i3-713-Ind

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Thrignar Fraxix
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i3-713-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i3-713-Ind (#2508)
Faction: Indoril
Parent claim: TR_3-15-Ind (#119)
Claimed by: Tyrant
Status: Approved (Progress: 100%)
Location: 1:(838, -2900):0
Files: TR_i3-713-Ind_Thrignar Fraxix_1.esp; TR_i3-713-Ind_Tyrant_6.esp

---

[6,-22] Laborer shack. The occupant(s) tend to the guars.

Check Map 3 detailing claim A2 for the exterior.
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Post by theviking »

I want something simple to start with since i problably am a little rusty. The inhabitants are are bit paranoid that the guars may be harmed, and so this shack will have a little altar. These guarherders will leave nothing to chance, and i will incorporate that in the interior if i can.
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Post by Thrignar Fraxix »

granting, happy modding
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Post by theviking »

The furniture is placed, and I started detailling. I forgot how the shack floor sucks...
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Post by theviking »

It's been a while... If you wondered why i haven't finished this, Skyrim happened and still happens I'm afraid. I will try to finish this tomorrow.
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Post by Haplo »

Thanks for the update, no giant rush here :-)
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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Post by Thrignar Fraxix »

revoked, modder hasn't been on in over a month.
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Interested!

Post by Tyrant »

I've been inactive for quite a while... Actually about a year ago, I became very interested in this project, and became promoted to modder, but then unfortunately became too busy and basically abandoned my account. I'm still very interested in contributing to this project, and now that I have more free time, and I can finally start working on stuff here... I think this shack would be a great way to shake off some rust and get back into it. Assuming this is granted, any special information I need to know about it? Thanks!
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Post by Andres Indoril »

To start things off, I would recommend using the claim button. :P
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Post by Tyrant »

Sorry guys, like I said, I'm definitely rusty here, but I really want to get back into it. Right now I imagine this hut as very simple shack with something in it to show his trade. Somewhat cluttered, probably a book about farming or such on the table etc... Thanks
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Post by Haplo »

Granting. If you feel rusty, make sure to read up on our guidelines for interior claims.
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Thanks

Post by Tyrant »

I'll get to work on this right away. But I have to start with a silly question, how exactly do I go about finding out where the exterior is for size/shape/north direction info? I read where it is in the map location... I'm afraid I don't know how to check map 3 - Claim: A2.... Sorry guys
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Update

Post by Tyrant »

So just an update, I DL'd the exterior map "TR_3-15-Ind_Dexter_1.esp" and began searching in the coordinates 6, -22 but can't seem to find the shack exterior i'm supposed to be making the interior for. Thanks for any help guys
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Question

Post by Tyrant »

Question... In the file information it says that the shack for this claim is located in [6, -22] in Map 3. I can't seem to find it there. Furthermore, when I look in the parent file post "Claim: 3-15-Ind" Vegor posted that the shack is at "Shack (5,-24)". Sure enough I found a shack, but I'm not certain this is the correct one... Sorry for the inconvenience. For now I'm going to go ahead and start working on this as if this is the right shack.

Thanks
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Post by Andres Indoril »

Your exterior is probably on the last page of this thread: [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21201]Map 3 Detailing Claim 2[/url]
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Update

Post by Tyrant »

Ok, here's what I've slapped together so far. I just hope this is the right shack I'm building...
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Post by Andres Indoril »

The shell is indeed correct for the shack in that cell. The northmarker is currently pointing east though and you have not changed any of the lighting settings. I did not take a very detailed look, but I could also see that your de_p_chest_02_pos5 needs rotating to match the surface below it. ;)
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Almost done

Post by Tyrant »

Here's another update. Added more clutter, moved the chest slightly, cleaned up the file with TESAME, and fixed the lighting. As for the north marker, I did a test by connecting the interior to exterior and it seems to be correct when I entered on the minimap. I'll go through this one more time, and hopefully be able to post the finished file today
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Post by Andres Indoril »

Make sure to download the latest version of the detailing claim for the correct exterior. You currently seem to use an ancient exterior claim. Your file is also very unclean still, having almost every GMST, if not every GMST. Also, we recommend using TR_Data for additional items that can be used. Though I can not see many that would benefit this shack. Maybe a toy guar.
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.

Post by Tyrant »

TR_3-15-Ind_Dexter_1.esp This is the file I used to find the ext... It says 100% complete.
There is also TR_3-15-Ind_Vegor_1.rar, which contained another .esp file, is that necessary also? Sorry, i'm still relatively inexperienced at this.
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Post by Haplo »

99.999% of the time, you should use the file with the most recent date next to it. Ignore percentage numbers, they can be inaccurate or altogether ignored by the modder posting it.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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Ok

Post by Tyrant »

Name Size Last Modified
"TR_3-15-Ind_Vegor_1.rar 213.3 KB Tue Mar 16, 2010 2:13
TR_3-15-Ind_Dexter_1.esp 1.1 MB Tue Mar 16, 2010 2:13"

Ok, both of the files, have the exact same date and time posted on them, I just used the .esp however and assumed it would be correct... I take it this was the wrong thing to do?

Also, for TESAME, I loaded my TR_i3-713-Ind_Tyrant_1.esp File into it, and deleted all the files with GMST beside them... It's been a while since I've used it, but am I doing that correctly?

Thanks again for the help guys
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sdf

Post by Tyrant »

Ok, here's a further tweaked version. I won't get a chance to look at this again until tonight. When I get back, I'll go through everything one more time, and if all looks good, I'll post the final version! :D
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Re: i3-713-Ind

Post by Andres Indoril »

Claim description wrote:Check Map 3 detailing claim A2 for the exterior.
I gave you a link to [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21201]Map 3 detailing claim A2[/url]. That is the exterior you are meant to use. Not the one by Vegor or Dexter. I even provided the link in this post.

When cleaning a file, you are only supposed to leave TES3 and whatever you added. For an interior claim with no custom objects, that means simply leaving TES3 and your interior cell.
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Alright

Post by Tyrant »

Success! Atleast I hope so. This is my first ever claim but I feel good about it. If all goes well I'm going to get started right away on my next claim, an abandoned mine.

Thanks guys
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Post by Haplo »

Is this claim finished/ready for review? I'm not sure by your post/the 90% completion above.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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.

Post by Tyrant »

My apologies, I thought it was done. I seem to have downloaded the wrong exterior map to base this off of... this is my first claim so I'm still learning this. But now I'm a bit confused. I originally used the "Parent file" for the exterior listed at the top of the page, and that appears to have been wrong... Now I downloaded the most recent version of TR_Map_3_Detailing_A2.esp, but [6. -22] part of Ebon River doesn't appear to be in there. How do I find the proper exterior for this? I need help.
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Post by Tyrant »

Ok, I believe I found it. Makes sense that this field is actually beside a Guar field too... Anyways, atleast it was the correct shack shape! Sorry again guys, like I said, my first claim and I'm still figuring some stuff out. The North Marker should be set correctly now. I also fixed the TESAME file. This should do it

Thanks
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Clean TR_i3-713-Ind.ESP
(4.8 KiB) Downloaded 57 times
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Post by Thrignar Fraxix »

submitting to review
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Post by Haplo »

TESAME: Dirty

Fits exterior: Yes



Northmarker set: Yes
Loading errors: Yes

File was dependent upon TR_Mainland.esm. Interiors should only be dependent upon TR_Data.esm and vanilla content.


Review: File modified the ex_de_shack_03 static and over a half dozen other cells.

misc_com_broom_01 bled into the wall/floor a bit much

misc_de_goblet_06 is bleeding into the uneven surface of the table instead of resting rotated; not sure how strict you are these days on that, TF

same with misc_de_bowl_redware_01 and misc_de_pitcher_01 and the other misc_de_goblet_01 and the light_de_lantern_02_128

misc_de_basket_01 was bleeding into the raised edge of the chest upon which it was resting

misc_de_goblet_06 is still floating above bk_specialfloraoftamriel

com_sack_03_wickwheat was bleeding into the wall upon which it rests



Comments The inhabitant of this shack is a knife-stabbing athlete!

It seemed like there was not enough of an effort to rotate things to rest properly on these surfaces.


EDIT: Also illegal to sleep was not set; it still isn't.
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TR_i3-713-Ind_Tyrant_6.esp
(3.77 KiB) Downloaded 10 times
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Y

Post by Tyrant »

Yikes! In my defense making this file was pretty much the first time I opened the CS in over a year... I'll fix it!
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.

Post by Tyrant »

Here's a fixed file...

Damn that table is a bitch to place things on. I hereby declare that all my De_P residents will all not only be knife stabbing athletes, but fork and spoon stabbing athletes as well!

But in all seriousness some of those were a bit inexcusable. Anyways all the bleeders and such should be dealt with. If not, let's just say I was really tired or something when I did this so that I will have an excuse...

I loaded this up in TESame afterwards and I can only see TES3 and the cell itself, so this should be clean.

Also, Illegal to sleep was checked off when I loaded this up, so I don't know what happened there.

Anyways, here's the new file.

Thanks!

(by "checked off" I actually meant "checked on" ... Damn English language!)
Attachments
Clean TR_i3-713-Ind.ESP
(3.67 KiB) Downloaded 10 times
Mourn for us oppressed in fear
Chained and shackled, we are bound
Freedom choked in dread we live
Since Tyrant was enthroned
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Post by Thrignar Fraxix »

Approving, use my file. Fixed the light settings
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W

Post by Tyrant »

Wicked. Thanks
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Chained and shackled, we are bound
Freedom choked in dread we live
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