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Ashstaar
Developer
02 Jun 2005

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Anybody seen these imp-like creatures before? Sort of Clavicus Vile-esque to me. Also showing some Seducers I put together for personal use. Made from various available meshes.
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seducers_1.jpg |
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imps_1.jpg |
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Sun Sep 01, 2013 8:15 pm
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Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms
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I've seen those imps, along with the ogre or whatever. I don't remember how good the animation was, but I think it was decent. I never thought of connecting them with Vile before... not a bad suggestion.
The Seducers look okay, though the heels don't match the daedric armor very well, imo. I think they could maybe use some tattoos or something on their skin. Or maybe skin piercings. Something to break up the bare legs.
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Tue Sep 03, 2013 11:07 am
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Ashstaar
Developer
02 Jun 2005

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Working on a number of other humanoid creatures and daedra. Here is a Xivilai. Sort of a mix of Battlespire and Oblivion. Also an Oblivion style Ogre.
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ogre.jpg |
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210.32 KB |
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Xivilai.jpg |
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Fri Feb 14, 2014 1:23 am
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Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms
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Oh man, I love those! Hahahah! They'll fit right in with the other monsters we encounter in Morrowind.
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Fri Feb 14, 2014 1:58 am
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Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes
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I'm afraid I don't share MD's enthusiasm for the Orge (the colors don't match Morrowind's aesthetics, and common fantasy mainstays like ogres are out of place in Morrowind), but the Xivilai looks like a fitting addition to our lineup of Daedra.
On an unrelated note, I'd love to see you finish those clothing claims of yours, Ashtaar.
_________________ -Head of NPCs: Skyrim: Home of the Nords
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Fri Feb 14, 2014 5:58 am
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Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms
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Yeti wrote: |
I'm afraid I don't share MD's enthusiasm for the Orge (the colors don't match Morrowind's aesthetics, and common fantasy mainstays like ogres are out of place in Morrowind) |
I agree that it could stand to be de-saturated a bit. I can imagine Ogres being found in the Southern Velothi mountain border with Cyrodiil though.
edit: also might be interesting to add some tattoos or ritual scarring or something. Or maybe just scars to make them a bit more interesting.
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Fri Feb 14, 2014 1:41 pm
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rot
Lead Developer
21 Oct 2012
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P:C could perhaps use an ogre?
I'm guessing limb proportions are a limitation of the 'Humanoid' frame.
The Xivilai does look like it'd fit, nice job. Could look less like a horned buff Dunmer, with a different skintone?
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Fri Feb 14, 2014 2:51 pm
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Ashstaar
Developer
02 Jun 2005

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These aren't finished yet, so there will be tweaks and additions to the models. Am considering trying to attatch the Ogre body parts to a different skeleton and adjust the proportions to fit. Maybe. And yes, I would only place the Ogre's over near the Cyrodiil border.
Yeti: Sorry the clothes are taking so long. I got caught up making a large personal mod. Also real life things.
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Fri Feb 14, 2014 3:58 pm
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Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes
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That's fine, Ashstaar. Feel free to take your time. I just wanted to make sure you hadn't forgotten about them. I guess my enthusiasm for how awesome your stuff is makes me impatient to see it added to TR_Data.
_________________ -Head of NPCs: Skyrim: Home of the Nords
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Fri Feb 14, 2014 4:21 pm
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RyanS
Lead Developer
19 Aug 2013
Location: California
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I was just wondering. How are these creatures coming along, Ashstaar? It would be disappointing to see them wasted.
_________________ Strive not to be a success, but rather to be of value. –Albert Einstein
A creative man is motivated by the desire to achieve, not by the desire to beat others. -Ayn Rand
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Tue Aug 12, 2014 9:16 pm
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Ashstaar
Developer
02 Jun 2005

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I am still working on things. Here is a Dark Seducer/Mazken.
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mazken1.PNG |
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Fri Aug 22, 2014 7:04 pm
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Dormichigan64
Developer
26 Dec 2013

Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
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Looks awesome! I've been always waiting for seducers to be in Morrowind.
_________________ "When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy
(\_/)
(-.-)
(>_<)
Shhh, bunny be snoozing. lolcatz
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Fri Aug 22, 2014 7:50 pm
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horus
Developer
06 Aug 2014

Location: Murica
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I like it, too! Looks really good
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Fri Aug 22, 2014 11:35 pm
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Ashstaar
Developer
02 Jun 2005

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Thanks for the likes. Xivilai. Should be ready for action. Going to work more on the face texture though.
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xivilai3_1.jpg |
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Sun Sep 14, 2014 9:53 pm
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RyanS
Lead Developer
19 Aug 2013
Location: California
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Looks great! It'll be neat to see these in game.
_________________ Strive not to be a success, but rather to be of value. –Albert Einstein
A creative man is motivated by the desire to achieve, not by the desire to beat others. -Ayn Rand
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Sun Sep 14, 2014 10:13 pm
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Dormichigan64
Developer
26 Dec 2013

Location: Stop trying to see where I live, you creepy bastard! (Kingston, Ontario)
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I think the Xivilai could have a more demonic face.Great job, though.
_________________ "When life gives you lemonade, make lemons. And life will be all like 'what??'" - Phil Dunphy's Phil's-osophy
(\_/)
(-.-)
(>_<)
Shhh, bunny be snoozing. lolcatz
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Mon Sep 15, 2014 1:41 am
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greendogo
TR Tester
29 Mar 2008

Location: Land of Oz
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The Xivilai is a nice start, however:
The Xivilai looks like a Dunmer with horns and yellow eyes. I think you need to start with a blank slate with the facial texture and tweak the facial model (those eye brow ridge cavities are dark/high elf ridges)
You did a nice job bulking him up in the legs and torso (maybe a little more in the torso), but the body texture is extremely reminiscent of the playable races. He really looks like a Dunmer, instead of being from a different species entirely.
Doing a Google search for Xivilai pulls up a lot of good stuff to work from, like this:
http://www.deviantart.com/art/Oblivion-Xivilai-347570021
(notice there are no ridge cavities like there are for dark/high elves)
The Xivilai you're working from (from Battlespire) is a specific Xivilai Lord named Moath. It's unclear from available sources (beyond finding a copy of Battlespire) how Battlespire depicted non-unique Xivilai entities, or if these would even be representative of the whole. Hell, they can probably look like whatever they want.
Nice Mazken!
_________________ Gentlemen, start your striders:
http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Mon Sep 15, 2014 6:10 am
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Ashstaar
Developer
02 Jun 2005

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Here is a comparison shot of xivilai, dremora, and dunmer. I am continuing to refine the model. The face is ok to me but I understand what you are saying, and would like more of a different look myself. I have Battlespire and there are a number of different looking xivilai, or what I took to be xivilai, throughout the game from what I recall. I like the look of the Battlespire characters and chose to work from this one and mix in a little Oblivion in the skin color department. Thanks for the feedback.
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xiv_de_drem_compare1.jpg |
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Mon Sep 15, 2014 10:18 pm
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Ashstaar
Developer
02 Jun 2005

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Lower brow ridge, bigger forehead, altered nose and chin. With and without tattoo.
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xivs_vary_2.jpg |
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Tue Sep 16, 2014 7:07 pm
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RyanS
Lead Developer
19 Aug 2013
Location: California
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Wow, this is looking even better! I really like the one with the face tattoos.
_________________ Strive not to be a success, but rather to be of value. –Albert Einstein
A creative man is motivated by the desire to achieve, not by the desire to beat others. -Ayn Rand
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Tue Sep 16, 2014 10:45 pm
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greendogo
TR Tester
29 Mar 2008

Location: Land of Oz
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I think the eyes are now different enough to set it apart from the eyes of either the Dunmer or Altmer. Nice work.
_________________ Gentlemen, start your striders:
http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Wed Oct 08, 2014 3:43 am
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Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms
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I like that Xivilai, Ashstaar!
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Fri Oct 31, 2014 1:56 am
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Ashstaar
Developer
02 Jun 2005

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Thanks, MD and others! Here is an update on the Ogre. Rigged it to an armature so it functions as a creature now. Still need to work on it some more though. Also de-saturated the textures.
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ogre4_ani.jpg |
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Last edited by Ashstaar on Sun Dec 07, 2014 4:33 pm; edited 1 time in total
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Sun Dec 07, 2014 5:44 am
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Ragox
Developer
20 Jul 2013

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These look truly awesome!
BTW please check your "Daedric and other Artifacts" thread Ashstaar
It would be such a shame if any of your models would get lost.
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Sun Dec 07, 2014 8:37 am
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Ragox
Developer
20 Jul 2013

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Ashstaar could you please post the mesh and texture files as well? Also for the Daedric creatures you posted in another thread.
I'm freaking out about the possibility of losing any of your material...
You're like the last really talented mesh maker for MW imo
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Sun Jan 18, 2015 5:29 pm
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Ashstaar
Developer
02 Jun 2005

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Some Daedra I've worked up. A couple Xivilai, the yellow daedra from Redguard, a Herne, a Morphoid, a Mazken, a Seducer Oathkin, and Aurorans.
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c_aurorans1.jpg |
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96.51 KB |
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c_mazken_seducer_oathkin.jpg |
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66.55 KB |
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c_herne_morph1.jpg |
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c_xiv_ward1.jpg |
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Mon May 11, 2015 10:33 pm
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EJRS
Developer
14 Aug 2013
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Love the herne and the morphoid. The unhelmeted auroran looks really outstanding, what's the concept with them?
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Tue May 12, 2015 9:50 am
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Melchior Dahrk
Developer
28 Nov 2008

Location: Outer Realms
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Being a big fan of the original game style. These are FREAKING AMAZING!!!
Such great work as usual. What's your plan for these?
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Tue May 12, 2015 2:05 pm
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Ashstaar
Developer
02 Jun 2005

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Quote: |
Love the herne and the morphoid. The unhelmeted auroran looks really outstanding, what's the concept with them? |
Thanks! If you mean art concept for the aurorans, they are based on concept art for Shivering Isles on UESP. Otherwise the creatures are being made available to TR if wanted.
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Being a big fan of the original game style. These are FREAKING AMAZING!!!
Such great work as usual. What's your plan for these? |
Thanks again! I am releasing these independently soon but making them available to TR first. I still have plans to keep modding for TR but have been wrapped up in other things for a while.
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Thu May 14, 2015 10:49 pm
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Infragris
Developer
10 Mar 2013

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Ashstaar, would you be willing to share your Aurorans for Project: Cyrodiil? Your work is really outstanding.
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Fri Jan 15, 2016 2:04 pm
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Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes
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While a good-looking model, the Aurorans could use refining here and there. Better textures for one, and removing parts that appear a tad cobbled together, such as using Helseth's Royal Guard helmet for the second Auroran's face. Yes, Oblivion used a similar design for the Auroran, but it's a little too similar here.
_________________ -Head of NPCs: Skyrim: Home of the Nords
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Sat Jan 16, 2016 6:48 pm
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