i3-686-Ind

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Haplo
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i3-686-Ind

Post by Haplo »

Claim type: Interior
Claim ID: TR_i3-686-Ind (#2481)
Faction: Indoril
Parent claim: TR_3-40-Ind (#983)
Claimed by: Bero
Status: Approved (Progress: 100%)
Local map: Almas Thirr Exterior
Location: 1:(884, -3678):0
Files: TR_i3-686-Ind_Bero_3.esp; TR_i3-686-Ind_Thrignar Fraxix_1.esp

---

Almas Thirr #2 Lighthouse and coastguard station (de_p).
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Post by The Greatness »

Clay men. De_p furniture. I'll make the ground floor the guard's living area, with tables and chairs for eating and stuff like that. Upstairs will be the sleeping area. I'll also have a basement with a small armoury and an area where the coastguards keep their boat equipment like oars, ropes and maybe a spare row boat or two. Quick question: is there anything underneath the guard tower I need to be careful not to clash with when building my basement?
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Post by Katze »

Sounds pretty good. I'd say replace the armoury with a modest Sotha Sil (he's lord of the sea) shrine, with some inexpensive offerings.

Don't let the basement expand past the footprint of the building.
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Post by Aeven »

Cat, you do realise the Thirr is a river and not a sea?
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Post by Katze »

It's water, Aeven. Same difference.
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Post by Why »

A Veloth shrine for travelers, maybe?
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Post by Katze »

Perhaps, Why.

Ok yeah, sorry TG, it's a Saint Veloth shrine.
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Post by The Greatness »

Umm... okay. That's a shame, I quite liked the idea of a sea-themed shrine. I had already put some sea-themed offerings around it. St Veloth shrine it is then.
Warning: may contain large amounts of sarcasm.

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Post by Katze »

You can still put sea/river themed offerings. Veloth governs travellers of the sea as well.
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Post by The Greatness »

Revoke this please. My computer is down (again) so I won't be able to work on this. I've uploaded my latest WIP and it's about 20% if I would have needed to have 5 floors to match Scamp's lighthouse, although the basement could probably do with more work. I should hopefully have a working PC before MSam gets back though so I'll hang onto M2A8 unless someone else wants to work on it.
Warning: may contain large amounts of sarcasm.

Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
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Post by Katze »

Revoking by modder request.
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Post by Aeven »

Claiming. Will look at TG's file if I want to work from there, or start from scratch.

Almas Thirr, you're Almost There!
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Post by Haplo »

Grant.
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Post by Thrignar Fraxix »

please post an update in the next week or this will be revoked.
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Post by Thrignar Fraxix »

revoked
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Post by Bero »

Is there any detailing claim where I can see the exterior? (I don't have OoT)
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Post by Scamp »

[url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?p=303481#303481]Bam[/url] <---- (in your face)

Should be the last file in that thread.
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Post by Bero »

Claiming.
Wow that looks awesome. I guess that it is the biggest one. It gonna be De rm and will house 6 guards.
Is there supposed to be something special?
What kind of guards are there? (TR_ind_guard ??) and should I add a prison to this station?
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Post by SamirA »

Granted my good Bero. (Look guys I pushed a button)

Only, should use de_p (it's in the description...) and for the other questions I'm still figuring things out so a TF might be better suited to answering that.
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Post by Bero »

Ah I didn't noticed that, never mind will be de_p then. I will use TGs basement.
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Post by Bloodthirsty Crustacean »

Guards at Almas Thirr should probably be either Vivec-style Ordinators, or 'Temple Guards' (like a House guard but wearing generic bonemold) such as I've used for the docks at Necrom.
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Post by Bero »

I'll use the generic bonemold since it is de_p.
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Post by Bero »

So I used TG's file but I moved shrine to a very little cave, divided the ground floor to 2 parts (one for captain) I also added a smith to upper floor I hope its ok. And is there supposed to be room for someone who tends to fire? (like place for wood, potions of levitation etc. etc.)
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Post by SamirA »

That would seem prudent.
And that's how you get to Llama School.
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Post by SamirA »

This needs an update within the week.
And that's how you get to Llama School.
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Post by Bero »

Here is an update then. Its dirty but you can see my progress.
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Post by Bero »

Done.
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Post by SamirA »

Enjoy reviewers.
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Post by Katze »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: Only minor errors.

Comments The path down to the cave shrine strains real-world physics but let's just assume the gap between the doors is stairs or something yeah? Pretty cool interior :)

Rating 9.3/10
Attachments
TR_i3-686-Ind_Bero_3.esp
(46.01 KiB) Downloaded 7 times
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
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Post by Thrignar Fraxix »

Approving
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Bero
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Post by Bero »

Damn I newer saw the review :D
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The trice sealed house withstands the storm.
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