i3-34-Ind
Moderator: Lead Developers
i3-34-Ind
Claim type: Interior
Claim ID: TR_i3-34-Ind (#525)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 100%)
Location: 1:(3022, -3840):0
Files: TR_i3-34-Ind_Arthmodeus_1.esp; TR_i3-34-Ind_Lady Nerevar_1.esp; TR_i3-34_ART.esp
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Almalexia, Triffith Sandril Plaza, (23,-30)
http://img.photobucket.com/albums/v284/hermitesf/Triffith_sandril_plaza_V3.jpg
T3
Claim ID: TR_i3-34-Ind (#525)
Faction: Indoril
Parent claim: TR_3-16-Ind (#120)
Claimed by: Parted User
Status: Not Available (Progress: 100%)
Location: 1:(3022, -3840):0
Files: TR_i3-34-Ind_Arthmodeus_1.esp; TR_i3-34-Ind_Lady Nerevar_1.esp; TR_i3-34_ART.esp
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Almalexia, Triffith Sandril Plaza, (23,-30)
http://img.photobucket.com/albums/v284/hermitesf/Triffith_sandril_plaza_V3.jpg
T3
(Overall)
-Cleaned with TESAME
-Matches Exterior
-Lighting is to bright, use the same one the Mournhold interiors used
-Needs to be illegal to sleep here
-All of these lights are common lights. Replace them with de_ ones
-Needs a north marker
(First Floor, Entry Room)
-Furn_De_r_Table_09 bleeds with rug and Furn_De_R_Bookshelf_02 floats. The solution is remove the rug, move the rug, or make the rug large enough that both peices of furniture are on it
-Replace "36 Lessons of Vivec, Sermon 32"s on the shelves with another Indoril-type book
-Replace de_p_chest_02_gold_50 with a rich chest
-bookskill_medium armor5 should be replaced with a non-skill Indoril book
-What if you moved bk_HouseOfTroubles_o to the table to replace bookskill_medium armor5 and put a guard ledger type of thing on the table?
(First Floor, Main Room)
-In_MH_door_02 floats
-Every chair and table bleeds
-Scrip Jerky doesn't fit in the plates
-Both Tables are empty
-Why is the table further in messed up?
-Could you have varied the crate_01_foods with some other kind of chest?
(Second Floor)
-This room could use some more chests and things for detail.
-furn_de_rug_big_04 should be moved so that the wardrobe doesn't bleed with it
(Third Floor)
-Mazte on the table looks out of place, remove three of them
-I suggest you hold this interior until Equipment of Tamriel is ready so that you can spread some Chuzei armor around.
-furn_de_r_table_08, and both furn_de_r_chair_03s float
I give it a 7 and it should be included if all the errors are fixed.
-Cleaned with TESAME
-Matches Exterior
-Lighting is to bright, use the same one the Mournhold interiors used
-Needs to be illegal to sleep here
-All of these lights are common lights. Replace them with de_ ones
-Needs a north marker
(First Floor, Entry Room)
-Furn_De_r_Table_09 bleeds with rug and Furn_De_R_Bookshelf_02 floats. The solution is remove the rug, move the rug, or make the rug large enough that both peices of furniture are on it
-Replace "36 Lessons of Vivec, Sermon 32"s on the shelves with another Indoril-type book
-Replace de_p_chest_02_gold_50 with a rich chest
-bookskill_medium armor5 should be replaced with a non-skill Indoril book
-What if you moved bk_HouseOfTroubles_o to the table to replace bookskill_medium armor5 and put a guard ledger type of thing on the table?
(First Floor, Main Room)
-In_MH_door_02 floats
-Every chair and table bleeds
-Scrip Jerky doesn't fit in the plates
-Both Tables are empty
-Why is the table further in messed up?
-Could you have varied the crate_01_foods with some other kind of chest?
(Second Floor)
-This room could use some more chests and things for detail.
-furn_de_rug_big_04 should be moved so that the wardrobe doesn't bleed with it
(Third Floor)
-Mazte on the table looks out of place, remove three of them
-I suggest you hold this interior until Equipment of Tamriel is ready so that you can spread some Chuzei armor around.
-furn_de_r_table_08, and both furn_de_r_chair_03s float
I give it a 7 and it should be included if all the errors are fixed.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
-
- Developer
- Posts: 923
- Joined: Sun Feb 22, 2004 1:16 pm
- Location: Ann Arbor
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA
-
- Developer Emeritus
- Posts: 2029
- Joined: Wed Feb 02, 2005 12:20 am
- Location: Kah-nah-duh
- Contact:
The Review:
REVIEW ON INTERIOR 3-34:
I. TEASME: CLEAN
II. LOADING: No Problems whatsoever.
III. GENERAL/LOGIC/LIGHTING: The correct syntax for cell naming is just plain 'i3-37'. No TR and ART is required.
IV. THE MAIN REVIEW:
i. Bottom Floor:
-The Deeshan Bread still floats ontop of the table.
-Cookie bleeds into plate.
-Goblet bleeds into table.
-Both tables still need some detail.
-Shelves in the second room need some detail.
ii. Second floor with the beds:
-Not so bad here, but maybe switch the beds to de_r, since the cabinet is de_r.
iii. Top floor:
-Everything in order here, just detail the tables and add a railing to those stairs.
V. CONCLUSION: Very well fixed, but I think you ovelooked the mistakes on the bottom floor. The other floors only need some detailing. Re-fix bottom floor, detail, and this can be merged.
FINAL RATING: 7.5/10, A little more needed before TR.
REVIEW ON INTERIOR 3-34:
I. TEASME: CLEAN
II. LOADING: No Problems whatsoever.
III. GENERAL/LOGIC/LIGHTING: The correct syntax for cell naming is just plain 'i3-37'. No TR and ART is required.
IV. THE MAIN REVIEW:
i. Bottom Floor:
-The Deeshan Bread still floats ontop of the table.
-Cookie bleeds into plate.
-Goblet bleeds into table.
-Both tables still need some detail.
-Shelves in the second room need some detail.
ii. Second floor with the beds:
-Not so bad here, but maybe switch the beds to de_r, since the cabinet is de_r.
iii. Top floor:
-Everything in order here, just detail the tables and add a railing to those stairs.
V. CONCLUSION: Very well fixed, but I think you ovelooked the mistakes on the bottom floor. The other floors only need some detailing. Re-fix bottom floor, detail, and this can be merged.
FINAL RATING: 7.5/10, A little more needed before TR.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
-Hippocrates
- Massalinie
- Developer Emeritus
- Posts: 1670
- Joined: Sat Feb 12, 2005 12:08 pm
- Location: Canada, MB
- Contact:
- Andres Indoril
- Senior Developer
- Posts: 1459
- Joined: Fri Jan 13, 2006 9:01 pm
- Location: Lost.... Somewhere?
- Contact:
[img]http://img431.imageshack.us/img431/2792/fixxorz2gr.gif[/img]
- Attachments
-
- TR_i3-34-Ind_Arthmodeus_1.esp
- (13.7 KiB) Downloaded 6 times
[url=http://andresindoril.blogspot.com/][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyleft.jpg[/img][/url][url=http://www.youtube.com/user/AndresIndoril][img]http://i45.photobucket.com/albums/f94/Andres_Indoril/siggyright.jpg[/img][/url]
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Light_De_Candle_24 was bleeding
bk_Anticipations was floating
Furn_de_rug_big_01 was floating
de_r_chest_01_gold2 needed to be locked
TR_a_ind_cuirass was floating
bk_LivesOfTheSaints wasn't resting right
2nd floor:
probably should be a balcony on this staircase, however I can't seem to get it to work.
No Snap to grid...
Inexplicable doorjam deleted
Comments FIXORD (yes, I fixed the entire int)
Rating 10/10 (Arth recieves a 0 for the day)
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review: Light_De_Candle_24 was bleeding
bk_Anticipations was floating
Furn_de_rug_big_01 was floating
de_r_chest_01_gold2 needed to be locked
TR_a_ind_cuirass was floating
bk_LivesOfTheSaints wasn't resting right
2nd floor:
probably should be a balcony on this staircase, however I can't seem to get it to work.
No Snap to grid...
Inexplicable doorjam deleted
Comments FIXORD (yes, I fixed the entire int)
Rating 10/10 (Arth recieves a 0 for the day)
- Attachments
-
- Clean TR_i3-34-Ind_Arthmodeus_1.esp
- (13.77 KiB) Downloaded 7 times
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Lady Nerevar
- Developer Emeritus
- Posts: 6055
- Joined: Tue Jun 08, 2004 8:42 pm
- Location: New Orleans, LA