Models needed for Morrowind
Moderators: Haplo, Lead Developers
Would it be possible to get BM retextures for the rocks mentioned in the last post + the TR cliffs, using the other BM texture, the grey one? See Terrain_rock_BM_01 and pretty much every other BM rock.
The grey one look a lot better than the green one imho, but it would be great to have both.
Also, my idea for ambient stuff such as simple glowing fireflies circling around, as well as butterflies and birds. Could we incorporate stuff from Where are all the birds going perhaps?
The grey one look a lot better than the green one imho, but it would be great to have both.
Also, my idea for ambient stuff such as simple glowing fireflies circling around, as well as butterflies and birds. Could we incorporate stuff from Where are all the birds going perhaps?
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Did some of the stuff you mentioned, Nemon.
[img]http://i.imgur.com/agSqj.jpg[/img]
Pictured are tr_terrain_bm_rocks_03.nif and tr_terrain_bm_rocks_04_grey.nif.
I've also done the existing tr_terrain_bm_rocks_01/2.nifs in grey.
I haven't done the cliffs, as I'm not sure which ones you need.
[img]http://i.imgur.com/agSqj.jpg[/img]
Pictured are tr_terrain_bm_rocks_03.nif and tr_terrain_bm_rocks_04_grey.nif.
I've also done the existing tr_terrain_bm_rocks_01/2.nifs in grey.
I haven't done the cliffs, as I'm not sure which ones you need.
- Attachments
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- BM TR Rocks.rar
- Stuck them all in a rar because anything else would be silly.
- (72.48 KiB) Downloaded 158 times
"if you get me a female virgin sacrifice I will review your showcase now" -Thrignar Fraxix
"pete you are the model fixer extraordinair" -SamirA
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"pete you are the model fixer extraordinair" -SamirA
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Thanks Pete; these will be added in the next TR_Data update.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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Done. Also touched up the UV maps a little;
[img]http://i.imgur.com/JEHvG.png[/img]
The rock stairs were also very slightly improved.
[img]http://i.imgur.com/JEHvG.png[/img]
The rock stairs were also very slightly improved.
- Attachments
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- tr_terr_nat_bridge_bm.nif
- (7.66 KiB) Downloaded 120 times
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- tr_terr_rockstairs_bm.nif
- (97.84 KiB) Downloaded 145 times
"if you get me a female virgin sacrifice I will review your showcase now" -Thrignar Fraxix
"pete you are the model fixer extraordinair" -SamirA
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"pete you are the model fixer extraordinair" -SamirA
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NO YOU MAY NOT. >:(
I also changed the wood texture to _02, because it fits better. Tell me if you want the old wood texture, it'll take two seconds to change it. :)
[img]http://i.imgur.com/VF07Z.jpg[/img]
I also changed the wood texture to _02, because it fits better. Tell me if you want the old wood texture, it'll take two seconds to change it. :)
[img]http://i.imgur.com/VF07Z.jpg[/img]
- Attachments
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- tr_ex_cave_entrance_bm.nif
- (6.4 KiB) Downloaded 134 times
"if you get me a female virgin sacrifice I will review your showcase now" -Thrignar Fraxix
"pete you are the model fixer extraordinair" -SamirA
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"pete you are the model fixer extraordinair" -SamirA
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That is a possibility, yes.
- Attachments
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- tr_ex_entrance_bm_01.nif
- (79.72 KiB) Downloaded 122 times
"if you get me a female virgin sacrifice I will review your showcase now" -Thrignar Fraxix
"pete you are the model fixer extraordinair" -SamirA
<3
"pete you are the model fixer extraordinair" -SamirA
<3
If anyone has the time...
I need the following three meshes for the Redoran set as soon as possible.
1.
[url=http://img835.imageshack.us/img835/6517/84972614.jpg][img]http://img835.imageshack.us/img835/6517/84972614.th.jpg[/img][/url]
Just the "entrance" piece of any redoran building, like there are velothi entrance pieces in vanilla.
2.
[url=http://img824.imageshack.us/img824/1793/41331859.jpg][img]http://img824.imageshack.us/img824/1793/41331859.th.jpg[/img][/url]
ex_redoran_steps_02 without the nasty pole stuff around it so that it's just the actual stair mesh.
3.
[url=http://img198.imageshack.us/img198/4378/93476466.jpg][img]http://img198.imageshack.us/img198/4378/93476466.th.jpg[/img][/url]
ex_redoran_steps_01 without the nasty pole stuff around it so that it's just the actual stair mesh.
2+3 would probably be the same in the end, so you might only have to create one mesh here.
Of course, if you have too much freetime you could also create some more custom exterior stair meshes people can toy with.
Thanks!
I need the following three meshes for the Redoran set as soon as possible.
1.
[url=http://img835.imageshack.us/img835/6517/84972614.jpg][img]http://img835.imageshack.us/img835/6517/84972614.th.jpg[/img][/url]
Just the "entrance" piece of any redoran building, like there are velothi entrance pieces in vanilla.
2.
[url=http://img824.imageshack.us/img824/1793/41331859.jpg][img]http://img824.imageshack.us/img824/1793/41331859.th.jpg[/img][/url]
ex_redoran_steps_02 without the nasty pole stuff around it so that it's just the actual stair mesh.
3.
[url=http://img198.imageshack.us/img198/4378/93476466.jpg][img]http://img198.imageshack.us/img198/4378/93476466.th.jpg[/img][/url]
ex_redoran_steps_01 without the nasty pole stuff around it so that it's just the actual stair mesh.
2+3 would probably be the same in the end, so you might only have to create one mesh here.
Of course, if you have too much freetime you could also create some more custom exterior stair meshes people can toy with.
Thanks!
"Scamp you are the wonderboy" - Praedator
[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
[url=http://scamp.blogspot.com/][img]http://i.imgur.com/Ea8ABeM.png[/img][/url]
You should try to finish your claim without needed several new meshes each time. TR_Data has become very bloated with things we are using once or twice over the past year or two.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Katze
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Oh come on, Haplo. We all know the Redoran set is far more limited than the Hlaalu, Indoril or Dres sets. Making Baan Malur a good capital for the Redoran (along with the other remaining Redoran settlements) is going to be incredibly difficult without either resorting to using velothi pieces or adding a few tiny modified meshes.
Scamp hasn't requested that many new models, you're exaggerating.
Scamp hasn't requested that many new models, you're exaggerating.
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK
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Tea is important.
"You say a lot of things. And how does that work? You're a bicycle"
Tea is important.
Meshes like those above are quickly done and do not take much space in the BSA-archive. I could provide them right away if Haplo changes his mind, but I don't mean to get in the way.
Besides Silgrad seriously could use some unique modelwork. I mean, Narsis has got unique towers, an arena, balcony, gazebos...
Besides Silgrad seriously could use some unique modelwork. I mean, Narsis has got unique towers, an arena, balcony, gazebos...
I should extrapolate. Yes, the Redoran set is very limited, and yes these specific pieces would be useful in nearly all Redoran settlements. The point of my post wasn't to pick on Scamp for requesting these models, it was to try and tone down the amount of new models that have been requested by some random modder in matter-of-fact tones and uploaded by someone else with no oversight regarding the matter.
Individual meshes may not be very large, but when you add 20+ meshes and sometimes a few textures each update, the filesize increases by a few MB. TR_Data is already at 62MB, and that's compressed. Uncompressed, it's well over 200MB. Yes, we live in the 21st century and people have big HDDs and faster connections, but at this pace it will near 300MB by the end of 2011 or mid-2012, because we still have an entire Skyrim architecture set and Dres architecture set to include, along with at least an Argon Jungle set, and people are wanting custom models for other southern regions as well.
Keep in mind, this is only taking TR_Data into account. The actual mod we are making is 50MB right now, and that's only two releases, and two smaller ones, at that. With Sacred East's release it will be close to 90MB, because Sacred East is huge. I estimate our mod will be around 500MB when it's finished. People love our mod, but it will be a burden for them and especially for us as modders to download and upload and re-download several times. Even with multiple Mbps download and upload speeds, it becomes annoying. Forgive my soap box moment.
@Worsas: Only a fraction of those Narsis models were actually kept, and we are reusing as many as we can to justify their existence. The gazebos and gratuitous statues, et al, were axed long, long ago. Some basic structure meshes along with the towers are reused in the Thirr River Valley region in a few places. Narsis also does not have an arena.
Individual meshes may not be very large, but when you add 20+ meshes and sometimes a few textures each update, the filesize increases by a few MB. TR_Data is already at 62MB, and that's compressed. Uncompressed, it's well over 200MB. Yes, we live in the 21st century and people have big HDDs and faster connections, but at this pace it will near 300MB by the end of 2011 or mid-2012, because we still have an entire Skyrim architecture set and Dres architecture set to include, along with at least an Argon Jungle set, and people are wanting custom models for other southern regions as well.
Keep in mind, this is only taking TR_Data into account. The actual mod we are making is 50MB right now, and that's only two releases, and two smaller ones, at that. With Sacred East's release it will be close to 90MB, because Sacred East is huge. I estimate our mod will be around 500MB when it's finished. People love our mod, but it will be a burden for them and especially for us as modders to download and upload and re-download several times. Even with multiple Mbps download and upload speeds, it becomes annoying. Forgive my soap box moment.
@Worsas: Only a fraction of those Narsis models were actually kept, and we are reusing as many as we can to justify their existence. The gazebos and gratuitous statues, et al, were axed long, long ago. Some basic structure meshes along with the towers are reused in the Thirr River Valley region in a few places. Narsis also does not have an arena.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
When I tweaked your numerous narsis-, indoril- and necrom-meshes there was at least 2 mb of free space created in your BSA. You've got to allow me to be foolish then and do something about the underserved House Redoran.
And the BSA can be sized down even more by getting rid of outdated creatures and some pretty useless terrain-meshes. Somebody should be looking into that someday.
I'll just upload the meshes I made yesterday. Perhaps it's my own fault if effort was wasted here.
Redoran_Additions.7z contains the meshes requested by Scamp.
[img]http://dl.dropbox.com/u/22362022/pics/entrance.jpg[/img]
Redoran_Tower.7z contains a new redoran watch tower that I thought might be cool to have in Kogotel or however that city is going to be called then. Also contains an interior-shell for the tower.
[img]http://dl.dropbox.com/u/22362022/pics/Redorantower.jpg[/img]
And the BSA can be sized down even more by getting rid of outdated creatures and some pretty useless terrain-meshes. Somebody should be looking into that someday.
I'll just upload the meshes I made yesterday. Perhaps it's my own fault if effort was wasted here.
Redoran_Additions.7z contains the meshes requested by Scamp.
[img]http://dl.dropbox.com/u/22362022/pics/entrance.jpg[/img]
Redoran_Tower.7z contains a new redoran watch tower that I thought might be cool to have in Kogotel or however that city is going to be called then. Also contains an interior-shell for the tower.
[img]http://dl.dropbox.com/u/22362022/pics/Redorantower.jpg[/img]
- Attachments
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- Redoran_Tower.7z
- (51.14 KiB) Downloaded 134 times
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- Redoran_Additions.7z
- (23.72 KiB) Downloaded 150 times
- Bloodthirsty Crustacean
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just sayin that that is one sexy watchtower.
Tho Hap's points are definitely valid; but i agree we can also set about nixing the bad creatures and the like once we have a SE-incl TRMainland.
Tho Hap's points are definitely valid; but i agree we can also set about nixing the bad creatures and the like once we have a SE-incl TRMainland.
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with Banks and Cathedrals
a man melts the sand so he
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with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
- Tyrion
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Yes spring cleaning of old crappy creatures!
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
As this discussion came up, some other suggestions:Aeven wrote:Nixing those horrible old creatures (seatroll comes to mind!) would probably save a lot, yeah. Textures, meshes AND animations could be quite a bit per creature.
- TR_ex_dae_hermy and TR_ex_dae_mephala. We shouldn't be using them and if we end up doing that anyway, we should at least have a slightly better model.
- TR_furn_banner_aralor01-04 (and analogues for all other saints). All these banners exist in four different versions. There's two animated ones, and two still ones. Otherwise, the difference is that one is a little bit more ragged than the other, a small difference at best. It's not something you notice in-game. We could lose 30 meshes and 15 textures simply by replacing one version with the other.
- bunches of mounted argonian and khajiit heads (the one instance that ever existed was an easter egg) These are simply tasteless relics from way-back-when and don't belong in the mod. The entire TR_Mainland.esm uses them three times, nowhere important. (In Imperial interiors, too.) All of these can be removed without anyone even noticing. 13 meshes profit.
- While not quite as terrible, one has to admit most of those other mounted heads are also rather questionably camp. I cannot speak for unmerged files, but in the mainland esm they're only used 14 times, almost exclusively in Firewatch. I could understand perhaps keeping the mounted boarhead, but clannfear and ogrims really shouldn't be mounted on walls. Would save another 13 files. Another fact worth nothing is that every single one of these plaques is several times larger in filesize than they should be. All of them still contain animation information, no doubt left behind whoever decided it was a good idea to make them.
- As said before, those ancient creatures. Given that there's three nif files for every creature, plus a bunch of textures, this is where we really stand to gain something. We can replace them later, but it would help a lot in the meantime. Good candidates in my opinion would be (including variations): TR_cr_BOmuskfly, TR_cr_cephalopod, TR_cr_dae_bat, TR_cr_dres_bug, TR_cr_eyestar, TR_cr_golem_mud (holy god), TR_cr_muckleech, TR_cr_parastylus (?), TR_cr_seatroll, TR_cr_tully. There's also a tr_swampspider_vo file not used anywhere due to no goddamn way.
A quick estimate tells me the above suggestions would shave off at least 10.5 MB already.
- Lady Nerevar
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You should be able to use the inviso collision wall mesh and set it up as a door.Nemon wrote:1: Invisible door using the passageScript.
Working on this.2: "TR"-prefixed version of the flora_trama_shrub_01 through 06 with collision, to avoid using collision walls all over the ash swamps.
[edit]Files attached. It looks to me that 03 and 04 already had collision in place, so I didn't include those.
- Attachments
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- TramaRootCollision.7z
- (49.99 KiB) Downloaded 144 times
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Not really "needed" but I figured this'd be the best thread to bring this up.
How about a town guard uniform for Old Ebonheart? A city as large as OE can very well be justified to have it's own group of defenders besides the Imperial Legion. Moreover it'd be a nice extension to the Oblivionesque atmosphere that is already prevalent in the town's design.
How about a town guard uniform for Old Ebonheart? A city as large as OE can very well be justified to have it's own group of defenders besides the Imperial Legion. Moreover it'd be a nice extension to the Oblivionesque atmosphere that is already prevalent in the town's design.
- Tyrion
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What is important in Old Ebonheart? The castle, ships, ebony/money/trade? We could just do the dragon crest too, since vanilla armor has those still faux-Roman textures now.
"Imagination and memory are but one thing which for diverse considerations have diverse names."
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
"How dare you question the colonnade!" - one of the Glorious Leaders
"Nemon + IKEA = creationism" - some guy
"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
- Terrifying Daedric Foe
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- Terrifying Daedric Foe
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I'd like a brief discussion on these resource packs.
http://tesnexus.com/downloads/file.php?id=41173 Momo's Fish set - I'd like these items for the fishing villages up north in Uld Vraech
http://tesnexus.com/downloads/file.php?id=41074 Momo's cranes - Because we can haz moar cranes for variation.
http://tesnexus.com/downloads/file.php?id=41052 Momo's baskets - I think these will fit in in our southern regions.
Momo wants to be contacted prior to usage though. I know these files are of higher "quality" than vanilla Morrowind, but I honestly feel that is an argument we should drop sooner or later. The differences are minimal when in game.
http://tesnexus.com/downloads/file.php?id=41173 Momo's Fish set - I'd like these items for the fishing villages up north in Uld Vraech
http://tesnexus.com/downloads/file.php?id=41074 Momo's cranes - Because we can haz moar cranes for variation.
http://tesnexus.com/downloads/file.php?id=41052 Momo's baskets - I think these will fit in in our southern regions.
Momo wants to be contacted prior to usage though. I know these files are of higher "quality" than vanilla Morrowind, but I honestly feel that is an argument we should drop sooner or later. The differences are minimal when in game.
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I am in favor of this and will try to make contact with Momo.
EDIT: Contact made and approval given. They'll be in the next TR_Data.
EDIT: Contact made and approval given. They'll be in the next TR_Data.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
TR_ex_ind_Balcony DESPERATELY NEEDS COLLISION! SOMEONE PLEASE ADD A BASIC COLLISION MESH TO THIS!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Yes; it's an aspect of the mod that has needed updating for some time now, SamirA.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined