Claim: i3-686-Ind Claimed by Bero
Maps In Group Map 3 at 1:(884, -3678):0
Accurate map
Local map: Almas Thirr Exterior
Parent: 3-40-Ind
 Status: Approved, 100% Complete
 Faction: House Indoril
 Files:
Name Size Last Modified
TR_i3-686-Ind_Thrignar Fraxix_1.esp 45.9 KB Fri Dec 22, 2017 1:46 am
TR_i3-686-Ind_Bero_3.esp 46 KB Fri Dec 22, 2017 1:46 am
Description
Almas Thirr #2 Lighthouse and coastguard station (de_p).
Last Edited by Haplo
(Sun Jun 05, 2011 4:02 pm) Post
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Author Message
The Greatness
Developer
29 May 2010



Clay men. De_p furniture. I'll make the ground floor the guard's living area, with tables and chairs for eating and stuff like that. Upstairs will be the sleeping area. I'll also have a basement with a small armoury and an area where the coastguards keep their boat equipment like oars, ropes and maybe a spare row boat or two. Quick question: is there anything underneath the guard tower I need to be careful not to clash with when building my basement?
Post Tue Jun 21, 2011 10:38 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Sounds pretty good. I'd say replace the armoury with a modest Sotha Sil (he's lord of the sea) shrine, with some inexpensive offerings.

Don't let the basement expand past the footprint of the building.
Post Tue Jun 21, 2011 11:02 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Cat, you do realise the Thirr is a river and not a sea?
Post Tue Jun 21, 2011 3:58 pm Send private message       Send e-mail       Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

It's water, Aeven. Same difference.
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Post Tue Jun 21, 2011 4:16 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

A Veloth shrine for travelers, maybe?
Post Tue Jun 21, 2011 7:05 pm Send private message       Send e-mail       Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Perhaps, Why.

Ok yeah, sorry TG, it's a Saint Veloth shrine.

_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Tue Jun 21, 2011 7:32 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



Umm... okay. That's a shame, I quite liked the idea of a sea-themed shrine. I had already put some sea-themed offerings around it. St Veloth shrine it is then.
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Warning: may contain large amounts of sarcasm.

Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Tue Jun 21, 2011 7:55 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

You can still put sea/river themed offerings. Veloth governs travellers of the sea as well.
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Tue Jun 21, 2011 8:40 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



Revoke this please. My computer is down (again) so I won't be able to work on this. I've uploaded my latest WIP and it's about 20% if I would have needed to have 5 floors to match Scamp's lighthouse, although the basement could probably do with more work. I should hopefully have a working PC before MSam gets back though so I'll hang onto M2A8 unless someone else wants to work on it.
_________________
Warning: may contain large amounts of sarcasm.

Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Wed Jun 29, 2011 11:29 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Revoking by modder request.
Post Wed Jun 29, 2011 11:31 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Claiming. Will look at TG's file if I want to work from there, or start from scratch.

Almas Thirr, you're Almost There!
Post Thu Jan 26, 2012 3:13 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Grant.
Post Thu Jan 26, 2012 7:43 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

please post an update in the next week or this will be revoked.
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Fun is bad - Haplo
Post Wed Mar 14, 2012 5:51 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

revoked
Post Mon Mar 26, 2012 4:45 am Send private message             Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

Is there any detailing claim where I can see the exterior? (I don't have OoT)
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Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Thu Mar 29, 2012 9:42 am Send private message       Send e-mail       Reply with quote                   up  
Scamp
Reviewer
21 Nov 2009

Location: The Velothi Mountains

Bam <---- (in your face)

Should be the last file in that thread.

_________________
"Scamp you are the wonderboy" - Praedator

Post Thu Mar 29, 2012 12:50 pm Send private message             Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

Claiming.
Wow that looks awesome. I guess that it is the biggest one. It gonna be De rm and will house 6 guards.
Is there supposed to be something special?
What kind of guards are there? (TR_ind_guard ??) and should I add a prison to this station?
Post Thu Mar 29, 2012 3:58 pm Send private message       Send e-mail       Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Granted my good Bero. (Look guys I pushed a button)

Only, should use de_p (it's in the description...) and for the other questions I'm still figuring things out so a TF might be better suited to answering that.
Post Thu Mar 29, 2012 11:12 pm Send private message             Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

Ah I didn't noticed that, never mind will be de_p then. I will use TGs basement.
_________________
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Fri Mar 30, 2012 4:43 am Send private message       Send e-mail       Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

Guards at Almas Thirr should probably be either Vivec-style Ordinators, or 'Temple Guards' (like a House guard but wearing generic bonemold) such as I've used for the docks at Necrom.
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a man melts the sand so he
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Post Fri Mar 30, 2012 11:09 am Send private message             Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

I'll use the generic bonemold since it is de_p.
_________________
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Fri Mar 30, 2012 11:59 am Send private message       Send e-mail       Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

So I used TG's file but I moved shrine to a very little cave, divided the ground floor to 2 parts (one for captain) I also added a smith to upper floor I hope its ok. And is there supposed to be room for someone who tends to fire? (like place for wood, potions of levitation etc. etc.)
_________________
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Sat Mar 31, 2012 6:02 pm Send private message       Send e-mail       Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

That would seem prudent.
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Post Mon Apr 02, 2012 1:18 am Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

This needs an update within the week.
_________________
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
Post Wed Jun 06, 2012 3:54 pm Send private message             Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

Here is an update then. Its dirty but you can see my progress.
_________________
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Thu Jun 07, 2012 4:57 am Send private message       Send e-mail       Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

Done.
_________________
Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Sat Jun 16, 2012 5:27 am Send private message       Send e-mail       Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Approving
Post Tue Jun 19, 2012 9:01 am Send private message             Reply with quote                   up  
Bero
Reviewer
26 Sep 2007

Location: Slovakia

Damn I newer saw the review Very Happy
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Completed Morrowind Interiors: 47
The trice sealed house withstands the storm.
Post Tue Jun 19, 2012 3:24 pm Send private message       Send e-mail       Reply with quote                   up  
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