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Cicero
Member
21 May 2012

Location: Earth

I say give it a go. Any concept is helpful.
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Post Sat Mar 07, 2015 2:35 am Send private message       Send e-mail       Reply with quote                   up  
aRenfrow
Member
28 Feb 2015



Sorry this took so long to get around to, it's a very basic sketch, and it looks like cra, because I am void of arartistic ability, but I hope it might be able to serve you in some way.


DSC_0079.JPG
 Description:
This is how I imagine a Chimer wepion(I imagine the color being a medium or dark shade of gold). The bottom part of the blade (everything below the line I drew I imagine being a lighter shade of gold (inspired by Japanese samurai katanas).

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 Filename:  DSC_0079.JPG
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Post Sun Mar 08, 2015 11:53 pm Send private message             Reply with quote                   up  
Cicero
Member
21 May 2012

Location: Earth

For a basic concept, I think it is good. Only thing would remove is the spike at the end of the blade, as it would get stuck in someone if you stabbed them (in real world of course). I think it is a good starting point.
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Post Mon Mar 09, 2015 2:06 am Send private message       Send e-mail       Reply with quote                   up  
aRenfrow
Member
28 Feb 2015



Awesome, I am glad you don't hate it. I always saw it as a powerful slashing weapon, that you wouldn't use to chop, or stab with, but if you wish to use that concept, and remove the spike I would not oppose in anyway.
I thought about adding some kind of tassels to the ends of the grip, but I don't know how that would look, and I erred on the side of caution with messing up the drawing.

Also, I remember you posting a comment noting all the artifacts that had been thought up so far, and saying some may have to be removed. I think the ones that are not chosen should be sent over to Skyrim Home of the Nords, or Province Cyrodil, to see if they would have any interest in them.
Post Mon Mar 09, 2015 4:27 am Send private message             Reply with quote                   up  
st.Veloth, The Repenting
Member
28 Feb 2015

Location: toronto

When looking for inspiration, go to the saints and the 36
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Post Tue Mar 10, 2015 3:46 am Send private message             Reply with quote                   up  
Cicero
Member
21 May 2012

Location: Earth

aRenfrow wrote:
Awesome, I am glad you don't hate it. I always saw it as a powerful slashing weapon, that you wouldn't use to chop, or stab with, but if you wish to use that concept, and remove the spike I would not oppose in anyway.
I thought about adding some kind of tassels to the ends of the grip, but I don't know how that would look, and I erred on the side of caution with messing up the drawing.

Also, I remember you posting a comment noting all the artifacts that had been thought up so far, and saying some may have to be removed. I think the ones that are not chosen should be sent over to Skyrim Home of the Nords, or Province Cyrodil, to see if they would have any interest in them.


That could be a possibility. But I think the reason some should be cut is because they don't fit with morrowind, or the elder scrolls overall.

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Post Fri Mar 13, 2015 6:39 pm Send private message       Send e-mail       Reply with quote                   up  
aRenfrow
Member
28 Feb 2015



Cicero wrote:
That could be a possibility. But I think the reason some should be cut is because they don't fit with morrowind, or the elder scrolls overall.


That's a good point I hadn't thought off.

Have you seen the new thread about specific weapon enchants, potion affects, etc. It would be cool to draw inspiration from some some ideas listed there.
Post Fri Mar 13, 2015 9:18 pm Send private message             Reply with quote                   up  
Fiore1300
Member
21 Oct 2009



Just two more that came to mind.

Name: Helmet of the Running Hunger (aka Helmet of the First Blighter, Chemua's Great Helm)

Type: Heavy Armor Helm

Suggested Effects: On Cast: Summon the powerful wraith of Dres Khizumet-e for 60 seconds. Another possibility would to have a disintegrating and/or poisoning area/on target effect.

Lore: The full-faced great helm of Chemua, the First Blighter. It is unknown how anyone might see from this helm, as its eye slits have been filled with a type of resin. Long considered the holy property of House Dres and kept within their sacred tombs, the helmet went missing during the Arnesian War.

--------------------

Name: Chimeri Penance Skirt (aka Skirt of Anagalshu, Skirt of Three Burdens, Dres Barbed Skirt)

Type:Skirt

Suggested Effects: On Cast: Fortify Fatigue, Restore Fatigue, Damage Health

Lore: A holy relic of House Dres, this skirt was worn by the ancestor Anagalshu during the Chimeri exodus from the Summersets. It is exquisitely High Elven in design, but stained with blood. Sharp spurs torture the legs of the wearer. Ancestor Anagalshu, a disciple of Veloth, turned from her family when she joined him in exodus. In doing so, it is said that she betrayed one son, abandoned another, and aborted a third. This skirt is a reminder that sacrifice precedes progress.

--------------------

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Post Mon Apr 27, 2015 2:31 pm Send private message             Reply with quote                   up  
st.Veloth, The Repenting
Member
28 Feb 2015

Location: toronto

perhaps a custom chimer armor set? or veloth's own staff
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almsivi bless, to create one must first destroy, the nature of all, is in equilibrium
- sotha sil
Post Mon Apr 27, 2015 9:19 pm Send private message             Reply with quote                   up  
aRenfrow
Member
28 Feb 2015



I am currently working on a mod that adds artifacts to unusual place, or places you wouldn't normally go to reward places for exploring past what the average person would. I would eventually like to make an add-on that does the same for TR, so I was wondering if I could get permission o use any artifacts you modeled here, that do not end up getting place in vanilla TR?
Post Sat Jun 13, 2015 11:27 pm Send private message             Reply with quote                   up  
Ironed Maidens
Developer
23 Feb 2008



aRenfrow wrote:
I am currently working on a mod that adds artifacts to unusual place, or places you wouldn't normally go to reward places for exploring past what the average person would. I would eventually like to make an add-on that does the same for TR, so I was wondering if I could get permission o use any artifacts you modeled here, that do not end up getting place in vanilla TR?



Could use Secrets Of Vvardenfell as a base for that.
Post Sat Jun 13, 2015 11:35 pm Send private message             Reply with quote                   up  
Cicero
Member
21 May 2012

Location: Earth

Sorry it's been a while. I've finally got some time off, hence why I've been on the forums recently. I am hoping to do more with this thread in the next couple of days, I'll try and upload some artifacts too.
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Post Sun Aug 23, 2015 5:46 pm Send private message       Send e-mail       Reply with quote                   up  
Cicero
Member
21 May 2012

Location: Earth

I did a new model of the Nobura Tayo gemstone from Dun Akafell. It's still a ruby, but a different model to give it uniqueness.


NifSkope Capture.png
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 Viewed:  3139 Time(s)

NifSkope Capture.png



Desktop.zip
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 Filename:  Desktop.zip
 Filesize:  6.67 KB
 Downloaded:  113 Time(s)


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Post Mon Aug 24, 2015 8:23 pm Send private message       Send e-mail       Reply with quote                   up  
Dormichigan64
Developer
26 Dec 2013

Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)

Yo,

I just thought I'd share my Nightcutter model. It's just a simple NifSkope job, but I hope this is the kind of stuff you're looking for.

I'm kinda new to this stuff.



nightcutter.nif
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 Filename:  nightcutter.nif
 Filesize:  27.49 KB
 Downloaded:  122 Time(s)


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Post Mon Sep 21, 2015 1:59 am Send private message             Reply with quote                   up  
Cicero
Member
21 May 2012

Location: Earth

Looks good. Could use it as a blade of woe mesh? Smile
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Post Thu Nov 12, 2015 7:23 am Send private message       Send e-mail       Reply with quote                   up  
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