Author
Message This forum is locked: you cannot post, reply to, or edit topics. This topic is locked: you cannot edit posts or make replies.
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Floodgate Mesh for Almalexia (and any other Indoril area where it is necessary/useful).

Invisible door needs testing in-game.

_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Fri Sep 06, 2013 9:33 am Send private message             Reply with quote                   up  
Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms

The invisible door mesh has been tested in game and is completely functional. Claim is complete.
Post Sat Sep 07, 2013 6:44 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Awesome, thanks Melchior!
Post Sat Sep 07, 2013 6:57 am Send private message             Reply with quote                   up  
Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms

Happy to help!
Post Sat Sep 07, 2013 6:40 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Testing this now; Melchior, how exactly is the invisible door supposed to be used? Is the mesh supposed to be added as an entry into the CS under Statics and placed in front of the gate mesh? Or some other thing. As of right now the invisible mesh seems literally invisible so it's hard to tell if it's even there. A method similar to the blue invisible barriers in vanilla Morrowind would be preferable, if possible.
_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sun Dec 29, 2013 8:30 am Send private message             Reply with quote                   up  
Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms

Haplo wrote:
Testing this now; Melchior, how exactly is the invisible door supposed to be used? Is the mesh supposed to be added as an entry into the CS under Statics and placed in front of the gate mesh? Or some other thing. As of right now the invisible mesh seems literally invisible so it's hard to tell if it's even there. A method similar to the blue invisible barriers in vanilla Morrowind would be preferable, if possible.

I'm sorry, I never saw this!

Yes, right now it is completely invisible. It is supposed to be placed in front of the gate.

Let me download the file and thrown an invisible block on it.
Post Thu Jan 30, 2014 12:43 am Send private message             Reply with quote                   up  
Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms

I can't seem to figure out how to upload the new file, so here it is.


TR_n3-11-Ind_Melchior Dahrk_2.rar
 Description:
Added marker box to invisible door
Requires in game testing

Download
 Filename:  TR_n3-11-Ind_Melchior Dahrk_2.rar
 Filesize:  56.05 KB
 Downloaded:  124 Time(s)

Post Thu Jan 30, 2014 12:49 am Send private message             Reply with quote                   up  
arvisrend
Lead Developer
04 Oct 2010

Location: substitutional world

Is this ready for Data? If so, Haplo's file at the top or Melchior's file in his last post?
Post Sun Aug 03, 2014 4:56 pm Send private message             Reply with quote                   up  
arvisrend
Lead Developer
04 Oct 2010

Location: substitutional world

Merged Melchior's 2nd file into the Data. Seems to work ingame.
Post Sun Aug 03, 2014 10:09 pm Send private message             Reply with quote                   up  
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics. This topic is locked: you cannot edit posts or make replies.

 
The content of this site is © by the Tamriel Rebuilt community. Morrowind, its expansions, and its content is © Bethesda Softworks.
Forums powered by phpBB © 2001, 2005 phpBB Group