4-16-Red
Moderator: Lead Developers
4-16-Red
Claim type: Exterior
Claim ID: TR_4-16-Red (#153)
Faction: Redoran
Claimed by: Nemon
Status: Approved (Progress: 100%)
Location: (-18,-23):(-16,-26), Size: 12
Files: TR_4-16-Red_Haplo_1.esp
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Dwemer Ruin and a shack. The Redoran settlement needs to be removed. Claims needs to be largely redone, but keep a/the Dwemer Ruin and perhaps add a single cave or two to the wilderness.
Claim ID: TR_4-16-Red (#153)
Faction: Redoran
Claimed by: Nemon
Status: Approved (Progress: 100%)
Location: (-18,-23):(-16,-26), Size: 12
Files: TR_4-16-Red_Haplo_1.esp
---
Dwemer Ruin and a shack. The Redoran settlement needs to be removed. Claims needs to be largely redone, but keep a/the Dwemer Ruin and perhaps add a single cave or two to the wilderness.
Aside from the multi-cell Redoran settlement that needs to be removed, not much. Make it match with the outwardly-transitioning Ashlands transitions.
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- Thrignar Fraxix
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Discussed this with sload a while back, these mountains should be RM to match the claim to the south.
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
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Fun is bad - Haplo
- Nomadic1
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Claiming.
Having made the claim to the south, I hopefully shouldn't have too much trouble making the mountains match :D I like the ruin but I'll move it to the middle of the claim. Should the eastern edge of the claim be ashland in texture?
Having made the claim to the south, I hopefully shouldn't have too much trouble making the mountains match :D I like the ruin but I'll move it to the middle of the claim. Should the eastern edge of the claim be ashland in texture?
Last edited by Nomadic1 on Sun Jan 24, 2010 6:05 am, edited 1 time in total.
- Thrignar Fraxix
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- Nomadic1
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Sload: when you said the mountains need to transition to MA in the north, are you sure? The northern half of 4-32 to the north uses RM textures like 4-8 does, and AFAIK you can't get decent mountains from MA textures.
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Thrignar Fraxix wrote:Discussed this with sload a while back, these mountains should be RM to match the claim to the south.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
YesNomadic1 wrote:Should the eastern edge of the claim be ashland in texture?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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Hate to double-penetrate, er, double-post, but just an update on your eastern border:
My claim (4-45)'s western edge will have the same height as the northwestern corner of 4-44, so that you know what height to make that area.
My claim (4-45)'s western edge will have the same height as the northwestern corner of 4-44, so that you know what height to make that area.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Hi, you're within a week of the 30-day update period!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- Nomadic1
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Update.
All the landscaping and vertex shading is finished, and all texture seams covered. Now it's just a simple task of filling up this claim with statics.
There are three interiors in this claim:
- ( -18, -24 ) Ngelfltingth: Dwarven ruin. Contains 5 entrances in this claim (four of which are on the bridges, and the fifth at the end of the valley below them) and 1 entrance in ( -18, -25 ).
- ( -16, -25 ) Wild kwama colony. Thought it was a cool idea and a shame it didn't happen (correct me if I'm wrong) so I made a dark hole door for one on the edge of the ashlands.
- ( -18, -26 ) Cave. Has a stone door because I like it. Wouldn't make sense to put something illegal (smugglers, necromancers, etc.) in here IMO.
All the landscaping and vertex shading is finished, and all texture seams covered. Now it's just a simple task of filling up this claim with statics.
There are three interiors in this claim:
- ( -18, -24 ) Ngelfltingth: Dwarven ruin. Contains 5 entrances in this claim (four of which are on the bridges, and the fifth at the end of the valley below them) and 1 entrance in ( -18, -25 ).
- ( -16, -25 ) Wild kwama colony. Thought it was a cool idea and a shame it didn't happen (correct me if I'm wrong) so I made a dark hole door for one on the edge of the ashlands.
- ( -18, -26 ) Cave. Has a stone door because I like it. Wouldn't make sense to put something illegal (smugglers, necromancers, etc.) in here IMO.
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Another update, this time with pretty pictures All rocks placed, only flora and details to go.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-161.jpg[/img]
A camp I've added. I made this as a legion camp given its location both with regards to this valley and the next, and its proximity to the Shadowmoth Legion Fort. It could easily be turned into a smugglers camp, but I think that would be lamer.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-162.jpg[/img]
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-163.jpg[/img]
The dwarven ruin with its two pretty bridges.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-164.jpg[/img]
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-165.jpg[/img]
One of the two cave ints. Will try to make this entrance look cool.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-166.jpg[/img]
The other cave entrance - wild kwama colony.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-161.jpg[/img]
A camp I've added. I made this as a legion camp given its location both with regards to this valley and the next, and its proximity to the Shadowmoth Legion Fort. It could easily be turned into a smugglers camp, but I think that would be lamer.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-162.jpg[/img]
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-163.jpg[/img]
The dwarven ruin with its two pretty bridges.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-164.jpg[/img]
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-165.jpg[/img]
One of the two cave ints. Will try to make this entrance look cool.
[img]http://i26.photobucket.com/albums/c135/evildemonofcowville/TR/4-166.jpg[/img]
The other cave entrance - wild kwama colony.
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Howdy? This needs an update within the next few days.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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I'm not a fan of the combination of Rm rocks and pine trees. Ash and pinetrees are in my opinion a no no. Even if the ground textures aren't ash related. It seems if the ash is going uphill. I think either the pines should be removed and the textures should be changed or the rm rock needs to be replaced with another set of rocks.
Haplo, what do you think?
I don't have anything against the snow; it's even compatible with the cyrodiil/morrowind border as seen at TES IV.
Haplo, what do you think?
I don't have anything against the snow; it's even compatible with the cyrodiil/morrowind border as seen at TES IV.
I actually think it's alright; the wind coming through the mountains would be funneled into the valleys and would be enough to erode the layer(s) of ash over time, and make it settle into the mountainside. The heavier soil would settle in the areas protected from ash, like the little valleys, and would provide a place for life to begin again.
Perhaps we could argue on a less mundane level that the ash is personified somehow and is trying to escape Morrowind, hence why it won't stay settled at the bottom.
Perhaps we could argue on a less mundane level that the ash is personified somehow and is trying to escape Morrowind, hence why it won't stay settled at the bottom.
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While we're at it how about suggesting Almalexia used the ash as a sand pit as a baby but spilled it all out, resulting in none left at the lowest depresions.Why wrote:Wow. We should totally do that. Seriously, no sarcasm, I think it's awesome.Haplo wrote:Perhaps we could argue on a less mundane level that the ash is personified somehow and is trying to escape Morrowind, hence why it won't stay settled at the bottom.
Warning: may contain large amounts of sarcasm.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
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Is that sarcasm?The Greatness wrote:While we're at it how about suggesting Almalexia used the ash as a sand pit as a baby but spilled it all out, resulting in none left at the lowest depresions.
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Morrowind Reviews: 1640
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- The Greatness
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It is indeed.Thrignar Fraxix wrote:Is that sarcasm?The Greatness wrote:While we're at it how about suggesting Almalexia used the ash as a sand pit as a baby but spilled it all out, resulting in none left at the lowest depresions.
Seriously, if I was playing a game and was told that some living ash is escaping I would stop playing immediatly and read a book. And I don't read many books.
Warning: may contain large amounts of sarcasm.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.