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Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

My little quick jump mod to different projects.

http://users.sisna.com/cquinn/mods/TamrielRebuiltTeleportRoom.rar

It goes to the various projects such as:

Black Light (map 5)
Silgrad Tower (map 5)
Firewatch (map 1)
Verarchen Hall (map 4)
Darnim Watch (map 3)
Alt Bosara (map 2)
Necrom (map 2)
Old Ebonheart (map 3)
Kragenmoor (map 4)
Cormaris View (map 5)
and others!

_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Wed Dec 03, 2003 3:29 pm Send private message             Reply with quote                   up  
wererat
Developer
08 Nov 2003



where is the teleport room located? i haven't downloaded it yet but im asking for when i do so i save alot of time searching around
_________________
'To be thanked for having done one's duty is humiliating' - The Vicomte de Bragelonne
Post Wed Dec 03, 2003 9:23 pm Send private message       Send e-mail       Reply with quote                   up  
Skurvy
Member
02 Oct 2003

Location: London, UK

Is this another version of the Mysterion Teleport?? Does that old plugin still work with the TR cities??

Skurvy
Post Wed Dec 03, 2003 10:05 pm Send private message             Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

It's a renamed version of the mod. It still works (used it a couple of days ago). Best areas to find it, Balmora, Pelegiad (trap door outside of the cities)
_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Thu Dec 04, 2003 12:26 am Send private message             Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

New version up. Changed the interior to Redoran and added the following teleport sites

Bal Oyra
Karinthor Dale (wait till new map is released)
Port Telvannis (same)
Gah Sadrith (same)
Ranyon Ruhn

Don't bother with the doors on the lower level, they lead nowhere for now. (Next version will have something there)

_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Sun Dec 21, 2003 3:20 am Send private message             Reply with quote                   up  
Anonymous
Guest




ya im new and dont really know whats goin on and could any1 tell me if there is a map that does not include the areas from tribunal and bloodmoon plz???

Last edited by Anonymous on Mon Feb 09, 2004 4:15 am; edited 1 time in total
Post Mon Feb 09, 2004 4:12 am             Reply with quote                   up  
Assassinace
Developer
21 Aug 2003

Location: Dreamland

Any help on where around pelagiad the trap door is?
*Edit*
NM found the one outside of balmora along the path away from the siltstrider towards the fort.
(Yeah the editor would have been easier but that means I would have to get up to get the disc Wink )
Post Sat Feb 28, 2004 4:48 pm Send private message             Reply with quote                   up  
Anonymous
Guest




Hey guys when i read the thingy it said go to the tavern and put what u want to be like bookwriter and etc.. WELL I CANT FIND IT Evil or Very Mad And im getting fustrated + i have morrowind for X-box i didnt think u needed the one for computer and well im felling embarassed Embarassed Can i still like write though plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Exclamation Embarassed
Post Sun Feb 29, 2004 11:08 pm             Reply with quote                   up  
Legolas55
Member
04 Jan 2004

Location: New Jersey, USA

The tavern is a board on the forum. Go here:

http://forums.tamriel-rebuilt.org/viewforum.php?f=85
Post Sun Feb 29, 2004 11:11 pm Send private message       Send e-mail       Reply with quote                   up  
Thalog Son of Darius
Member
14 Jan 2004

Location: IN THE VERY BOWELS OF THE INFERNAL REALM!

Mina wrote:
Hey guys when i read the thingy it said go to the tavern and put what u want to be like bookwriter and etc.. WELL I CANT FIND IT Evil or Very Mad And im getting fustrated + i have morrowind for X-box i didnt think u needed the one for computer and well im felling embarassed Embarassed Can i still like write though plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz Exclamation Embarassed

The PC is the only one with the construction editor, the only way you could mod the xbox is to dump information from the disk into an Xbox mod chip that is capable of switching between the PC and Xbox to upload and download data, that way you could go into the Data Cache and edit it with pure code, little bit harder to do.

_________________
Have you ever taken the time to appreciate that you aren't water soluble?
Post Mon Mar 01, 2004 6:11 am Send private message       Send e-mail       Reply with quote                   up  
Thalog Son of Darius
Member
14 Jan 2004

Location: IN THE VERY BOWELS OF THE INFERNAL REALM!

oh I almost forgot to comment, For the purposes of jumping to projects why make a mod?
There is always the Center on Cell command.
Go to the cheat menu and enter:
coc "propercellname"
Teleports you there in an instant, no need to mod for this.

_________________
Have you ever taken the time to appreciate that you aren't water soluble?
Post Mon Mar 01, 2004 6:13 am Send private message       Send e-mail       Reply with quote                   up  
Legolas55
Member
04 Jan 2004

Location: New Jersey, USA

Yeah, that's what I was thinking, but every once in a while my computer crashes if I do that too much, plus a teleport room is more organized and people who like to check out the projects can access them easily.
Post Mon Mar 01, 2004 8:13 pm Send private message       Send e-mail       Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

To help out on this

Pelegiad - west of the village on a rock hidden from the road

Balmora - on the southern end of the city, go on the path and it will be between the last bridge and the fort

Dagon Fell - east of the village on the exterior of one of the ruin models
Post Sun Mar 07, 2004 8:50 pm Send private message             Reply with quote                   up  
prometheus
Developer Emeritus
21 Aug 2003

Location: Italy Rome

so summarizing is

Pelegiad - west of the village on a rock hidden from the road

Balmora - on the southern end of the city, go on the path and it will be between the last bridge and the fort

Dagon Fell - east of the village on the exterior of one of the ruin models
Bal Oyra
Karinthor Dale (wait till new map is released)
Port Telvannis (same)
Gah Sadrith (same)
Ranyon Ruhn
Black Light (map 5)
Silgrad Tower (map 5)
Firewatch (map 1)
Verarchen Hall (map 4)
Darnim Watch (map 3)
Alt Bosara (map 2)
Necrom (map 2)
Old Ebonheart (map 3)
Kragenmoor (map 4)
Cormaris View (map 5)

_________________
Totalwar site:
http://www.crimsonlegion.totalclan.com/

TR download website
http://prometheanlands.tamriel-rebuilt.org/
Post Mon Apr 19, 2004 7:20 pm Send private message       Send e-mail       Reply with quote                   up  
prometheus
Developer Emeritus
21 Aug 2003

Location: Italy Rome

what about adding

dunmeth pass
Narsis
riverbridge
Karinthor Heights
Dun Akafell

???

_________________
Totalwar site:
http://www.crimsonlegion.totalclan.com/

TR download website
http://prometheanlands.tamriel-rebuilt.org/
Post Mon Apr 19, 2004 7:22 pm Send private message       Send e-mail       Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

Why do you think I have doors leading nowhere? But I'll add more in the future.
_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Tue Apr 20, 2004 12:10 am Send private message             Reply with quote                   up  
Arcadea
Developer Emeritus
23 Aug 2003

Location: Milford, NH, USA

Are you adding all towns or just speacil pick and choose towns???
_________________
I said I would return and I may have been right. The past must stay in the past as agreed. If the core needs me or has a job for me just ask for now I watch and write.

Former Moderator of the Core.
Was once called the Sotha Sil of the core.
Post Tue Apr 20, 2004 12:13 am Send private message       Send e-mail       Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

I don't like to pick and choose but it did make sense to keep them far apart on the teleports. Putting the one in for Cormaris was for testing purposes otherwise I would have just had one for Black Light, Ebbedin, and Silgrad (when I created it) for map 5. I'll start making more adjustments in the next few weeks.
_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Tue Apr 20, 2004 1:11 am Send private message             Reply with quote                   up  
prometheus
Developer Emeritus
21 Aug 2003

Location: Italy Rome

i thi nk it would be really usefull to make it located in seyda need that is where mostly people start to make a new pc for testing purpouses....and also that id doesn't requires any of the mods with the cities ...just teleporting to the place even if the mod isn't installed and so leads in the middle of a empty cell...
_________________
Totalwar site:
http://www.crimsonlegion.totalclan.com/

TR download website
http://prometheanlands.tamriel-rebuilt.org/
Post Tue Apr 20, 2004 2:46 pm Send private message       Send e-mail       Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

There is one in Sedya Neen. It's hidden next to a home.
_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Wed Apr 21, 2004 1:19 am Send private message             Reply with quote                   up  
Anonymous
Guest




Thalog Son of Darius wrote:
Go to the cheat menu and enter:
coc "propercellname"
Teleports you there in an instant, no need to mod for this.


This didn't work for me. I'm pretty certain I got the cell name right. What could I be doing wrong? How do you find a cell's propercellname? I can only find one name.
Post Fri May 07, 2004 6:28 am             Reply with quote                   up  
Vegor
Developer Emeritus
07 Mar 2004

Location: No

Did you put in between " " ? That's important if the cell name has more than one word in it (it usually does). Perhaps you should try adding Player-> in front of it.

These lines are examples of how it should look in the concole:
coc "Vivec, Mages Guild"
Player->coc "Vivec, Mages Guild"

This should do the trick.
Post Fri May 07, 2004 4:36 pm Send private message       Send e-mail       Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

New version available.

Added links to Narsis and Corkarth Run. Fixed teleport to Silgrad and changed the Ebbedin one.

_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Tue May 18, 2004 12:36 am Send private message             Reply with quote                   up  
Rodan
Developer Emeritus
21 Aug 2003

Location: City of Black Light

New version available

Added teleport to Necrom

_________________
"Never take life too seriously, you'll never get out of it alive!"
- Bugs Bunny

Yes, that is a Dusty (my cat)

Projects done:
Black Light (5-1)
Released - v.1 (done)
Claim 2-34
Lots of interiors for Black Light

Current Projects:
None
Post Sun Jun 13, 2004 8:47 pm Send private message             Reply with quote                   up  
prometheus
Developer Emeritus
21 Aug 2003

Location: Italy Rome

COOL ...FINALLY I GOT THE TIME TO TRY IT ...NICE AND USEFULL....
btw could u add a transport to Ouada-gahridur and Hendor-Stardumz?

_________________
Totalwar site:
http://www.crimsonlegion.totalclan.com/

TR download website
http://prometheanlands.tamriel-rebuilt.org/
Post Mon Jun 14, 2004 2:43 am Send private message       Send e-mail       Reply with quote                   up  
sirwootalot123
Developer
08 Feb 2004

Location: Saint Paul, Minnesota, USA

oh come on, not everything you do needs its own teleporter Smile . Perhaps you could add one to balsan mar then? it seems that that's one of the few cities your teleporter hasnt covered yet, although if you would need a file first I could upload a new version of my claim soon.
_________________
"Crashing the game is an innovative way of alerting the player that they've finished the quest, but I'm not sure that's the kind of innovation we're looking for." - Sload
Post Wed Jul 07, 2004 3:03 am Send private message       Send e-mail       Reply with quote                   up  
Inferno_str1ke
Member
21 Aug 2003

Location: Manchester, UK

hendor stardumz is a dwemer ruin, surely its only cities that are being covered here? or we're going a bit over the top

oh, and in the next version, could we rename the .esp to a proper 'TR_' name, then my mod management software doesnt get confused at what to switch on and off. thx

_________________
M1ke
Post Wed Jul 07, 2004 7:47 pm Send private message       Send e-mail       Reply with quote                   up  
Stumpytheguar
Member
27 Jun 2004

Location: Irrelevant

<edited to remove 'spam' content>
_________________
Retired - Sept. 15, 2005


Last edited by Stumpytheguar on Sun Nov 21, 2004 11:34 pm; edited 1 time in total
Post Thu Jul 08, 2004 4:18 am Send private message       Send e-mail       Reply with quote                   up  
Inferno_str1ke
Member
21 Aug 2003

Location: Manchester, UK

well Stumpy thats the most comprehensive version of a consolte transport tutorial ive seen. ask a core member if it can be added to one of the console tutorials - itll stop people asking 'what is the coc thing?' all the time.
_________________
M1ke
Post Thu Jul 08, 2004 11:47 am Send private message       Send e-mail       Reply with quote                   up  
Stumpytheguar
Member
27 Jun 2004

Location: Irrelevant

<edited to remove 'spam' content>
_________________
Retired - Sept. 15, 2005
Post Thu Jul 08, 2004 9:05 pm Send private message       Send e-mail       Reply with quote                   up  
Zalthor
Member
26 Nov 2004

Location: Manchester UK

Brilliant Mod.

Not all of us know the names of all the towns cities and places in TR yet.

This mod gives us a fighting chance to hop from place to place, check on progress and go round the room again.

Brilliant stuff - thanks.

PS
Cound you please add a teleport to Gah'Ruhn?
Thanks...tho I bet you're going to ask me where it is now...mmmmm...
I'll find it again if you need me to.

_________________
Reality is a nice place to visit but I wouldn't want to live there.
Post Sun Nov 28, 2004 9:02 am Send private message       Send e-mail       Reply with quote                   up  
Arcadea
Developer Emeritus
23 Aug 2003

Location: Milford, NH, USA

the person who sdtarted this is no longer a part of the project \i'm workingon a new one.
_________________
I said I would return and I may have been right. The past must stay in the past as agreed. If the core needs me or has a job for me just ask for now I watch and write.

Former Moderator of the Core.
Was once called the Sotha Sil of the core.
Post Sat Feb 26, 2005 9:46 pm Send private message       Send e-mail       Reply with quote                   up  
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