This file constitutes House Indoril's territory on the Thirr River (the East Bank), containing the fortress of Almas Thirr, Roa Dyr (Draler Ilvi's castle-estate), and the village of Dondril. There are a few velothi farms scattered about the countryside.
Attached is the actual merge. Thanks to arvisrend and Sload for the post format.
WORKFLOW CONVENTIONS:
- If you want to edit this file (and are a developer), please ask the section leads for approval first (ninja edit: that's Nomadic1, rot, Thrignar Fraxix, Yeti). IRC is the easiest way to do that.
- If you want to do any kind of edits on the file and you have been greenlighted, please make sure that noone else has claimed it and then please claim it for yourself. Claiming the file means making a post (here in this thread) in which you explicitly announce in boldface that you are now working on the file. Once you either have made your changes or decide that you aren't going to, or just want to take a break, drop your claim by again announcing in boldface that you are no longer editing the file (and, obviously, uploading your latest version along with relevant information). To make this efficient, don't shy away from dropping and claiming liberally. If you know you have no time to work on the file for the next 2 days, do drop it -- maybe someone else will ninja in some edits in that time. Of course, you should not claim the file if someone else has it currently claimed.
- You don't need to get greenlighted by the section leads every time you want to re-claim the file; one approval (normally) lasts forever. That is, unless you're intent to make big (and/or possibly controversial) changes (e. g., new quests, or an overhaul of a region, or a new plantation); such changes should always be first suggested, then discussed and only then implemented (or not).
- The newest version of the file is always going to be attached to a recent post (not the first post in the thread, because not everyone has editing rights). Please be sure to change the version number after every iteration, so we can keep track of what file is the latest.
-Any proposal for additional work to be done on these files should be made in a separate thread. Once a proposal is worked out & approved by the section team, it will be put into the list of things to be done on that merge.
-Posts in the merge threads should be limited to posts about the status of the file - who is working on it, who wants to work on it to do what, what needs to be done still, et cetera. New ideas or questions should go into other threads.
SPECIFICS:
12/07/2014: As of this date, most Exterior-related work is done, except for the removal of Ilvi's manor, and modification of Roa Dyr to be Ilvi's Castle-Estate. This proposal is still being discussed [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=24589]here[/url].
There is also a proposal to make some minor changes to Almas Thirr's dialogue and interior to better characterize it as a fortress rather than a town. This is yet to be discussed, and requires further conceptualization of the Indoril-Hlaalu conflict. Please do not make changes to Almas Thirr at this time.
A deailed list of changes to be made (from Yeti's old thread) below the cut.
[spoiler]-Convert Roa Dyr into an Indoril Manor Estate for Draler Ilvi. The general concept should preserve the city's canal design, while condensing it and giving it the look of a castle stronghold. Use [url=http://i.imgur.com/23j1w1L.jpg]this map[/url] as general inspiration, but try to improve on the layout. Follow this concept for further inspiration:
- Remove Ilvi's current manor estate, though copy the buildings (preserving their layout) into a new interior cell in case we want to use the same manor elsewhere.Sload wrote:Roa Dyr is the castle-estate of Indoril Draler Ilvi. It is a large castle on the Thirr, made up of several keeps separated by canals.
Adjustments: This is the biggest change on this list; Roa Dyr goes from being a town to a castle. A large castle, and still featuring the canals everyone likes. Also the Ilvi manor gets deleted, and there are other ints around the Thirr River Valley that need to be changed.
This is an attempt to reconcile what people like about Roa Dyr (the canal-look) with what we need from an MH style settlement in that location. It will continue to clearly identify this area as Indoril - more clearly, in fact, because the buildings will be big and tall - and continue to look nice, while also fitting in with the larger design goals for House Indoril.
-Move the Temple in Roa Dyr to the current location of Ilvi manor, or somewhere closer to Dondril.
- Remove Dondril's cobbled-together inn and replace it with a Velothi building. Read [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=24562]this thread[/url]and consider following Gnomey or Sload's last posts. Consider removing the outdoor sitting area as well.
-Remove the MH buildings to the west of Dondril and replace them with appropriate Velothi ones.
-The exterior-only OM ruins in (10,-23) could use improvement.[/spoiler]