i3-20-Ind
Moderator: Lead Developers
i3-20-Ind
Claim type: Interior
Claim ID: TR_i3-20-Ind (#511)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 0%)
Location: 1:(3292, -3474):0
Files: TR_i3-20-Ind_Nomadic1_2.esp; TR_i3-20-Ind_Thrignar Fraxix_1.esp
---
Almalexia 20,-30 Hostel for pilgrams and other travellers who have come to Almalexia. Hostel means communal sleeping for travellers, not individual rooms. Not wealthily furnished.
Exterior in http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360
#7 http://i.imgur.com/2SLNh.jpg
Claim ID: TR_i3-20-Ind (#511)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 0%)
Location: 1:(3292, -3474):0
Files: TR_i3-20-Ind_Nomadic1_2.esp; TR_i3-20-Ind_Thrignar Fraxix_1.esp
---
Almalexia 20,-30 Hostel for pilgrams and other travellers who have come to Almalexia. Hostel means communal sleeping for travellers, not individual rooms. Not wealthily furnished.
Exterior in http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360
#7 http://i.imgur.com/2SLNh.jpg
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
i'll pick up another clam now that my comp is fixed well its house indoril so some armor and a weponif it belongs to anyone important a common wepon to indoril for commoner or anyone else... no specs on the hous or who it belongs to so not much to go on mournhold style house of course anything special for the house?
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
It's an appartment building, two appartments second floor two ground floor, and a small lounge/staircase area. All appartments are clearly recognisable as such.
Whoever resides in these appartments is up to you, but please include a small readme that details the general idea of the four parties living in these appartments.
Also, use only dark elf items, and only objects from either OoT or the game and expansions. Use OoT objects as much as you like (provided they're dark elf, of course). No uber items, keep loot at reasonable levels, no NPCs or scripts.
Having said that, granted and happy modding. :)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (6.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (50.8 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (94.4 KB)
Whoever resides in these appartments is up to you, but please include a small readme that details the general idea of the four parties living in these appartments.
Also, use only dark elf items, and only objects from either OoT or the game and expansions. Use OoT objects as much as you like (provided they're dark elf, of course). No uber items, keep loot at reasonable levels, no NPCs or scripts.
Having said that, granted and happy modding. :)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (6.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (50.8 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (94.4 KB)
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
-
- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
ok another thin i cant find the map of the buildin and the only thing in the interior section is AAA almlexia someting or other | interior
there is three?
ok wha?
hermit said it as a appartment complex with two floors, two livingspaces on each floor, ok, did not say about a basment, ok.
and these look like shops at least one does well whats wrong now?
there is three?
ok wha?
hermit said it as a appartment complex with two floors, two livingspaces on each floor, ok, did not say about a basment, ok.
and these look like shops at least one does well whats wrong now?
Quotidian Modding Hologram
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- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
-
- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
Don't double post, be patient. You need to look in cell (24, -26). I've looked at the map and I see the exterior it is clearly an appartment building. No basement unless Hermit tells you otherwise. Other than that I can't understand the question, could you ask it again. You need to make the interior for the building shown on the map.
-Starcrunch
-Starcrunch
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
ok reprase
1 i cannot find any exterior maps for tr the only tr things i see are interiors named
AAA almlexia ....
i think i might nee dto dl the map of almlexia/mournhold but i just dond know what exterior of the house looks like that what im after
1 i cannot find any exterior maps for tr the only tr things i see are interiors named
AAA almlexia ....
i think i might nee dto dl the map of almlexia/mournhold but i just dond know what exterior of the house looks like that what im after
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
-
- Developer Emeritus
- Posts: 1649
- Joined: Tue Aug 17, 2004 5:12 am
- Location: DC, USA
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
The cell's name is Almalexia, Indoril Quarter (I think); the coordinates are (25, -26).
Almalexia .esp is attached. But beware, it's unclean and will produce a gazillion error messages because it uses an ancient version of OoT.
Almalexia .esp is attached. But beware, it's unclean and will produce a gazillion error messages because it uses an ancient version of OoT.
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
ok loaded everything and now wondering exact building
have pick hope it isnt too big...
have pick hope it isnt too big...
- Attachments
-
- which one.JPG
- be cause hermit said that is was a two level apartment?
- (155.02 KiB) Downloaded 142 times
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
- Hermit
- Developer Emeritus
- Posts: 2373
- Joined: Fri Oct 17, 2003 8:59 pm
- Location: The North German plains
Your screenie was a bit useless (point it at the cell the claims are in, not the adjacen cell!
Your claim contains buildings 1 and 3. 3 is a one-story appartment complex, 1 is two-story (also an appartment compled, but with a trader in the side wing). Trader and appartment complex share the same entrance area also located in the side wing.
Your claim contains buildings 1 and 3. 3 is a one-story appartment complex, 1 is two-story (also an appartment compled, but with a trader in the side wing). Trader and appartment complex share the same entrance area also located in the side wing.
Elder Mod.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
For now, I'm sleeping in my lightless city beneath the waves.
But someday ... I will be back.
Fthagn.
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
sorry for the long absance from reporting i am 90% done with the trader/apartment and 10% done with the other appartment they should be very interesting
trader/owner of the appartments(a woman) has a crush on a male renter of the one floor appartment building 3 while a man in the trading/apartment 1 has a crush on her
(hope this does not break lore)there on the first floor, next to the room of the trader, is a retired high ordinator who has devoted himself to the temple. he has a glass weapon, on a pedestle, that he aquired as a high ordinator and his shield lies in front of the podeum in his room. he teaches every morndas at 10 in the morning,
. but he not always there some times he is teaching in the lounge of the trader's wing.he has a chest filled many devout books on the temple, some of which even the temple question, but he does not teach those, publicly anyway. he tells many stories of the "Good Days" and enter twines them with a temple teaching
whew that's enough for know more tomorrow or friday
EDIT: is it possible we could have another "quieter" entrance just for the renters of the trader/appartment some of the characters are "suspicious"
trader/owner of the appartments(a woman) has a crush on a male renter of the one floor appartment building 3 while a man in the trading/apartment 1 has a crush on her
(hope this does not break lore)there on the first floor, next to the room of the trader, is a retired high ordinator who has devoted himself to the temple. he has a glass weapon, on a pedestle, that he aquired as a high ordinator and his shield lies in front of the podeum in his room. he teaches every morndas at 10 in the morning,
. but he not always there some times he is teaching in the lounge of the trader's wing.he has a chest filled many devout books on the temple, some of which even the temple question, but he does not teach those, publicly anyway. he tells many stories of the "Good Days" and enter twines them with a temple teaching
whew that's enough for know more tomorrow or friday
EDIT: is it possible we could have another "quieter" entrance just for the renters of the trader/appartment some of the characters are "suspicious"
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
C.C.R.A.P.
Computer
Crash
Recks
All
Programs
thankfully i had an eariler version saved to my flash drive so not a total loss
well i'll have to start at 30% agian
anyway i was going over my floor plan and i was wondering if two entrances was possible(see above post)
also i was looking at the stairs and realized that there is no reverseset for the right or bottom of the building all that is avalible it the left one and the one that is more of a hall of stairs type deal
Computer
Crash
Recks
All
Programs
thankfully i had an eariler version saved to my flash drive so not a total loss
well i'll have to start at 30% agian
anyway i was going over my floor plan and i was wondering if two entrances was possible(see above post)
also i was looking at the stairs and realized that there is no reverseset for the right or bottom of the building all that is avalible it the left one and the one that is more of a hall of stairs type deal
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
ok i've got an almost done for you but i cannoy finde the barstool to fit the de_bar under the activators tab and all other stools just look like tey were imported from a woodworker new.
also the shading on the TR_RM stuff is completly diffrent from the RM_winerack in the origional game
also the shading on the TR_RM stuff is completly diffrent from the RM_winerack in the origional game
- Attachments
-
- untitled2.JPG
- TR_RM_bookshelf & Furn_RM_winerack
- (58.74 KiB) Downloaded 116 times
-
- untitled.JPG
- bar and other stool
- (59.6 KiB) Downloaded 114 times
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
- The Old Ye Bard
- Member
- Posts: 99
- Joined: Sun Jul 24, 2005 12:56 am
- Mr. Sorry of Balmora
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- Joined: Thu Apr 21, 2005 1:14 pm
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
i'v really ben bustin my hump do get this done before the new year and well... it the new year, man detail is such a pain
i promise i'll have the claim finished by the end of the 2nd week
*gets back to detail*
oh just to let you know the TR_rm and the MW_rm dont match.
i promise i'll have the claim finished by the end of the 2nd week
*gets back to detail*
oh just to let you know the TR_rm and the MW_rm dont match.
- Attachments
-
- untitled2.JPG
- See they don't even match!
- (58.74 KiB) Downloaded 108 times
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
- Mr. Sorry of Balmora
- Posts: 0
- Joined: Thu Apr 21, 2005 1:14 pm
i need to drop this claim , after much debate over the issue i can no longer stay with it i have put very fruitfull hours tward the claim but with the realization that this is a little big for me,
i must drop sorry to do this but i will pick up another more managable one, i promise
i was never good at estimating interior size even when i walked around the building
i must drop sorry to do this but i will pick up another more managable one, i promise
i was never good at estimating interior size even when i walked around the building
Quotidian Modding Hologram
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Please state the nature of the Modding Emergency.
"Peace is a dream. Reality is a knife." ICE-T
Hi modders, I`m now one of you...if you want to, you can call me shoat.
I`ve been watching this claim for weeks, quiet before I became modder...I just want to say, I`m interested and I`ve got some imaginations of this apartment. I can`t say something specific right now... But I will sleep with it in mind. Probably there will be adopted some of Mr. Sorry of Balmoras ideas.
Can I try it this weekend?
I`ve been watching this claim for weeks, quiet before I became modder...I just want to say, I`m interested and I`ve got some imaginations of this apartment. I can`t say something specific right now... But I will sleep with it in mind. Probably there will be adopted some of Mr. Sorry of Balmoras ideas.
Can I try it this weekend?
You have to press the claim button at the top right of this post. Then all you have to do is wait for Massie to come round and grant it.
By the way, have fun with your first claim!
By the way, have fun with your first claim!
"It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
-Ophelia Benson
I will do, what is given in the description.
One of the apartments has more prosperous und bigger rooms than the other one.
One room in the rich apartment will be furnished for an ordinator. Another room would inhibited by a female Witchhunter and her partner, a master at arms.
about 2-3 rooms in the rich apartment and a nice lounge.
In the middle class apartment will be furniture for commoners, pilgrims, Bards...
4-5 rooms in the middle class apartment and a small shop.
Does "apartment" mean, that the rooms are leased?
One of the apartments has more prosperous und bigger rooms than the other one.
One room in the rich apartment will be furnished for an ordinator. Another room would inhibited by a female Witchhunter and her partner, a master at arms.
about 2-3 rooms in the rich apartment and a nice lounge.
In the middle class apartment will be furniture for commoners, pilgrims, Bards...
4-5 rooms in the middle class apartment and a small shop.
Does "apartment" mean, that the rooms are leased?
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
Sounds good, Granted.
No NPCS, creatures or scripts. Be sure to correctly name your cell and enclude a north marker. Also make sure you clean it out in the TESAME (available on the main site)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Sorry for the delay
No NPCS, creatures or scripts. Be sure to correctly name your cell and enclude a north marker. Also make sure you clean it out in the TESAME (available on the main site)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Sorry for the delay
Oooops,
it happened, that my hard disk with Morrowind on it got broken and I don`t know when I`ll be going to buy a new one. The other hard disk is filled up with stuff of my brothers, you must know it is not my own computer.
So it will take some time until I can begin with this. It`s so annoying!
There is one question, I have about the esp that I downloaded at the top of this thread: Do the three interior cells with the name AAA and big big rooms have anything to do with the cell that I am supposed to build?
Do my interior cells have to be built in that plugin? If not, why is it here?
it happened, that my hard disk with Morrowind on it got broken and I don`t know when I`ll be going to buy a new one. The other hard disk is filled up with stuff of my brothers, you must know it is not my own computer.
So it will take some time until I can begin with this. It`s so annoying!
There is one question, I have about the esp that I downloaded at the top of this thread: Do the three interior cells with the name AAA and big big rooms have anything to do with the cell that I am supposed to build?
Do my interior cells have to be built in that plugin? If not, why is it here?
That esp up there is Indoril's WIP. You can use it or not, it's your choice. Either way, you have to build these two buildings circled here:
[img]http://i2.tinypic.com/qsp9ht.jpg[/img]
If Indoril's file has 3 cells, it must just be that one of the buildings was divided into two cells. Make sure that the file fits the exteriors before you use it.
[img]http://i2.tinypic.com/qsp9ht.jpg[/img]
If Indoril's file has 3 cells, it must just be that one of the buildings was divided into two cells. Make sure that the file fits the exteriors before you use it.
"It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
-Ophelia Benson