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Claim: 2-2-Tel Claimed by Peter_UK
Maps In Group Map 2 at (31,0):(33,-1)
 Status: Approved, 100% Complete
 Faction: House Telvanni
 Area size: 6
Description
Mountainous - drops to the coast of a large lake.

Adurin-Ouaka - a shack village with 9 interiors.
Last Edited by Haplo
(Sat May 14, 2005 8:15 pm) Post
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Author Message
Peter_UK
Developer
05 Jul 2004

Location: England

Hey there can i claim this then? im pretty sure ill have enough time to do it :) and i need something to do.

Well yea im experienced at modding. (I did 6-33)

I want to help you all out again. So yea you can pretty much trust me to do the best job i can and hopefully i can make a good go of it.

Oh yea ill add plenty of detail to the sea floors etc.

So yea im not sure what ill do with it but im sure it will be good and certainly to lore.
Post Tue Sep 19, 2006 4:24 pm Send private message             Reply with quote                   up  
Noirgrim
Developer Emeritus
21 Aug 2003

Location: Chicago, IL

You have to be promoted to a 'TR Modder' before you can claim any claims. Post some of your work in the Showcase forum to be promoted.

and P.S. I also remember that you claimed something like 20 interiors and never finished them... I hope that's well in the past and you will not disapear if this claim is granted to you sometime in the future.

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Post Wed Sep 20, 2006 6:46 pm Send private message       Send e-mail       Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Noirgrim wrote:
You have to be promoted to a 'TR Modder' before you can claim any claims. Post some of your work in the Showcase forum to be promoted.

and P.S. I also remember that you claimed something like 20 interiors and never finished them... I hope that's well in the past and you will not disapear if this claim is granted to you sometime in the future.


You must be mistaken Noir, he's supposed to be in the modders usergroup.
Looky

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Post Wed Sep 20, 2006 6:59 pm Send private message             Reply with quote                   up  
Noirgrim
Developer Emeritus
21 Aug 2003

Location: Chicago, IL

Then I need an admin to change his tag. Then I will grant the claim.
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Post Wed Sep 20, 2006 7:01 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

done!
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Post Fri Sep 22, 2006 12:29 pm Send private message             Reply with quote                   up  
Noirgrim
Developer Emeritus
21 Aug 2003

Location: Chicago, IL

Granted
Post Fri Sep 22, 2006 1:36 pm Send private message       Send e-mail       Reply with quote                   up  
Sload
Developer Emeritus
06 Feb 2005



For what it's worth, if'n he wuznit a TR modder, he wouldnee be able to press claim.
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Post Fri Sep 22, 2006 2:14 pm Send private message             Reply with quote                   up  
Andres Indoril
Senior Developer
13 Jan 2006

Location: Lost.... Somewhere?

He would. Everyone can press claim!
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Post Fri Sep 22, 2006 2:30 pm Send private message             Reply with quote                   up  
PoHa!
Developer Emeritus
25 Mar 2005

Location: Tulsa, OK

Of course, he wasn't in the usergroup either. He must have been purged. I re-added him. Again. Razz
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Post Fri Sep 22, 2006 2:40 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

where do i find the compiled version of map2 so i can fit my claim in ? i havent been on tr in ages to be honest...
Post Fri Sep 22, 2006 4:03 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

OK OK no matter ill search around the forums for the compilated map2.

Started the modding already. Progress so far is this:

Setup the basic land base.
Made the land match topographically to the map.
Total progress has been fast paced so far.
Added base WG texture to land + added base sand texture to seabed.
Added river which has been painfully placed to match topography on the map.
14% done id say...
Post Sat Sep 23, 2006 12:21 pm Send private message             Reply with quote                   up  
Gnomey
Lead Developer
19 May 2006

Location: In your garden.

By the way, if you haven't already found it, here's where you should go for map 2:

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=14465

Edit: Oh, but I should note that I don't know how updated it is, there might be a new version that I missed...
Post Sat Sep 23, 2006 5:03 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

Hey thanks alot for that link matey Smile

Progress is very rapid aty the moment id say already 20% is done.

Added:
Several shacks with objects around them. They look very interesting.

Several trees with plants and rocks n flowers etc.

Fine tuned alot of the shoreside terrain.

Added some shaded areas

Added shading to the river plus rocks around the banks and bed.

All in all really fast progress. Feels so much easier now i have the experience of the past behind me.
Post Sat Sep 23, 2006 7:11 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

One cell is complete so thats 16.6 r % i have 2 others at 50% complete so thats another 16.6. plus the other 3 cells which have bits and bobs done. Overall i thinks its about 36% ish...
Post Sun Sep 24, 2006 5:38 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

OK OK can someone tell me something please...

Where do i download the latest version of OOT and Tesame???

And what exactly must i have?

Which ESMs , BSAs , etc etc??

Sorry, been ages since i did any modding for this... im somewhat aghast at the changes.

Can someone jsut give me a list of everything i need and where i can get it? thanks
Post Sun Sep 24, 2006 10:06 pm Send private message             Reply with quote                   up  
Swiftoak
Developer Emeritus
02 Feb 2005

Location: Kah-nah-duh

Is this being worked on? I'm pretty sure this area was part of my Map 2 Section 6.Unless you want this to be worked on seperately.
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Post Sun Nov 05, 2006 7:16 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

Hey this is what i have done so far with my 2-2 claim see what you think. Its only a birds eye view so...

Post Sun Dec 31, 2006 5:25 pm Send private message             Reply with quote                   up  
Nanu
Developer Emeritus
16 Feb 2006

Location: Virginia

Merged with correct thread.
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Post Sun Dec 31, 2006 7:25 pm Send private message       Send e-mail       Reply with quote                   up  
CleverClothe
Developer
21 Aug 2003

Location: Everett, WA

Remove some of the right angles and strait lines from the road, this isn't Atari graphics. Smile

Also, the shacks on land seem too strait.
Post Mon Jan 01, 2007 7:21 am Send private message       Send e-mail       Reply with quote                   up  
Nomadic1
Developer Emeritus
15 May 2004

Location: Adelaide, Australia

He hasn't vertex shaded them yet. They'll be curve-y enough once its done.

Looking good Peter_UK. Pleased

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Post Mon Jan 01, 2007 10:16 am Send private message             Reply with quote                   up  
Swiftoak
Developer Emeritus
02 Feb 2005

Location: Kah-nah-duh

Very nice Smile I guess I'm cutting out this section from my claim then.
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Post Tue Jan 02, 2007 6:08 pm Send private message             Reply with quote                   up  
Theo
Developer Emeritus
16 Dec 2004

Location: PRAGUE

Looking good. I wasn't certain as to the height of terrain you will use to the south of your claim, where it borders to mine. I will download your claim and match mine to yours and post here a border screenie for you to approve.
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Post Wed Jan 03, 2007 9:38 am Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Looking good, Peter Smile
That village was much-needed for this region, is there any chance you could expand it by one or two shacks?
Also, could you give me a close-up screenshot of the village and a WIP file for this claim, so that the interiors can be made?

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Post Mon Jan 15, 2007 11:12 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Any updates?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sat Feb 03, 2007 12:28 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

It's been two months, any updates?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sun Feb 25, 2007 8:40 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

ahh ok yea there have been plenty, i couldnt find the link and ive been at university and dont have the net at my flat so i havent been able to get online! sorry...
Post Thu Mar 01, 2007 10:59 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

ok here's a picture

Post Sat Mar 03, 2007 1:45 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

Here is the claim file too if anyone wants it


TR 2-2 (Peter_UK).esp
 Description:

Download
 Filename:  TR 2-2 (Peter_UK).esp
 Filesize:  606.76 KB
 Downloaded:  104 Time(s)

Post Mon Mar 05, 2007 2:56 pm Send private message             Reply with quote                   up  
Swiftoak
Developer Emeritus
02 Feb 2005

Location: Kah-nah-duh

Nice Pleased

By the way, would it be possible to add two interior entrances? One tomb entrance and one for a cave. Put them anywhere you wish.

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Post Mon Mar 05, 2007 9:19 pm Send private message             Reply with quote                   up  
Theo
Developer Emeritus
16 Dec 2004

Location: PRAGUE

Please have a look at 2-19 claim, which borders with yours on the south. The road coming to north in there will probably turn east in detailing claim 5 and end up in your village. So count with that. Thank you.
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Post Sat Mar 10, 2007 2:53 pm Send private message             Reply with quote                   up  
Peter_UK
Developer
05 Jul 2004

Location: England

Where do i go to get MAP2 so that i can fit mine in with its surrounding claims????

Is there a compiled version of map2 already?
Post Wed Mar 14, 2007 4:00 pm Send private message             Reply with quote                   up  
groza528
Developer Emeritus
24 May 2004

Location: Maine

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=14465
It looks like it hasn't been updated since the first of the year... You might also check the detailing claim it's in and see if there's a WIP anywhere in there that you could snag.

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Post Wed Mar 14, 2007 4:23 pm Send private message             Reply with quote                   up  
Swiftoak
Developer Emeritus
02 Feb 2005

Location: Kah-nah-duh

It's in my claim #6, you can find it sticked in the "Finished" exterior board Smile

The cells are shaped, but not too well. I left that part alone for the most part because I knew you were working on this. However, please place the two fillers (tomb to the west and cave to the east).

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"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
Post Wed Mar 14, 2007 4:26 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Any updates for us, Peter?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sun Mar 25, 2007 5:19 pm Send private message             Reply with quote                   up  
Theo
Developer Emeritus
16 Dec 2004

Location: PRAGUE

Peter, just for the merging issues. This is area south of your claim. As you can see it does not fit the map quite well( I am sorry but it was already like that before). I would only ask you to realize the forested valley is one cell western then as hinted in the map and that there is road meant to lead to your village. Mind also the cliff and do not put any road in there (but it looks like you don't plan anything like that).
The daedric fort may be replaced by your lighthouse, I believe, there are few in the area already, and the cave entrance placed anywhere else, however I like Boethian falls. If you want you can leave some place for them (perhaps in the river west of the ropebridge?) and I will merge them, if not, do not mind, I have another place where they could be moved in claim2-19 area.



tr002.jpg
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 Viewed:  168 Time(s)

tr002.jpg



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THEO
Post Mon Apr 09, 2007 2:19 pm Send private message             Reply with quote                   up  
Swiftoak
Developer Emeritus
02 Feb 2005

Location: Kah-nah-duh

Underneath the falls lies a ruined shrine called the Boethian Antichamber. You might want to put that into account as well.

Looking good though.

_________________
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
Post Mon Apr 09, 2007 2:24 pm Send private message             Reply with quote                   up  
Theo
Developer Emeritus
16 Dec 2004

Location: PRAGUE

@SOW: Copy that. I know of the entrance. (BTW it is hidden very well. Much better than that of mine claim 5 :} )

I feel like downloading Peter's file and merging it into Swifty's detailing claim to keep the best of both areas. This uncertainness of prospective development of this area disturbs me. But lets wait for Peter for few more days...

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Post Thu Apr 12, 2007 2:00 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Fix the overlapping shack models in your fishing village, there is no way to give them a matching interior.
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