Claim: 4-14-Hla Claimed by Katze
Maps In Group Map 4 at (-4,-12) (-4,-13):(-2,-15)
 Status: Approved, 100% Complete
 Faction: House Hlaalu
 Area size: 10
 File:
Name Size Last Modified
TR_4-14-Hla_Haplo_1.esp 436.8 KB Fri Dec 22, 2017 1:46 am
Description
Map 4 coast line. Follow this image.

http://i17.photobucket.com/albums/b94/ThrignarFraxix/4-14Lined.jpg

Anything south and west of the pink line is the Roth Roryn Region. Anything else should be Ascadian Isles textures. The purple dotted lines represent the roads. The image of these roads above is just a basic idea though, and you need to make them more interesting. However, it's important that they are at the same points when they cross over into other claims.

Claimer must draw a proposal for the roads in their claim over the image linked above before they will be granted it.
Last Edited by Haplo
(Sat May 14, 2005 8:15 pm) Post
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Author Message
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Revoking/Unlocking Roth Roryn Exterior claims.
Post Fri Feb 19, 2010 8:01 am Send private message             Reply with quote                   up  
RelinQ
Member
01 Feb 2008

Location: Between Australia & Germany

Request to claim this please.

Going to work on this while decisions for 4-13 are still in progress.

http://i7.photobucket.com/albums/y286/Relinquished_kaos/PreposedRoads.jpg

Redoing whole claim due to region changes as mentioned aboved. I see alot of potential in this claim.

One quick question about the AI region; Originally Map4's coast was titled Ulabael Coast Region, Is this just going to be a straight AI Region? Just thought I should clarify.

EDIT: Oh right, I forgot to mention the Map:
The orange path is the new road and the dark orange dotted path is a possible off trail road up the mountain side.
Post Sun Feb 21, 2010 8:57 am Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Finish your other claim
Post Mon Feb 22, 2010 9:41 pm Send private message             Reply with quote                   up  
RelinQ
Member
01 Feb 2008

Location: Between Australia & Germany

Since I have uploaded my WIP of the other claim, and the THV region hasnt been decided yet, Can I claim this now?

My Road map is the same link as above, or better yet, here it is again:
http://i7.photobucket.com/albums/y286/Relinquished_kaos/PreposedRoads.jpg

Orange path = new road
Dark Orange dotted path = possible offtrail backroad.
Post Fri Mar 05, 2010 11:15 am Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

no you can't
Post Fri Mar 05, 2010 12:46 pm Send private message             Reply with quote                   up  
Theo
Developer Emeritus
16 Dec 2004

Location: PRAGUE

How many ints in the town?
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Post Fri Mar 05, 2010 4:45 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

It will be about the size of Seyda Neen, perhaps a slight bit larger.

I decided at work today to claim this. I'd been thinking about it for a while and finally convinced myself to give it a shot.

http://i17.photobucket.com/albums/b94/ThrignarFraxix/4-14FullLined.jpg
These are my roads. I figure there will be a few bandit caves in the area as well. Perhaps a tomb too. Basically I want to recreate the feel of the area around seyda neen.

For the RR bits, I plan on putting in some cliffs assuming the neighboring claims don't have anything there that this would disrupt.
Post Fri Mar 05, 2010 8:59 pm Send private message             Reply with quote                   up  
Sload
Developer Emeritus
06 Feb 2005



roads gud
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Post Fri Mar 05, 2010 9:02 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Then self grant go
Post Fri Mar 05, 2010 9:03 pm Send private message             Reply with quote                   up  
RelinQ
Member
01 Feb 2008

Location: Between Australia & Germany

It beleive there was already a cave or something in the south west corner, might want just check if that int hasnt already been made.

Just for the record, I just wanted to do the terrain. I wasnt overly bothered by the town.

Eitherway good luck with this claim, the combo of AI at the north and RR in the south should make this one of the prettier claims or the inner sea coastline
Post Mon Mar 08, 2010 12:07 am Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

your map showed a complete lack of understanding as to basic instructions. If you can't tell why then you are beyond help. Because of this, you would not have been granted this claim even if you didn't have another exterior. No interior claims have been made for this yet so I don't need to worry about that.
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Morrowind Reviews: 1640
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Mon Mar 08, 2010 1:19 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

This needs an update by yesterday. If no update is provided by Sunday it gets revoked.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Tue Apr 06, 2010 10:39 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

I lost my flashdrive with the WiP, also, I can't work up the urge to mod to save my life atm. Dropping.

I certainly hope that a competent modder with a track record with Roth Roryn claims comes along to take this from me and see it through to the end.
Post Sat Apr 10, 2010 4:44 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

[Cathartis uses his Unseen Sense merit to detect the aura given off by unclaimed RR exteriors]

Ahem. Claiming. Will follow TF's map, if only to allow me to bypass the "waiting interminably for Sload to look at the bloody thing and give it a thumbs up" stage.
Post Sat Apr 10, 2010 4:46 am Send private message             Reply with quote                   up  
Nemon
Developer Emeritus
18 Oct 2003

Location: Bergen

You were just granted 4-1 by Thrignar, are you capable of handling both these claims without tiring from one of them?
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Post Sat Apr 10, 2010 9:48 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

TF wanted me to take this claim. Neither are amazingly big, and being able to switch work focus periodically will help me not get tired of them.

Should be fine, mang Smile

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"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

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Post Sat Apr 10, 2010 10:08 am Send private message             Reply with quote                   up  
Nemon
Developer Emeritus
18 Oct 2003

Location: Bergen

Ah, ok. Exterior progress makes him warm and fuzzy.
Post Sat Apr 10, 2010 10:19 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Because I like exterior progress making people feel all warm and fuzzy, here's an updated WIP. Got rid of the funky shading, changed over most of the terrain textures, and started rockifying the promontory where I assume at least part of that imperial settlement is going.
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Tue Apr 20, 2010 6:56 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Question: If this place is supposed to be the mainland equivalent of Seyda Neen, does it want to have a silt strider service, or will a simple ship suffice?

Also: Have a very early WIP screenshot to see what people think of town layout.



townfingy.JPG
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_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Thu Apr 22, 2010 4:45 pm Send private message             Reply with quote                   up  
RelinQ
Member
01 Feb 2008

Location: Between Australia & Germany

From my way the original exterior looked and TF's Map, I always thought It should be something like small (slightly less fancy) one cell version of Caldera although probably using normal fort pieces instead of ex_imp_gov ones.

Eitherway thats looking like a pretty decent imperial town, now you just need the actaul fort now.

As for the silt strider, Being that It's an imperial fort and It's kinda small and I'm actually more inclinded to think that It wouldn't, A single boat (or 2) should be sufficient.
Post Fri Apr 23, 2010 5:35 am Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

considering I told him on many occasions that this is supposed to feel like the mainland version of Seyda Neen, if you thought it should feel like Caldera then you are not exactly very smart.

I've seen your picture of a fort, it looks forty.

I want to say yes to the silt strider seeing as it is supposed to be like seyda neen. Also, don't forget the bandit caves! For this same reason, I'm also against having boat travel. (having a boat is fine though)

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Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Fri Apr 23, 2010 1:40 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Yeah put in a Silt Strider on a hill right outside town so people get that new game feeling when they visit by boat.
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sat Apr 24, 2010 1:24 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

P.S. you're solidly within a week of the 30-day update period.
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Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Tue May 18, 2010 1:18 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

I'm sure I did say before Kumi visited that I wouldn't be modding much for a couple of weeks. I did do a ton yesterday though, so there'll be a WIP update sometime later today.
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Tue May 18, 2010 6:27 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Holy decent-sized update, Batman!

I added more rocks, trees and shading, basically. Shouldn't be long to completion now.

_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Tue May 18, 2010 4:37 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Updated. This is coming along really well.
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Sun May 23, 2010 6:42 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

I turned the lighthouse on, and added a backdoor to the doorframe of the big shack, but marked it as blocked since there is a rock in the way. Cathartis forgot to add a door to the tavern in Teyn and to his ancestral tomb to the south. You're doing better, but still make sure none of your plants are bleeding into rocks nearby (except lichens of course).

Approved.
Post Sat May 29, 2010 5:26 pm Send private message             Reply with quote                   up  
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