[FCG] Goldmoor Keep/Palace Concept Art

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Fairwater
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[FCG] Goldmoor Keep/Palace Concept Art

Post by Fairwater »

Hi everyone, so it has come time that i think we need to start designing and thinking about what we are going to do for keeps in Hammerfell, so we can start modeling them. So i am opening this up for discussion and drawings. Part of me says we should abandon the idea of "keeps" and replace it with "palaces". They serve the same function etc. but palaces are more decorative and less utilitarian than the keeps of Cyrodil. Let me know what you think....

Please feel free to bring back pieces of CA that you liked from previous WSG's or from any other resource.
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Post by Macar »

when you say keeps do you mean the ruined ones in the wilderness or the place where the ruler of each town lives? Becuase I think they were called castles.
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Post by Fairwater »

The place where the rulers live!
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Post by Lady Nerevar »

personaly, i think that each palace should be very unique to set it appart from all others. im also in favor of unique models for the main part of the palace so that it can realy shine. the palace in rihad would prbably be quite miliraristic, while that in taneth would be built in imperial style. i still think a mosaic of the redguard history needs to decorate the walls of sentinel, but thats for later :P

for the general look, i think that the entery should be elevated from the ground and approcheble by a grand staircase. the door could be framed by a neat arch. a wall dividing the palace and city (wheather it is a delicate fence or full blown baricade) should probably be present, since redguards are still militaristic.

eh, quick ideas. probably not of much use, so feel free to elaborate. i will jump back in when i have more clear ideas.
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Post by Fairwater »

Ok lady n, i am like you and would love to unique palaces although hammerfell i doubt that we have the man power to model all of that along with everything else. With that said if we build the main base we can make peices that can attach and make it unique to each city like that.

The other option that i am more infavor of is that we make a place for GM so Rihad and Taneth, that is a fixed structure, not modular. So we could make these all for each region.

If we want to it modular, as pohas decision against modularity was only for homes. I would need a few things from the CA department, that would be a detailing of each peice ect. It would create whole lot more work for us modelers. But i want to hear your thoughts.

That being said i think we realistically need to approach this issue with our resources in mind.

Even more So i dont want to have this denigrate into a Modular/No Modular flame war either.

Please i would like to discuss aesthetics. And lady i like the imagery that i conjure up with the long stairs and grand arches.
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Post by Macar »

Well the other places in GM wont have palaces at all will they? They are just vilages in Rihad's domain.

Militaristic for rihad. Also we need to think about how (or how not) the Palace fits in. It's worth noting that beacause of Rihad's ancient history, it's probably built up around an older structure.
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Post by Elfane »

Hm, well replacing the keep/fort with palace is in my opinion a bad idea.

Building palaces on "random" locations makes no sence. Sure palaces would be nice but why the heck would you run into old palaces in the middle of the outbacks. Dont see the logical explaination.

Keeps/Forts on the other hand is build outside cities to get a chance to protect/slow down an advancing enemy force. Therefore the remote locations.

I may be unclear about this and I hope you understand (need to sleep) but it is my honest opinion.

So I say Forts, they can be detailed though. Nothing wrong in defending a well decorated fort.
And if the palace idea will be what we go for in the end (hope not) they need proper fortifications :P
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Post by Fairwater »

No no elfane, i am taking about the "castles" or keeps in each city...where the ruler of that city resides in...
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Post by Elfane »

*sigh* Good, you made me worried there. Now I can agree :D
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Post by Fairwater »

Building on Lady N's ideas i would like to see an open air courtyard or garden that is inside the building.......

How does everyone feel about pools?
I think the interior should have huge columns (think moria) with draping silks ....but then that might be too extravagant for our military city. (who know's who says you cant militaristic and decadent)
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Post by Lady Nerevar »

i feel that pools and fountails are utter and uber sex in hammerfell :P

i agree about the coulms, i dont think silk is too much. maybe not quite as many tapestries as in other cities, but i still think some would be appropriate. replica of weapons and armor could also be used as decorations.
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Post by Fairwater »

Some ideas
[url=http://img184.imageshack.us/my.php?image=img09754is8.jpg][img]http://img184.imageshack.us/img184/2295/img09754is8.th.jpg[/img][/url]
[url=http://img120.imageshack.us/my.php?image=iap0065zb2.jpg][img]http://img120.imageshack.us/img120/1058/iap0065zb2.th.jpg[/img][/url]
[url=http://img143.imageshack.us/my.php?image=iap0063so2.jpg][img]http://img143.imageshack.us/img143/637/iap0063so2.th.jpg[/img][/url]
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Post by aro101 »

Fucken update!

We need concepts for this people. (The claim http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=18761)
Goldmoor Fort/Keep/Palace set. This should be an extension of the GMFortifications set(A mix of its style and the richer city houses design), Think of what was in vanilla oblivion, it's pretty the same here. This is how it should work in Taneth: http://img.photobucket.com/albums/v86/stanley/Taneth-1.png
More info on Taneth http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19581
Some of the city stuff we have:
[url=http://img256.imageshack.us/my.php?image=thewallab9.jpg][img]http://img256.imageshack.us/img256/8891/thewallab9.th.jpg[/img][/url][url=http://img256.imageshack.us/my.php?image=thewall2do5.jpg][img]http://img256.imageshack.us/img256/1672/thewall2do5.th.jpg[/img][/url][url=http://img456.imageshack.us/my.php?image=thewall3zt0.jpg][img]http://img456.imageshack.us/img456/2581/thewall3zt0.th.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/RoundWall01.jpg]http://i182.photobucket.com/albums/x139/aruncio101/TR/RoundWall01.jpg[/url]
http://img359.imageshack.us/img359/9679/mctest3fa7.jpg
http://img372.imageshack.us/img372/8397/mctest4py4.jpg
http://img396.imageshack.us/img396/7127/mctest6hb4.jpg
http://img359.imageshack.us/img359/2434/mctest2ae2.jpg
[img]http://i182.photobucket.com/albums/x139/aruncio101/TR/th_GMBridge01c.jpg[/img][/URL][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/GMBridge01b.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/th_GMBridge01b.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/GMBridge01a.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/th_GMBridge01a.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/gate04.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/th_gate04.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/ScreenShot09.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/th_ScreenShot09.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/ScreenShot08.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/th_ScreenShot08.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/ScreenShot07.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/th_ScreenShot07.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/ScreenShot06.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/th_ScreenShot06.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/ScreenShot05.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/th_ScreenShot05.jpg[/img][/url][url=http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/ScreenShot03.jpg][img]http://i182.photobucket.com/albums/x139/aruncio101/TR/LC/th_ScreenShot03.jpg[/img][/url]

Look, think, discuss, reply, draw, show!

By the way, think also of the Rihad watergate.
Rihad Watergate. It needs to look pretty and fit the rest of the citywalls set. The idea was the lower half of this was a portcullis.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

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Post by aro101 »

Don't tell me you don't have any ideas poeples...

BUMP
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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Post by Morden »

Just busy with other things..... try sending a pm to our concept art moderator.. its actually his job to organize this, so don't burn yourself out on it.
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Post by Vholdrian »

Heya lads... after all this time I'm back... I'm looking what I can do for the music department and such stuff, but I didn't unlearn how to draw... so... I could think of something, but perhaps there has been a change of rules about posting of concept art etc. ?
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Post by Harke the Apostle »

^ Concept art can still be posted in these threads or your own. What has changed is that you can now claim concepts you want to make.
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Post by Obagovo »

A rough idea of what I'm planning:

[url=http://img168.imageshack.us/my.php?image=conceptgoldmoorpalaceqx0.jpg][img]http://img168.imageshack.us/img168/2121/conceptgoldmoorpalaceqx0.th.jpg[/img][/url]

I'm working on the more detailed bits right now.
Feedback and/or suggestions are more than welcome.

EDIT: Entrance is finished:

[url=http://img153.imageshack.us/my.php?image=goldmoorpalaceentranceac7.jpg][img]http://img153.imageshack.us/img153/7685/goldmoorpalaceentranceac7.th.jpg[/img][/url]
[url=http://img213.imageshack.us/my.php?image=goldmoorpalacesidecj6.jpg][img]http://img213.imageshack.us/img213/8755/goldmoorpalacesidecj6.th.jpg[/img][/url]
[url=http://img529.imageshack.us/my.php?image=goldmoorpalacegatejn3.jpg][img]http://img529.imageshack.us/img529/7092/goldmoorpalacegatejn3.th.jpg[/img][/url]
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Post by Obagovo »

I apologize for the double post, but here is the art for the front of Rihad Palace:

[url=http://img258.imageshack.us/my.php?image=rihadpalacefrontdw5.jpg][img]http://img258.imageshack.us/img258/9380/rihadpalacefrontdw5.th.jpg[/img][/url]
[url=http://img443.imageshack.us/my.php?image=rihadpalacewalkwayyw5.jpg][img]http://img443.imageshack.us/img443/8040/rihadpalacewalkwayyw5.th.jpg[/img][/url]

The reason the tapestry in the middle is blank was because I was planning to put the emblem of Rihad on it, but I could not find it. If it was around here and I overlooked it, I am sorry.
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Post by TheGooch »

The only time people get annoyed by double posts if there less than a day in between, considering theres a week in between, thats ok.
(it gets peoples attention in a dying thread)

(not much point saying just that heres some comments)
Though keep the CA coming. Is that a banner above the entrance(first pic). Good good. I like them.
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Post by Obagovo »

Sides of the palace. I apologize for cutting it in half. Obagovo needs a bigger scanner. :(

[url=http://img391.imageshack.us/my.php?image=rihadpalacesideub1.jpg][img]http://img391.imageshack.us/img391/6553/rihadpalacesideub1.th.jpg[/img][/url] [url=http://img368.imageshack.us/my.php?image=rihadpalaceside2nt1.jpg][img]http://img368.imageshack.us/img368/2949/rihadpalaceside2nt1.th.jpg[/img][/url]
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Post by aro101 »

Try photoshop or gimp for putting such sketches together :) It shouldn't be hard. Nice work, the palace is shaping up. Could you design a bit more different towers for this? I would like to see a bit of difference between the city walls version. TRy changing the top. And could you make a big and precise ortographics of the keep? Sidewiev, front view and a top view plus maybe some comments :) That would be really really awesome and helpful for the modeller.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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Post by El Scumbago »

Obagovo's design with the triangular battlements is perfect for the northeastern areas of Hammerfell. I was thinking about the same thing (Morrocan style) for forts, if we decide to add them.
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Post by aro101 »

Somehow, triangles were getting into my head every time I was trying to imagine how the southeastern set should look.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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Post by Obagovo »

Top of the redesigned towers:

[url=http://img177.imageshack.us/my.php?image=towerconceptfj5.jpg][img]http://img177.imageshack.us/img177/2533/towerconceptfj5.th.jpg[/img][/url]

Should I continue with this design or try something else?

To aro101: I currently do not have any image editing software at the moment but I am trying to obtain some. Also, what does ortographics mean? I could not find it in the dictionary.
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Post by Haplo »

It's a common typo, he means an orthographicsketch
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Post by Obagovo »

Finished with the new towers. Files are fairly big, so beware 56ers.

[url=http://img508.imageshack.us/my.php?image=towerconceptdomedg3.jpg][img]http://img508.imageshack.us/img508/5838/towerconceptdomedg3.th.jpg[/img][/url]
[url=http://img106.imageshack.us/my.php?image=towerconceptguardab0.jpg][img]http://img106.imageshack.us/img106/1971/towerconceptguardab0.th.jpg[/img][/url]
[url=http://img131.imageshack.us/my.php?image=towerconceptlowerpm5.jpg][img]http://img131.imageshack.us/img131/8311/towerconceptlowerpm5.th.jpg[/img][/url]
[url=http://img104.imageshack.us/my.php?image=towerconceptbasebb4.jpg][img]http://img104.imageshack.us/img104/637/towerconceptbasebb4.th.jpg[/img][/url]
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Post by Lady Nerevar »

great start :) however, since this is the palace set (as opposed to regular fortifications, which we already have) it should be more formal. i suggest adding more arches and relief/mosaic detailing to give it a really affluent, upper class look. your tower top design is a great example of the amount of detail this whole set needs.

not sure if you get what orthographic sketches are yet, but its basically drawing the same object from different angles to explain more clearly how it looks like. this is VERY important for modelers, as they need to make your 2d concept into a 3d model. also, could you maybe throw some colors on these? personally, i think these could benefit from a fairly neutral main color but lots of bright accents.
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Post by Gnomey »

I'm not sure about covering the walls with metal sheets, a bit uber... Domes and accents are fine, but any more and it won't look very good.
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Post by Obagovo »

Lady Nerevar wrote:great start :) however, since this is the palace set (as opposed to regular fortifications, which we already have) it should be more formal. i suggest adding more arches and relief/mosaic detailing to give it a really affluent, upper class look. your tower top design is a great example of the amount of detail this whole set needs.

not sure if you get what orthographic sketches are yet, but its basically drawing the same object from different angles to explain more clearly how it looks like. this is VERY important for modelers, as they need to make your 2d concept into a 3d model. also, could you maybe throw some colors on these? personally, i think these could benefit from a fairly neutral main color but lots of bright accents.

Mosaic huh? I was starting to try out a mosaic of a snake coiled around the tower, but I was wondering if that would be okay or that would be too Sep-like.

As to the coloring, sure, but it might take a while.
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Post by pespespes »

I suggest a keep in rihad and palace in Taneth.
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Post by aro101 »

pespespes wrote:I suggest a keep in rihad and palace in Taneth.
Keep and palace will be the same thing. Just like in Vanilla Oblivion. We will propably try making the Rihad building more Keep-like. But this is exterior and interior modder's job.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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Post by Gez »

What about giving this thread a bit more love? :))
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Post by Grandor »

Maybe something like this? (Was fast modeled, I can do better and there ain't no bitmaps used)

[url=http://img170.imageshack.us/my.php?image=towersua0.jpg][img]http://img170.imageshack.us/img170/296/towersua0.th.jpg[/img][/url]
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Post by pespespes »

Great :)


:-D
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Post by aro101 »

No, it doesn't look great. It looks like two of our towers but simplified plus an arch between them... Which doesn't add anything creative to what we already have.
PoHa: how can we best this trio of trouble? who will save us from this menace of sub-par models? what will we do?
PoHa: I know! we'll shoot an Aro at them
Aro: you have only one Aro missile!
PoHa: yes, but its heat seeking and quite possibly indestructible

How to do not become a modeller - by Stryker:
[00:13:]Stryker: no tutorial, no no no
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pespespes
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Post by pespespes »

Sorry then, bad. :(
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Post by Gez »

Hehehe... We're going to look at what type of meshes are still needed and precise this FCG further. :)
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Post by Adamagia »

I like to think about exotic places. I don't know if you want my input just now, if not pardon me.

Perhaps the large Keeps and Palaces could have hanging gardens potted in shallow tiers, in the courtyards and from facade balcony like planters to each side of exterior entries. I would assume a place like Hammerfell would have succulent plants, though something that looks like strings of beads might be an FPS hit with many surfaces. The Thunbergia plant would be good I think, it's yellow or orange maybe red, with a hot feeling. There are also plants called Living Stones which flower like cacti and are shaped like muck sponge. These could be huge. I have horticultural resources here, though the net is full of great pictures.

On the subject of hanging gardens:

[url]http://www.geocities.com/Pipeline/4966/garden.html[/url]

Babylonian Concept, not saying we should use this, just asking about plants and suggesting tiers.

Also interiors could use wall mounted planters with some ubiquitous hanging plant instead of always tapestries.

Do Ivies cause FPS slowdown? That would be a benchmark, although perhaps if the exteriors incorporated those in the facade it would be better then placeable plants?

I was drawing today for the first time in a long time, I like computer art and have a tablet, but I don't have a scanner for paper drawings.
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napoleoman
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Post by napoleoman »

after reading some of the posts I made this really quick. Orthographic is a term well known by anybody who uses modeling programs such as Maya or Max, where the term is used in the GUI, but if youve never used such programs before (like a lot of CA) then it is very likely you have never heard the term before.

[img]http://img440.imageshack.us/img440/6375/orthographicxt3.jpg[/img]

The reason drawing things orthographically is helpful to modelers is because they can put the image onscreen IN maya or max, and model right on top of the image, making sure the dimensions are all exactly like the image. With that in mind, dont just half-ass an orthographic drawing to get one done, because you will actually be doing more of a disservice to the modelers by giving them false information.

Hope this helps
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