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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

After some serious consideration, Tamriel Rebuilt has decided that future releases will not be based on our development maps as they were initially created--and as they have existed for the past several years--but instead will each be designed around a certain theme, generally one of the five Great Houses. With two releases already out, there are six more remaining. They are as follows:

    Sacred East - Our next area of the mainland, the highlight of which will be the Dunmer holy city of Necrom, with its own unique architecture, where the dead are prepared for burial. It also includes many cities of House Indoril, the most religious of the Great Houses, a Great House not featured in the original game.

    Almalexia - Containing the rest of House Indoril's holdings, this release will center on the city of Almalexia, the largest city in Morrowind. Most of you have already been there, in fact: the innermost part of Almalexia is the capitol, Mournhold, which is the setting of Tribunal. Like all of TR's cities, it is a sight to behold.

    Heartland - Heartland contains a bit of every sort of region Morrowind has to offer: the fertile Thirr River Valley mirrors the Ascadian Isles; Roth Roryn, a craggy mountain region; and the Armun Ashlands--by far the largest ashlands on the mainland. It also includes many important cities, such as Old Ebonheart--the largest Imperial presence in the province--and two major Hlaalu cities: Andothren, built around a waterfall, and Kragenmoor, a trading city on the border of Morrowind.

    Véloth - Most members of Great House Redoran make their home in Véloth, the mountainous, ashy region in the west of Morrowind. This will include almost all of House Redoran's settlements, such as the great Baan Malur in the north and Kartúr in the south, and Kogotél, a city built around an ancient Velothi monastery.

    Narsis - The city of Narsis is the capital of House Hlaalu and one of the largest cities in the province of Morrowind. Built on the winding Upper Thirr, it is in the very far south of Morrowind. This release will also include several other Hlaalu cities, as well as two isolated Redoran forts.

    Dres - The last release, this will contain all of House Dres' land holdings, and will include no other Great Houses. House Dres is the most traditional and by far the most xenophobic of the six Great Houses, keeping slaves in great numbers and adhering strictly to an ancient form of the Dunmeri faith. Though it remains a long way off, we promise that it will be among our most impressive releases. The Dres will also have their own completely-new architecture.


Here is a map showing the largely-final borders for these releases. Solid red lines depict the original (read: old) six maps.
Edited by Haplo

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Last edited by Thrignar Fraxix on Thu Apr 19, 2012 3:55 pm; edited 2 times in total
Post Wed Oct 21, 2009 4:56 am Send private message             Reply with quote                   up  
Antz134
Member
14 Oct 2009



I'm really looking forward to seeing the exterior of Almalexia/Mournhold (and helping the project too! :P)

it would've been great to have had all of tamriel using the morrowind engine...
Post Wed Oct 21, 2009 5:13 am Send private message             Reply with quote                   up  
Night0205
Member
08 Jan 2009



This does make a lot more sense. Focusing on theme instead of actual landmass is a very good move, and it will help tremendously with your quests and main quests.

Antz134, the morrowind engine wouldn't hold all of Tamriel. I just hope in the next several years that I can play on all of Morrowind, complete with quests! Smile

Thanks for the update.
Post Wed Oct 21, 2009 7:08 am Send private message       Send e-mail       Reply with quote                   up  
Tylsm
Member
18 Jul 2009



Will this change still result in the maps being released in one large file?

Also, how will it effect the. . . err. . . time of release?
Post Wed Oct 21, 2009 10:41 am Send private message             Reply with quote                   up  
RelinQ
Member
01 Feb 2008

Location: Between Australia & Germany

I'm assuming the current numbering system of all quests/ints/exteriors wont change in the future then?

Eitherway I do like this new release plan, but I have to say, Way to put the pressure on Nomadic and myself to finish our claims Razz
(better get the whip out on myself after my mid november exams)
Post Wed Oct 21, 2009 12:18 pm Send private message             Reply with quote                   up  
Sload
Developer Emeritus
06 Feb 2005



RelinQ wrote:
I'm assuming the current numbering system of all quests/ints/exteriors wont change in the future then?


No. As the original post and the map within it implies, there is a difference between a "map," which is the way by which TR organizes its development, and a "release," which is what TR releases to the public. As you may have noticed, though Antediluvian Secrets did not include Necrom, but it is still on Map 2.

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Post Wed Oct 21, 2009 3:44 pm Send private message             Reply with quote                   up  
Hemitheon
Reviewer
11 Aug 2006

Location: Necrom, Ra'athim Manor

Will all Map6 Indoril holdings be changed to Dres or be added to Almalexia?
Post Wed Oct 21, 2009 3:46 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Changed to Dres. We did a quick survey last night, and Indoril doesn't need them.
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Post Wed Oct 21, 2009 3:51 pm Send private message             Reply with quote                   up  
Chin Music
Developer
26 Aug 2008

Location: Victoria, Australia

I assume the reasoning behind this change was to shorten the time between releases?
Post Wed Oct 21, 2009 4:37 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Chin Music wrote:
I assume the reasoning behind this change was to shorten the time between releases?


Among other things, yes, that was one of the pros.

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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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Post Wed Oct 21, 2009 7:40 pm Send private message             Reply with quote                   up  
Lady Nerevar
Developer Emeritus
08 Jun 2004

Location: New Orleans, LA

this smells like it should be on the front page Wink
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Post Thu Oct 22, 2009 7:13 pm Send private message       Send e-mail       Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

how le fuck do you do that? I made it a global... (no one ever taught me this shit)
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

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Post Thu Oct 22, 2009 8:00 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Don't make it a global; just post it as a normal thread in the News section. I'll fix it for you.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Thu Oct 22, 2009 9:40 pm Send private message             Reply with quote                   up  
greendogo
TR Tester
29 Mar 2008

Location: Land of Oz

As soon as Dres is released, I'll be the happiest person in Kansas. Though that isn't so hard, considering the kind of people who live in this dump.
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Post Fri Oct 23, 2009 3:26 am Send private message             Reply with quote                   up  
sacka22
Member
07 Nov 2009

Location: Some Small Town No One Has Heard Of.

can we expect any new updates soon on when the map 3 will be realesed
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Post Thu Nov 26, 2009 9:16 pm Send private message       Send e-mail       Reply with quote                   up  
michaleson
Developer
13 Oct 2008

Location: K Town

No
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Post Thu Nov 26, 2009 10:41 pm Send private message       Send e-mail       Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

In a slightly less randomly blunt manner, we'll be sure to let people know whenever there is important news. At present there is nothing really more substantial than the kind of stuff you'd just pick up by reading the forums on a regular-ish basis. Smile

We only post news updates when there's something actually interesting, usually not just to notify people that we still exist and that work is proceeding, as generally this can be taken for granted. You can see (I think) claims moving around the place and stuff, so that gives you a pretty accurate idea of where things stand. We're not really in the habit of just posting updates saying "five more ints were completed today", nor are we in the habit of making projections as to finish dates.

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Post Thu Nov 26, 2009 10:46 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Also... asking when a development map will be completed on the very thread that announces that we're no longer releasing under that system... did you actually read the first post? o.O
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Post Fri Nov 27, 2009 7:36 am Send private message             Reply with quote                   up  
sacka22
Member
07 Nov 2009

Location: Some Small Town No One Has Heard Of.

well... what i meant was when might the next realese of a map be...
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Post Sun Nov 29, 2009 5:14 am Send private message       Send e-mail       Reply with quote                   up  
Four Greyhounds
Member
03 Jun 2009

Location: Chicago, IL

Bloodthirsty Crustacean wrote:
we'll be sure to let people know whenever there is important news.We only post news updates when there's something actually interesting. we are not in the habit of making projections as to finish dates.

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Post Sun Nov 29, 2009 5:41 am Send private message             Reply with quote                   up  
sacka22
Member
07 Nov 2009

Location: Some Small Town No One Has Heard Of.

...
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Post Tue Dec 01, 2009 2:29 am Send private message       Send e-mail       Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

don't spam, it has been said already we don't know when our next release will be. We give out information as we know it.
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Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Tue Dec 01, 2009 2:34 am Send private message             Reply with quote                   up  
Morthank0914
Developer
16 Feb 2010

Location: Some place... away from silver...(California)

Hey simply just wondering, when we are done completing the province of Morrowind, will we start working on totally new provinces. Like Skyrim or the Black Marshes? Am I lookin too far into the future?...
Post Tue Feb 23, 2010 4:23 am Send private message             Reply with quote                   up  
Mathlord
Member
17 Jul 2009

Location: not here

We had a Hammerfell project going for Oblivion, but it was taken off the "official" project, but it's still being worked on.
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Post Tue Feb 23, 2010 5:12 am Send private message             Reply with quote                   up  
Morthank0914
Developer
16 Feb 2010

Location: Some place... away from silver...(California)

Just wondering about Morrowind, though. I mean it would be pretty cool if we could be able to cross the border into either skyrim or Argonia. I know we still have to finish Morrowind before we could start and everything, but that would be so cool! Rolling Eyes
Post Tue Feb 23, 2010 6:07 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

There are several other province mods that are aiming to be compatible with TR's Morrowind.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Tue Feb 23, 2010 11:07 am Send private message             Reply with quote                   up  
abdalazrad
Member
16 Sep 2010



Thrignar Fraxix wrote:
After some serious consideration, Tamriel Rebuilt has decided that future releases will not be based on our development maps as they were initially created--and as they have existed for the past several years--but instead will each be designed around a certain theme, generally one of the five Great Houses. With two releases already out, there are six more remaining. They are as follows:

    Sacred East - Our next release, the highlight of which will be the Dunmer holy city of Necrom, with its own unique architecture, where the dead are prepared for burial. It also includes many cities of House Indoril, the most religious of the Great Houses, a Great House not featured in the original game.

    Almalexia - Containing the rest of House Indoril's holdings, this release will center on the city of Almalexia, the largest city in Morrowind. Most of you have already been there, in fact: the innermost part of Almalexia is the capitol, Mournhold, which is the setting of Tribunal. Like all of TR's cities, it is a sight to behold.

    Heartland - Heartland contains a bit of every sort of region Morrowind has to offer: the fertile Thirr River Valley mirrors the Ascadian Isles; Roth Roryn, a craggy mountain region; and the Armun Ashlands--by far the largest ashlands on the mainland. It also includes many important cities, such as Old Ebonheart--the largest Imperial city in the province--and two major Hlaalu cities: Andothren, built around a waterfall, and Kragenmoor, a trading city on the border of Morrowind.

    Véloth - Most members of Great House Redoran make their home in Véloth, the mountainous, ashy region in the west of Morrowind. This will include almost all of House Redoran's settlements, such as the great Baan Malur in the north and Kartúr in the south, and Kogotél, a city built around an ancient Velothi monastery.

    Narsis - The city of Narsis is the capital of House Hlaalu and one of the largest cities in the province of Morrowind. Built on the winding Upper Thirr, it is in the very far south of Morrowind. This release will also include several other Hlaalu cities, as well as two isolated Redoran forts.

    Dres - The last release, this will contain all of House Dres' land holdings, and will include no other Great Houses. House Dres is the most traditional and by far the most xenophobic of the six Great Houses, keeping slaves in great numbers and adhering strictly to an ancient form of the Dunmeri faith. Though it remains a long way off, we promise that it will be among our most impressive releases. The Dres will also have their own completely-new architecture.


Here is a map showing the largely-final borders for these releases. Solid red lines depict the original six maps.
Edited by Haplo


Aw man... Waiting for all of these releases is hellish. HELLISH I TELL YOU! I like the stuff I've seen already.

Is there any way for we as a community to help?
Post Fri Sep 17, 2010 5:15 am Send private message             Reply with quote                   up  
Jon_vt
Developer
03 Sep 2010

Location: Oregon, USA

"abdalazrad: Is there any way for we as a community to help?"

You, or anyone else who would like to help with the project, could always go to our Showcase forum and post a mod you developed and apply for a position in helping us. The more talented modders we have working on the project the better. Smile

If you choose to do this, please read our posts concerning what we're looking for with regard to showcases and the review criteria - also, it wouldn't hurt to read through other member's threads that have been promoted to see how they did.
Post Fri Sep 17, 2010 5:42 am Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Also note that you don't have to be an expert modder to post a showcase. Even beginning modders are welcome to post a file, so that we can help you advance your modding skills and eventually join the team after you have mastered some more advanced stuff. It's a great way to improve your skill.
Post Fri Sep 17, 2010 10:40 am Send private message       Send e-mail       Reply with quote                   up  
abdalazrad
Member
16 Sep 2010



Very well then, I'll do my best to meander my way through the TES set. I'm actually a programmer, so, I suppose I would do best 'under the helm' so to speak.
Post Fri Sep 17, 2010 7:19 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

My advice would be to give questing a shot then, Morrowind script is actually really easy!

(but hey, I'm a quest modder. Interior modders would probably tell you to start with interiors Razz)
Post Fri Sep 17, 2010 7:21 pm Send private message       Send e-mail       Reply with quote                   up  
RobtimusPrime
Member
05 Nov 2010

Location: United Kingdom

When this silver platter of epic proportions is finished, will the map be in full view in-game, or will it be cut off by the default map boundaries? Is there a way to expand the game map? I hope so... when I throw in a character, I'd like to know where I'm going Razz sorry if I posted in the wrong place (I once did that for another forum somewhere, and got shouted at :C )
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Post Fri Nov 05, 2010 6:05 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Expand the map using the Morrowind Code Patch, which fixes many aspects of the game, and is considered a must-have utility these days.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Fri Nov 05, 2010 6:21 pm Send private message             Reply with quote                   up  
RobtimusPrime
Member
05 Nov 2010

Location: United Kingdom

Haplo wrote:
Expand the map using the Morrowind Code Patch, which fixes many aspects of the game, and is considered a must-have utility these days.


Ahhh ok thanks Smile sounds cool ^_^

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"The Son is myself, Vehk, and I am unto three, six, nine, and the rest that come after, glorious and sympathetic, without borders, utmost in the perfections of this world and the others, sword and symbol, pale like gold." — Vivec, in Sermon Six
Post Fri Nov 05, 2010 6:22 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

locked and re-stickied at least until this map is placed somewhere else.
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Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Thu Apr 19, 2012 3:56 pm Send private message             Reply with quote                   up  
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