i2-190-Tel

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Vegor
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i2-190-Tel

Post by Vegor »

Claim type: Interior
Claim ID: TR_i2-190-Tel (#444)
Faction: Telvanni
Parent claim: TR_2-1-Tel (#64)
Claimed by: Aaron
Status: Approved (Progress: 100%)
Location: (34,6)
Files: TR_i2-190-Tel_Vegor_1.rar

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This is to be Aaron's, viKING's claim is now i2-211.
Vegor
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Post by Vegor »

This is to be Aaron's, viKING's claim is now i2-211.
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Aaron
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Post by Aaron »

I'm claiming this to do the dwemer ruin this cave attaches to, as you know. Just to give a rundown of my current plans for this ruin:

It will be a moderately large ruin, with the western portion being in better condition than the eastern (to match the exterior). It will most likely consist of four cells as follows:

Processing: From top to bottom there will be an interior for the standing tower, with usual dwemer gizmos and machinery, some apparatus that looks as though it controls somthing, but which no longer functions. Under the tower room there will be a small room at the base of the tower's head, which contains the top of the lift that runs up to the tower, and a hatchway to the spiral stairwell leading up through the tower as well (1.5x scaled tower is large enough for this). Below this will be the spiral stair and the lift shaft. The spiral stair runs down to the room just inside the bridge entrance (covered with blocks on the outside) which then branches out to either side into a couple of small rooms, not sure of the purpose of these yet, maybe equipment maintainance rooms. Below this will be the room in which the lift from the tower terminates. This room will also be linked via a long hallway to the observatory on the North side of the ruin (this may be its own cell, with a small living area attached). Also attached to the bottom room of the lift to the tower will be a much larger lift room with a large lift shaft with some kind of limestone hoist within it (haven't figured out exactly how I'll make this yet). I intend this ruin to have been a production facility for burnt lime, which is used in the smelting of steel and other metals. At the bottom of the larger limestone hoist will be an entrance to the limestone mines, which will be small as a result of most of the passages having caved in over the millenia. At the top of the limestone hoist will be a rockcrusher used to grind up the limestone hoisted up from the mines, and under it will be a conveyor system of some kind (probubly enclosed) which will lead into the wall beside a doorway.

Kilns: This cell will be the Eastern heavilly ruined portion of the ruin. It will contain the stairs used to access the mines as well as the conveyor passageway which would carry the crushed limestone from the processing cell to the kilns. The kilns will be large rotating cylindrical chambers either surrounded in jets of steam or over lava pumped up from the geothermal station, which will be FAR below (on the order of a couple hundred feet) since this ruin is so close to the ocean and not in a volcanic area. The kilns will be underground, but everything above them in this cell will be colapsed and filled with rubble for the most part.

Limestone Mine: This cell is pretty much self explanitory, it will consist of lava_rock passages (since it is closest in appearance to limestone in my opinion) filled with lots of loose rocks and rubble. It will have a steam pipe system running along suspended from the celling with lights attached to it and the occasional peice of dwemer mining equipment, however as I said it will be very small, with most of the passageways blocked with rubble.

I'm aware this sounds like a massive ruin, however it will not be huge, two large cells and probubly two moderate sized ones. The only entrance and exit from the ruin will be a passageway dug through one wall via an imperial archeological expedition, which took heavy losses at the hands of Dwemer animunculi and were forced to temporarilly abandon their work until help is obtained in clearing out the ruin (IE: the player).
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Post by Vegor »

Granted again. Anything goes tonight.
Recommeded OoT packages:
. http://tamriel-rebuilt.ath.cx/files/oot/OoT_ActivatorsV4.rar (5.1 MB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_ClothingV1.rar (578 KB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_Containers_ingv3.rar (2 MB)
http://tamriel-rebuilt.ath.cx/files/oot/OoT_DrinksV1.rar (59 KB)
http://tamriel-rebuilt.ath.cx/files/oot/TR_OOT_main.esp (806.5 KB)
http://tamriel-rebuilt.ath.cx/files/oot/TR_OOT_Main.tar.gz (30.7 MB)
http://tamriel-rebuilt.ath.cx/files/oot/TR_WoT v1_2.zip (3.4 MB)
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Aaron
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Post by Aaron »

Out of date post ;)
Last edited by Aaron on Mon May 23, 2005 3:22 am, edited 1 time in total.
Claims completed:
Yashazmus, Shrine of Mehrunes Dagon
Mzankh, Dwemer Ruin
Nchazdrumn, Dwemer Ruin
Sirrilas, Shrine of Mephala
Moriken, Abandoned Dunmer Stronghold
Old Necrom Morag Tong GH
Darconis Diamond Mine
Assorted other boring claims.
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Aaron
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Posts: 276
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Post by Aaron »

Ok here's a couple real pictures of finished areas (at least, I'm pretty sure they're finished). First, the limestone crusher, back behind me in this screenshot is the lift used to bring limestone up from the mines, below and just in front of me (I used tcl for this) is the crusher itself, and down in the pit in front of me is all the machinery that operates it and the conveyor belt to the kilns.

[img]http://img264.echo.cx/img264/8652/nchazcrusher8qa.jpg[/img]

These are the kilns themselves, the large (rotating) cylinders running across the center of the room. The boxy structure in between them on the other side of the pit with the light in front of it is the termination of the conveyor belt from the crusher room on the other side of the ruin.

[img]http://img264.echo.cx/img264/6624/nchazkilns4dz.jpg[/img]
Claims completed:
Yashazmus, Shrine of Mehrunes Dagon
Mzankh, Dwemer Ruin
Nchazdrumn, Dwemer Ruin
Sirrilas, Shrine of Mephala
Moriken, Abandoned Dunmer Stronghold
Old Necrom Morag Tong GH
Darconis Diamond Mine
Assorted other boring claims.
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Aaron
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Posts: 276
Joined: Sat Sep 11, 2004 9:00 pm
Location: My own little world
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Post by Aaron »

Almost finished, only one small cell to go, so here's a couple more pictures. This first one is the geothermal plant and lava pumping station for the Kilns above it.

[img]http://img227.echo.cx/img227/3820/nchazdepths5me.jpg[/img]

This is the tower room, it's mostly a repair and maintainance area and includes a small forge.

[img]http://img227.echo.cx/img227/5401/nchazhead4hd.jpg[/img]
Claims completed:
Yashazmus, Shrine of Mehrunes Dagon
Mzankh, Dwemer Ruin
Nchazdrumn, Dwemer Ruin
Sirrilas, Shrine of Mephala
Moriken, Abandoned Dunmer Stronghold
Old Necrom Morag Tong GH
Darconis Diamond Mine
Assorted other boring claims.
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Hermit
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Post by Hermit »

My, my! Pretty stuff! Where'd you get this spherical dwemeri room from, btw? Did you use the weather control thingy room?
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
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Aaron
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Post by Aaron »

Nope, it's just a 1.5x scaled regular tower interior.
Claims completed:
Yashazmus, Shrine of Mehrunes Dagon
Mzankh, Dwemer Ruin
Nchazdrumn, Dwemer Ruin
Sirrilas, Shrine of Mephala
Moriken, Abandoned Dunmer Stronghold
Old Necrom Morag Tong GH
Darconis Diamond Mine
Assorted other boring claims.
User avatar
Aaron
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Posts: 276
Joined: Sat Sep 11, 2004 9:00 pm
Location: My own little world
Contact:

Post by Aaron »

I got fraps the other night so I decided to make a little video of this claim. Zephyr approved of putting it on the server otherwise I wouldn't have wasted the server space. It's not incredibly good quality, as it's my first fraps vid, and I didn't have a program for doing transitions and a title, but it gives a good idea of the interior.

[url]http://tamriel-rebuilt.ath.cx/forum/files/Nchazdrumnclip.zip[/url]
Claims completed:
Yashazmus, Shrine of Mehrunes Dagon
Mzankh, Dwemer Ruin
Nchazdrumn, Dwemer Ruin
Sirrilas, Shrine of Mephala
Moriken, Abandoned Dunmer Stronghold
Old Necrom Morag Tong GH
Darconis Diamond Mine
Assorted other boring claims.
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Hermit
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Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

That's bloody awesome!

Have you checked out the dwemer well, btw? TR has a dwemer well thingy with water inside in OoT. If you want to, this ruin looks like it may use it.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Vegor
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Post by Vegor »

Submitting for review.
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Post by Vegor »

Submitting.
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Post by Vegor »

Approved.
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