TR Teleport Room
Moderators: Haplo, Lead Developers
- Rodan
- Developer Emeritus
- Posts: 1783
- Joined: Thu Aug 21, 2003 10:20 am
- Location: City of Black Light
- Contact:
TR Teleport Room
My little quick jump mod to different projects.
[url]http://users.sisna.com/cquinn/mods/TamrielRebuiltTeleportRoom.rar[/url]
It goes to the various projects such as:
Black Light (map 5)
Silgrad Tower (map 5)
Firewatch (map 1)
Verarchen Hall (map 4)
Darnim Watch (map 3)
Alt Bosara (map 2)
Necrom (map 2)
Old Ebonheart (map 3)
Kragenmoor (map 4)
Cormaris View (map 5)
and others!
[url]http://users.sisna.com/cquinn/mods/TamrielRebuiltTeleportRoom.rar[/url]
It goes to the various projects such as:
Black Light (map 5)
Silgrad Tower (map 5)
Firewatch (map 1)
Verarchen Hall (map 4)
Darnim Watch (map 3)
Alt Bosara (map 2)
Necrom (map 2)
Old Ebonheart (map 3)
Kragenmoor (map 4)
Cormaris View (map 5)
and others!
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Rodan
- Developer Emeritus
- Posts: 1783
- Joined: Thu Aug 21, 2003 10:20 am
- Location: City of Black Light
- Contact:
It's a renamed version of the mod. It still works (used it a couple of days ago). Best areas to find it, Balmora, Pelegiad (trap door outside of the cities)
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Rodan
- Developer Emeritus
- Posts: 1783
- Joined: Thu Aug 21, 2003 10:20 am
- Location: City of Black Light
- Contact:
New version up. Changed the interior to Redoran and added the following teleport sites
Bal Oyra
Karinthor Dale (wait till new map is released)
Port Telvannis (same)
Gah Sadrith (same)
Ranyon Ruhn
Don't bother with the doors on the lower level, they lead nowhere for now. (Next version will have something there)
Bal Oyra
Karinthor Dale (wait till new map is released)
Port Telvannis (same)
Gah Sadrith (same)
Ranyon Ruhn
Don't bother with the doors on the lower level, they lead nowhere for now. (Next version will have something there)
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
-
- Developer
- Posts: 811
- Joined: Thu Aug 21, 2003 10:56 am
- Location: Dreamland
:oops: i did a bad + i cant find how to choose what u want.
Hey guys when i read the thingy it said go to the tavern and put what u want to be like bookwriter and etc.. WELL I CANT FIND IT And im getting fustrated + i have morrowind for X-box i didnt think u needed the one for computer and well im felling embarassed Can i still like write though plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
- Thalog Son of Darius
- Member
- Posts: 18
- Joined: Wed Jan 14, 2004 1:06 am
- Location: IN THE VERY BOWELS OF THE INFERNAL REALM!
- Contact:
Re: :oops: i did a bad + i cant find how to choose what u wa
The PC is the only one with the construction editor, the only way you could mod the xbox is to dump information from the disk into an Xbox mod chip that is capable of switching between the PC and Xbox to upload and download data, that way you could go into the Data Cache and edit it with pure code, little bit harder to do.Mina wrote:Hey guys when i read the thingy it said go to the tavern and put what u want to be like bookwriter and etc.. WELL I CANT FIND IT And im getting fustrated + i have morrowind for X-box i didnt think u needed the one for computer and well im felling embarassed Can i still like write though plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Have you ever taken the time to appreciate that you aren't water soluble?
- Thalog Son of Darius
- Member
- Posts: 18
- Joined: Wed Jan 14, 2004 1:06 am
- Location: IN THE VERY BOWELS OF THE INFERNAL REALM!
- Contact:
oh I almost forgot to comment, For the purposes of jumping to projects why make a mod?
There is always the Center on Cell command.
Go to the cheat menu and enter:
coc "propercellname"
Teleports you there in an instant, no need to mod for this.
There is always the Center on Cell command.
Go to the cheat menu and enter:
coc "propercellname"
Teleports you there in an instant, no need to mod for this.
Have you ever taken the time to appreciate that you aren't water soluble?
- prometheus
- Developer Emeritus
- Posts: 1166
- Joined: Thu Aug 21, 2003 11:15 am
- Location: Italy Rome
- Contact:
so summarizing is
Pelegiad - west of the village on a rock hidden from the road
Balmora - on the southern end of the city, go on the path and it will be between the last bridge and the fort
Dagon Fell - east of the village on the exterior of one of the ruin models
Bal Oyra
Karinthor Dale (wait till new map is released)
Port Telvannis (same)
Gah Sadrith (same)
Ranyon Ruhn
Black Light (map 5)
Silgrad Tower (map 5)
Firewatch (map 1)
Verarchen Hall (map 4)
Darnim Watch (map 3)
Alt Bosara (map 2)
Necrom (map 2)
Old Ebonheart (map 3)
Kragenmoor (map 4)
Cormaris View (map 5)
Pelegiad - west of the village on a rock hidden from the road
Balmora - on the southern end of the city, go on the path and it will be between the last bridge and the fort
Dagon Fell - east of the village on the exterior of one of the ruin models
Bal Oyra
Karinthor Dale (wait till new map is released)
Port Telvannis (same)
Gah Sadrith (same)
Ranyon Ruhn
Black Light (map 5)
Silgrad Tower (map 5)
Firewatch (map 1)
Verarchen Hall (map 4)
Darnim Watch (map 3)
Alt Bosara (map 2)
Necrom (map 2)
Old Ebonheart (map 3)
Kragenmoor (map 4)
Cormaris View (map 5)
Totalwar site:
http://www.crimsonlegion.totalclan.com/
TR download website
http://prometheanlands.tamriel-rebuilt.org/
http://www.crimsonlegion.totalclan.com/
TR download website
http://prometheanlands.tamriel-rebuilt.org/
- prometheus
- Developer Emeritus
- Posts: 1166
- Joined: Thu Aug 21, 2003 11:15 am
- Location: Italy Rome
- Contact:
- Rodan
- Developer Emeritus
- Posts: 1783
- Joined: Thu Aug 21, 2003 10:20 am
- Location: City of Black Light
- Contact:
Why do you think I have doors leading nowhere? But I'll add more in the future.
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
Are you adding all towns or just speacil pick and choose towns???
I said I would return and I may have been right. The past must stay in the past as agreed. If the core needs me or has a job for me just ask for now I watch and write.
Former Moderator of the Core.
Was once called the Sotha Sil of the core.
Former Moderator of the Core.
Was once called the Sotha Sil of the core.
- Rodan
- Developer Emeritus
- Posts: 1783
- Joined: Thu Aug 21, 2003 10:20 am
- Location: City of Black Light
- Contact:
I don't like to pick and choose but it did make sense to keep them far apart on the teleports. Putting the one in for Cormaris was for testing purposes otherwise I would have just had one for Black Light, Ebbedin, and Silgrad (when I created it) for map 5. I'll start making more adjustments in the next few weeks.
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- prometheus
- Developer Emeritus
- Posts: 1166
- Joined: Thu Aug 21, 2003 11:15 am
- Location: Italy Rome
- Contact:
i thi nk it would be really usefull to make it located in seyda need that is where mostly people start to make a new pc for testing purpouses....and also that id doesn't requires any of the mods with the cities ...just teleporting to the place even if the mod isn't installed and so leads in the middle of a empty cell...
Totalwar site:
http://www.crimsonlegion.totalclan.com/
TR download website
http://prometheanlands.tamriel-rebuilt.org/
http://www.crimsonlegion.totalclan.com/
TR download website
http://prometheanlands.tamriel-rebuilt.org/
This didn't work for me. I'm pretty certain I got the cell name right. What could I be doing wrong? How do you find a cell's propercellname? I can only find one name.Thalog Son of Darius wrote:Go to the cheat menu and enter:
coc "propercellname"
Teleports you there in an instant, no need to mod for this.
Did you put in between " " ? That's important if the cell name has more than one word in it (it usually does). Perhaps you should try adding Player-> in front of it.
These lines are examples of how it should look in the concole:
coc "Vivec, Mages Guild"
Player->coc "Vivec, Mages Guild"
This should do the trick.
These lines are examples of how it should look in the concole:
coc "Vivec, Mages Guild"
Player->coc "Vivec, Mages Guild"
This should do the trick.
- Rodan
- Developer Emeritus
- Posts: 1783
- Joined: Thu Aug 21, 2003 10:20 am
- Location: City of Black Light
- Contact:
New version available.
Added links to Narsis and Corkarth Run. Fixed teleport to Silgrad and changed the Ebbedin one.
Added links to Narsis and Corkarth Run. Fixed teleport to Silgrad and changed the Ebbedin one.
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- Bugs Bunny
Yes, that is a Dusty (my cat)
Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light
Current Projects:
None
- prometheus
- Developer Emeritus
- Posts: 1166
- Joined: Thu Aug 21, 2003 11:15 am
- Location: Italy Rome
- Contact:
-
- Developer
- Posts: 70
- Joined: Sun Feb 08, 2004 11:08 pm
- Location: Saint Paul, Minnesota, USA
- Contact:
oh come on, not everything you do needs its own teleporter . Perhaps you could add one to balsan mar then? it seems that that's one of the few cities your teleporter hasnt covered yet, although if you would need a file first I could upload a new version of my claim soon.
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
- Inferno_str1ke
- Member
- Posts: 1284
- Joined: Thu Aug 21, 2003 11:25 am
- Location: Manchester, UK
- Contact:
- Stumpytheguar
- Member
- Posts: 631
- Joined: Sun Jun 27, 2004 2:22 am
- Location: Irrelevant
<edited to remove 'spam' content>
Last edited by Stumpytheguar on Sun Nov 21, 2004 11:34 pm, edited 1 time in total.
Retired - Sept. 15, 2005
- Inferno_str1ke
- Member
- Posts: 1284
- Joined: Thu Aug 21, 2003 11:25 am
- Location: Manchester, UK
- Contact:
- Stumpytheguar
- Member
- Posts: 631
- Joined: Sun Jun 27, 2004 2:22 am
- Location: Irrelevant
TR Teleport Room
Brilliant Mod.
Not all of us know the names of all the towns cities and places in TR yet.
This mod gives us a fighting chance to hop from place to place, check on progress and go round the room again.
Brilliant stuff - thanks.
PS
Cound you please add a teleport to Gah'Ruhn?
Thanks...tho I bet you're going to ask me where it is now...mmmmm...
I'll find it again if you need me to.
Not all of us know the names of all the towns cities and places in TR yet.
This mod gives us a fighting chance to hop from place to place, check on progress and go round the room again.
Brilliant stuff - thanks.
PS
Cound you please add a teleport to Gah'Ruhn?
Thanks...tho I bet you're going to ask me where it is now...mmmmm...
I'll find it again if you need me to.
Reality is a nice place to visit but I wouldn't want to live there.
the person who sdtarted this is no longer a part of the project \i'm workingon a new one.
I said I would return and I may have been right. The past must stay in the past as agreed. If the core needs me or has a job for me just ask for now I watch and write.
Former Moderator of the Core.
Was once called the Sotha Sil of the core.
Former Moderator of the Core.
Was once called the Sotha Sil of the core.