i3-206-Ind

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Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

i3-206-Ind

Post by Aeven »

Claim type: Interior
Claim ID: TR_i3-206-Ind (#742)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 100%)
Local map: Almalexia Foreign Quarter
Location: 1:(2816, -3843):0
Files: TR_i3-206-Ind_RyanS_1.esp; TR_i3-206-Ind_RyanS_2.esp; TR_i3-206-Ind_Vegor_1.rar

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Almalexia (21, -28) Jeweler. Sells trinkets and jewelry.

Use de_r here.

See local map for location.
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Sload
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Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

-Illegal to Sleep here?
-chitin spears don't make contact with their holder
-light_de_candle_14_64 bleeds
-chitin_towershield bleeds
-light_de_lamp_01_256s both bleed with floor
-Scrip pen needs a pole at either edge near the wall

I give it an 8, it should be included in TR.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
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Lord Elias
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Joined: Sat Sep 11, 2004 9:55 am
Location: Belgrade, Serbia

Post by Lord Elias »

i3-206
*Note:Reviewed without AoT.(some sword’s missin)
-Needs pools on the end of the place for trained scribs
-chitin greaves, chitin guantlet – right, chitin cuirass,all are floating a bit
-shields are resting illogicaly
- chitin clubs are resting illogicaly
- chitin shortswords are floating a bit
- light_de_lamp_01_256 is melting into the wall
-weaponracks are ussually on the wall...
Fix and include.7.8
:)
Vegor
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Post by Vegor »

Fixed according to review. Approved.
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Aeven
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Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Revoking for repurposing.
RyanS
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Joined: Mon Aug 19, 2013 12:32 am
Location: California

Post by RyanS »

Claiming. The jeweler will sell items from common to extravagant, and will have de_r furniture. The store will be 3x3 with a small basement.
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Aeven
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Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

Post by Aeven »

Granting. What do you plan on putting in the basement?
RyanS
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Joined: Mon Aug 19, 2013 12:32 am
Location: California

Post by RyanS »

I'll make the basement the jeweler's bedroom.
RyanS
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Location: California

Post by RyanS »

Update
RyanS
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Posts: 532
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Location: California

Post by RyanS »

Done
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sasquatch
Developer
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Joined: Tue Dec 31, 2013 2:18 am

Post by sasquatch »

Nice. i'd suggest making the hammer 0.5 scale though.. it is a touch heavy looking for jewelry. Also the 86 locked door is high for the value of items in the bedroom.
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Haplo
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Location: Celibacy

Post by Haplo »

Submitting to Review
Seneca37
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Joined: Mon Feb 10, 2014 1:04 pm

Post by Seneca37 »

Moving to N/A until we decide what to do with Alma claims.
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