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Claim: i3-253-Ind Not Available for Claiming
Maps In Group Map 3 at 1:(2831, -3422):0
Accurate map
Parent: 3-16-Ind
 Status: Not available for claiming, 100% Complete
 Faction: House Indoril
 Files:
Name Size Last Modified
TR_i3-253-Ind_Vengyre_1.esp 23 KB Fri Dec 22, 2017 1:46 am
TR_i3-253-Ind_Vengyre_2.esp 23 KB Fri Dec 22, 2017 1:46 am
Description
Almalexia 22,-28 Imperial Apothecary (alchemy shop)

Exterior in M3A6 http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360

i3-253 http://i.imgur.com/1lqY2.png
Last Edited by Haplo
(Sat May 14, 2005 8:16 pm) Post
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Author Message
Starcrunch
Developer Emeritus
17 Aug 2004

Location: DC, USA

Revoked, Dragon has not been seen since March.

-Starcrunch
Post Wed Jul 27, 2005 7:11 am Send private message             Reply with quote                   up  
DaWG.dk
Member
08 Aug 2005

Location: Denmark

I was thinking, as this claim # 13 is in the manor district and a rather large building, it could belong to a indoril nobel. That would meen a grand house, perhaps with _r marked furniture and accesories.

Ground floor: a kind of small hallway when you first enter, from there you would go in to an dining area a large open space with storage space in corners, shelves with deco.
Two stairs leeding upstairs, one on either side of the dining room.

First floor: a hallway leeding from stair to stair, and a room on either side of the hallway, one room would be like a study, and the other bedroom.

As this is my first interior claim i would like a bit of advice on the above if iam way of!!

Thanks!
Post Wed Aug 10, 2005 7:15 pm Send private message             Reply with quote                   up  
Hermit
Developer Emeritus
17 Oct 2003

Location: The North German plains

Okay. Your plans sound good so far.

We have new rich furniture meshes and bookstands (and books, if you can get hold of BoT), use these. We also have new flowers for Mournhold (use these, they're variants of Mournhold flora) and loads of misc stuff you can also use. Check OoT, the files linked to at the bottom of this post. Open it in an empty cell and check all the new goodies ut. All should start with tr_ in their file names.

Use the basic shell (no interior walls, just the basic arrangment of building tiles) from Tribunal's building with that shape (check in the editor for the name please, it's in one of the Mournhold city cells) for layout, though you can divide the interior up into rooms as you please.

Also, please add neither scripts nor NPCs, creatures or uber statted new objects. And keep loot at the same level it was in-game. No 100.000 septims lying just about in an unguarded sorage room, okay?

Having said that, granted and happy modding.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (6.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (50.8 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (94.4 KB)
Post Thu Aug 11, 2005 11:36 am Send private message             Reply with quote                   up  
DaWG.dk
Member
08 Aug 2005

Location: Denmark

Thanks for the good advice Hermit.

I have already been lurking around godsreach of mournhold to get an impression of what could go into an Indoril manor. I have yet to explore the Oot for other stuff.

DaWG.dk

_________________
Dwemer´s and Wild Guar´s
Post Thu Aug 11, 2005 1:03 pm Send private message             Reply with quote                   up  
Massalinie
Developer Emeritus
12 Feb 2005

Location: Canada, MB

Revoked - Modder inactive for 2 months
Post Sat Oct 22, 2005 4:35 pm Send private message             Reply with quote                   up  
kebra
Developer
30 May 2005

Location: ithil

Something distinguish,with reception,private cabinet...everything for somebody having a rich social life.İt could be the house of a savant,maybee some specialist in a nowledge(witch?) who has nown to sell is talent.
The first floor could have a medium-big room used like a school,with bench...,and a salon for rich or high level students,and others savants.The second will be the private part,with a medium-little office-laboratory(maybee not alchemie).A library have to be somwhere also.And a seller,with a little kitchen.
Size 7x7,cross form.
Has TR developped any fireplace for ind?
Post Tue Nov 29, 2005 4:33 am Send private message             Reply with quote                   up  
Hermit
Developer Emeritus
17 Oct 2003

Location: The North German plains

granted. happy modding! ^^
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.2 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Post Mon Dec 05, 2005 12:55 pm Send private message             Reply with quote                   up  
kebra
Developer
30 May 2005

Location: ithil

The fireplace in the kitchen.


TR_ind_fireplace.jpg
 Description:
 Filesize:  35.6 KB
 Viewed:  2845 Time(s)

TR_ind_fireplace.jpg


Post Mon Dec 19, 2005 1:57 pm Send private message             Reply with quote                   up  
kebra
Developer
30 May 2005

Location: ithil

Finished.

But, i really have a problem with TESAME, so it's not clean.
And: this: invalid Location on REFR 'WerewolfHair' setting to position (4030,3208,14512)
The element appear on the CS, but impossible to eliminate it. TESAME just don't see it!
So ?
Post Tue Jan 24, 2006 3:39 pm Send private message             Reply with quote                   up  
Gez
Developer Emeritus
22 Jul 2005



TESAME doesn't seen references. You'd have to use the Enchanted Editor to delete it specifically.

You can also do this: in the TESCS' load file window, select the WIP and click on details.

Now browse the ultra-long list of stuff (click on the headers to sort this list alphabetically and by type, it'll be simpler to find it), then find the REFR WerewolfHair, select it, and hit I or Del.

You'll have a message telling you about putting the Ignore or Delete flag, say OK.

Now close the Details window, load the file, and save it again. The bogus reference will normally not have been loaded, and thus won't be saved.
Post Tue Jan 24, 2006 7:59 pm Send private message             Reply with quote                   up  
kebra
Developer
30 May 2005

Location: ithil

İ have fix the REFR problem. OK.

This is a private school, but the guy has some hobbies, especially, he is making research on the bodies, it's not a kind of sorceror, but he look for any nowing even the darks ones. A bit like the medieval doctors in front of the church.
Also, it's a rich man (look where is his house located) so the stuff is rich (not stupidely i hoppe).
The only doubt i have is for the books.
Post Thu Jan 26, 2006 1:59 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

REVOKING.

This has a slight problem fitting the exterior, and there are fireplaces. Fireplaces are not ok because there are no chimneys on MH ints. The undersized skeletons should be statics...

use the WIP if you want to go through the work of removing the werewolf hair with the enhanced editor, along with fixing the exterior and refurnishing a bit.

(use my file should you decide to fix this)
Post Sun Feb 11, 2007 9:02 am Send private message             Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

I want to claim this.
I like kebra's idea and I would continue with his idea. There will be no (custom) werewolves hair.
Post Sun Apr 29, 2007 9:54 pm Send private message       Send e-mail       Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

Edit: pressed on the claimed button.
Post Sun Apr 29, 2007 9:54 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Granted


(And you don't have to enter a message when you hit the button ;-))
Post Sun Apr 29, 2007 9:56 pm Send private message             Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

Do I have to replace all poor furniture to rich furniture? And common items by dunmer items?
I think so, but I see that there is some silverware and some rooms consist only out rich furniture and some others only out poor furniture.
Post Mon Apr 30, 2007 5:28 pm Send private message       Send e-mail       Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

The com items should be replaced with de items.
In the case of the poor furniture, I guess it might be OK if it was solely in the servants quarters, and was not visible from the richer part of the manor.

_________________
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29

The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
Post Mon Apr 30, 2007 5:35 pm Send private message             Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

I think someone else has to reviwe once more, but it seems ok to me. I've decided to let silverware persist in this mod. All furniture is rich one.
Post Mon Apr 30, 2007 6:48 pm Send private message       Send e-mail       Reply with quote                   up  
Starcrunch
Developer Emeritus
17 Aug 2004

Location: DC, USA

Version with most of the technical errors repaired. There were many floaters and a few bleeders, so a few may have slipped by. Give it a close look.

-Starcrunch
Post Tue May 01, 2007 6:24 am Send private message             Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

This should be it. There is no sign of necromancy, except for one skull.
Post Wed May 02, 2007 9:03 pm Send private message       Send e-mail       Reply with quote                   up  
blackbird
Reviewer
01 Mar 2007

Location: Brugge (bruges), Flanders, Belgium

This file on the attachment should be it.
Post Fri May 04, 2007 9:18 pm Send private message       Send e-mail       Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Approving, use top file for merging.
Post Sun Jun 17, 2007 7:36 am Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Revoked for repurpose.
Post Wed Jan 16, 2013 3:23 am Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Almalexia 22,-28 Imperial Apothecary (alchemy shop)

Exterior in M3A6 http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21206&start=360

i3-253 http://i.imgur.com/1lqY2.png

_________________
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
Post Wed Jan 16, 2013 3:23 am Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

I'd quite like to claim this. Would you prefer stairs or a ladder for the top floor access?
Post Wed Jan 16, 2013 4:17 am Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

No preference really.
Post Wed Jan 16, 2013 4:37 am Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

This needs an update Cat.
_________________
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
Post Sat Feb 16, 2013 11:51 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

File updated. Pretty much just the shell and doors and stuff, but at least it's something. I'll try and do more work on this soon D:
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Sat Feb 23, 2013 5:37 pm Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Needs another update Cat.
_________________
And that's how you get to Llama School.
Lady_N: mountain dew tastes like yellow and pwning at d&d
Post Sun Mar 31, 2013 7:27 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

And an update you now have. Woo updates. Still not finished but I've added a fair amount of furn and lighting. Will be glad to finish this and not have any claims for a while Razz
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Mon Apr 08, 2013 6:36 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Hiya Cat, any news on completing this claim and not having any for a while? Razz
_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sat May 11, 2013 8:02 pm Send private message             Reply with quote                   up  
Stryker
Developer Emeritus
07 May 2008



Revoked.
Post Mon May 20, 2013 2:42 am Send private message       Send e-mail       Reply with quote                   up  
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