 pm
Location: No

Post by Vegor »

This has turned out to be the most 'out there' of the three shacks. Since there's smoke form the chimney I wanted to add something inside that explained the smoke but not the stock campfires used in some Beth interiors. I just don't like the look of a campfire in a wooden shack.

So, I've made a grill on which they're boiling in some huge pot, which hopefully looks good enough to pass review. If not, it can be easily replace by a campfire but that would take away some of it's unique looks.

Other than that, 2 of the people working in the fields sleep here, very poor very messy and also serves as a shed more or less.
User avatar
Haplo
Lead Developer
Posts: 11651
Joined: Sat Aug 30, 2003 6:22 pm
Location: Celibacy

Post by Haplo »

Submitting to Review
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review:
- Northmarker set at wrong angle
- misc_com_wood_bowl_03 floats
- light_de_lantern_06_128 bleeds into plank
- TR_furn_bottle_cork bleeds into plank
- Did a little tweaking of item placement

Comments I love the pot thing.

Great shack.

Rating 9.5 / 10
Attachments
TR_i3-518-Ind_Vegor_1.esp
(6.82 KiB) Downloaded 8 times
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
User avatar
Thrignar Fraxix
Developer Emeritus
Posts: 10644
Joined: Mon Dec 06, 2004 10:30 pm
Location: Silnim
Contact:

Post by Thrignar Fraxix »

是認する

I hope you can't see that steam box thing in game...
User avatar
Gez
Developer Emeritus
Posts: 3020
Joined: Fri Jul 22, 2005 8:40 pm

Post by Gez »

I think you can. Markers (including soundmarkers) are hidden by the game when loading (though if you place one with the console command PlaceAtPC, it's visible), but other activators, the generators for steam, bubble and such, they are visible and must be hidden in the void or inside something.
Locked