Tyddy's Concept Art

Place where art is developed for our game.

Moderator: Lead Developers

Locked
Tyddyner
Member
Posts: 6
Joined: Tue Oct 01, 2013 6:57 pm

Tyddy's Concept Art

Post by Tyddyner »

Wanna help Tamriel Rebuilt Team by my arts. Sorry for quality of works and bad English.
Creatures
I. My first work - terrestrial cephalopod:
1 2
May be, than will be new concepts.
Attachments
cephalopod_3595961_5028141.png
About terresterial cephalopods.
(3.9 MiB) Downloaded 397 times
cephalopod.png
Black&White variant.
(63.25 KiB) Downloaded 447 times
Last edited by Tyddyner on Thu Jan 23, 2014 7:29 pm, edited 1 time in total.
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

That's pretty nice, I wouldn't apologise for it!
Test
User avatar
sasquatch
Developer
Posts: 184
Joined: Tue Dec 31, 2013 2:18 am

Post by sasquatch »

this is nice! it'd be great to have 5-6 scientific scrolls like this with notes on various plants and creatures.
arvisrend
Lead Developer
Posts: 1971
Joined: Mon Oct 04, 2010 11:39 am
Location: substitutional world

Post by arvisrend »

More so than scrolls, it'd be great to see some actual creatures. Should we publicize this as CA we want a model to? I'd be in favor.
User avatar
gro-Dhal
Lead Developer
Posts: 985
Joined: Sun Nov 05, 2006 4:32 pm
Location: A charter'd street

Post by gro-Dhal »

One suggestion: maybe as a cephalopod it should have a beak instead of mandibles?
Test
Tyddyner
Member
Posts: 6
Joined: Tue Oct 01, 2013 6:57 pm

Post by Tyddyner »

I think, cephalopods have two stages - tallasian (at sea) and terrestrial (at the coast), like dreughs, so it can has mandibulas or beak according to the age.
User avatar
Melchior Dahrk
Developer
Posts: 278
Joined: Fri Nov 28, 2008 2:38 am
Location: Outer Realms
Contact:

Post by Melchior Dahrk »

Tyddyner wrote:I think, cephalopods have two stages - tallasian (at sea) and terrestrial (at the coast), like dreughs, so it can has mandibulas or beak according to the age.
I was about to say how I didn't like the idea of simply rehashing the dreugh life stages. But then I thought about the possible link between cephalopods and dreugh... and I changed my mind. Does the current TR cephalopod have 6 tentacles like your concept has 6 legs? Just curious.

Also, I want to agree with the others that it would be awesome to have some scientific scrolls and drawings for Morrowind like this. And you definitely have a knack for it!

Now we have the concept, we just need to creature! :D
Tyddyner
Member
Posts: 6
Joined: Tue Oct 01, 2013 6:57 pm

Post by Tyddyner »

Hmm, I think it can be used like concept-art
Velothian Mystics: [url=http://i.imgur.com/fykHZUW.png]1[/url] [url=http://i.imgur.com/MvhDRN8.png]2[/url]-[url=http://i.imgur.com/7itbkkd.jpg]2[/url] [url=http://i.imgur.com/KF5JIG5.jpg]3[/url]
Standart-bearer: [url=http://i.imgur.com/yqOYLlI.png]http://i.imgur.com/yqOYLlI.png[/url]
Also, can't start new topic at the models and textures forums cause have no rights. But I want to add shroomhelm from Morrowind official concept art - here is a [url=http://i.imgur.com/anuYXk7.png]picture[/url]. Who can help with this?
Ironed Maidens
Developer
Posts: 415
Joined: Sat Feb 23, 2008 7:03 pm

Post by Ironed Maidens »

fuck yeah love the art and the helm
rot
Lead Developer
Posts: 696
Joined: Sun Oct 21, 2012 10:34 pm

Post by rot »

Very cool, the B&W lineart reminds me of Evan Dahm's, from the "Rice boy"&al comics.

Regarding the model (from the screens, the top looks rather flat?), I think non-promoted members, even beyond making threads, can't post at all in those sections. Is there a model showcasing process still? Otherwise the model section at least could have its authorisation requ lifted?
Nalin
Developer
Posts: 709
Joined: Wed May 31, 2006 12:52 pm
Contact:

Post by Nalin »

Tyddyner wrote:[url=http://i.imgur.com/fykHZUW.png]Velothi Mystics[/url]
I really like this one. I'm not sure how much concept art we need for new armour/clothing sets but it's always nice to see a bit of art, regardless.

The shroom helm looks fine on top to me. I think it's the angle in the concept that makes it look more rounded on top.
Locked