i3-88-Ind

Moderator: Lead Developers

User avatar
Aeven
Lead Developer
Posts: 1964
Joined: Sun Aug 17, 2008 2:43 pm
Location: Groningen

i3-88-Ind

Post by Aeven »

Claim type: Interior
Claim ID: TR_i3-88-Ind (#579)
Faction: Indoril
Parent claim: TR_3-45-Ind (#1235)
Claimed by: Parted User
Status: Not Available (Progress: 0%)
Local map: Almalexia Foreign Quarter
Location: 1:(2695, -3634):0
Files: None

---

Almalexia (21, -27) Grocer that caters to Imperial tastes.

See local map for location.
Starcrunch
Developer Emeritus
Posts: 1649
Joined: Tue Aug 17, 2004 5:12 am
Location: DC, USA

Post by Starcrunch »

Avarr has been gone since June. Revoked.

-Starcrunch
User avatar
kaffeend
Member
Posts: 79
Joined: Sun Sep 11, 2005 10:04 pm
Location: Brisbane, Australia
Contact:

Post by kaffeend »

Isn't #11 the same as #10? Can't we just copy #10 and then tweak it?
Stalker
Developer Emeritus
Posts: 4576
Joined: Fri Apr 09, 2004 9:12 pm
Location: Ukraine
Contact:

Post by Stalker »

Nope, we can't. A lot of interiors has the same exteriors. But that doesn't mean that we will copy-n-tweak all of them, does it ?
[img]http://img430.imageshack.us/img430/3336/oblivionforum5tb.jpg[/img]

Your friendly slavedriver.
Swiftoak
Developer Emeritus
Posts: 2029
Joined: Wed Feb 02, 2005 12:20 am
Location: Kah-nah-duh
Contact:

Post by Swiftoak »

Yes, a good example of this is in Balmora. There are four guard towers, but are they all the same? Some have basements, some do not.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
User avatar
kaffeend
Member
Posts: 79
Joined: Sun Sep 11, 2005 10:04 pm
Location: Brisbane, Australia
Contact:

Post by kaffeend »

Point taken ;)
Anonymous

just wondering

Post by Anonymous »

i was just wondering do we get the correct interior static objects for these interiors in the downloads and if we do could someone tell me which ones i should use to make this interior.
User avatar
Vernon
Developer Emeritus
Posts: 2145
Joined: Wed Sep 29, 2004 11:57 pm
Location: Sydney, Australia

Post by Vernon »

First you have to claim it, then you must wait for a mod to grant it. They will tell you what files to use in the interiors.
welp
Anonymous

Post by Anonymous »

sorry mate 'Vernon', still a bit new here (though i find that no exuse if i was in your position)
anyhow could u give us some lore tips or some kind of tips in making this tower as i don't really know too much about Almexia and what type of setting it is.
is it like sort of like Vivic? and the towers are like imperial legion towers? like in sandith mora or something?
sorry i really want to help this project and i am only really good at making interior cells.
User avatar
Sload
Developer Emeritus
Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

The interior is in Indoril style, that's the one found in Mournhold. This tower is owned by Dunmer, so only use furn_de not furn_com.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Anonymous

Post by Anonymous »

take n upon some advice i will basically make the interior of a 2 storie tower with a basemnet and with a small side room to accomdate any dumner soldiers who are posted their (i will proboly have 2 beds or bunks). The basement will act as a small armoury for the guards with some type of locked chest containing indoril stuff (lock level 60+ prob with trap)and other such things on display (like books and candles etc.)
User avatar
Vernon
Developer Emeritus
Posts: 2145
Joined: Wed Sep 29, 2004 11:57 pm
Location: Sydney, Australia

Post by Vernon »

OK just wait until this claim is granted to you so you have the right files and guidelines to use. And please downsize your avatar to about 80*80. Thanks. :)
welp
User avatar
kaffeend
Member
Posts: 79
Joined: Sun Sep 11, 2005 10:04 pm
Location: Brisbane, Australia
Contact:

Post by kaffeend »

Yeah, damn... Is this the right place to be posting desktop wallpapers? hehe :P just kidding drk_phoenix

But that is the boldest avatar I've seen in ages...

EDIT: And that sword! It looks like a Daedric Dai-dai-dai-katana lmao

:)
Swiftoak
Developer Emeritus
Posts: 2029
Joined: Wed Feb 02, 2005 12:20 am
Location: Kah-nah-duh
Contact:

Post by Swiftoak »

Incase you don't know where you find the tilesets for Morunhold Interiors, go load the tribunal expansion, so to static, and find the in_MH_(whateevermesh)

e.x: wall corners are "wallcorner_01" ant etc.

Also, use gridsnap so your tiles don't go willy nilly. We will check for this in review. Set it to 64.
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
User avatar
Hermit
Developer Emeritus
Posts: 2373
Joined: Fri Oct 17, 2003 8:59 pm
Location: The North German plains

Post by Hermit »

Allright, you have been filled in on the rules, or can read them above. :)

Use only the OoT files attached, please.

An Almalexia file can be downloaded in the group map 3 download forum.
Anonymous

thanxs

Post by Anonymous »

great thanxs 4 the opportunity and sorry about the size of the avatar and i don't own a site so i have to usually google 4 free avatars.
Anonymous

don't have it

Post by Anonymous »

Swiftoak Woodwarrior wrote:Incase you don't know where you find the tilesets for Morunhold Interiors, go load the tribunal expansion, so to static, and find the in_MH_(whateevermesh)

e.x: wall corners are "wallcorner_01" ant etc.

Also, use gridsnap so your tiles don't go willy nilly. We will check for this in review. Set it to 64.
sorry mate but i purchased morrowind pretty recently (about a year ago) and i have no way of purchasing the expansions as my local gaming stores say that "they have discintinued them" and such do not have tribunal or bloodmoon but am currently trying to get some dosh and buy morrowind GOTY which i think has both expansions.

Buy the way thanks for the advice on the gridsnap.
User avatar
Sload
Developer Emeritus
Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

hermit wrote:Allright, you have been filled in on the rules, or can read them above. :)

Use only the OoT files attached, please.

An Almalexia file can be downloaded in the group map 3 download forum.
Pst, Hermit, I don't see any attatched OoT files.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Swiftoak
Developer Emeritus
Posts: 2029
Joined: Wed Feb 02, 2005 12:20 am
Location: Kah-nah-duh
Contact:

Post by Swiftoak »

http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.6 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Old_v1.tar.gz (56.7 MB)
"Idleness and lack of occupation tend - nay are dragged - towards evil."
-Hippocrates
User avatar
kaffeend
Member
Posts: 79
Joined: Sun Sep 11, 2005 10:04 pm
Location: Brisbane, Australia
Contact:

Re: don't have it

Post by kaffeend »

drk_phoenix wrote: sorry mate but i purchased morrowind pretty recently (about a year ago) and i have no way of purchasing the expansions as my local gaming stores say that "they have discintinued them" and such do not have tribunal or bloodmoon but am currently trying to get some dosh and buy morrowind GOTY which i think has both expansions.
EB Games in Brisbane has GOTY ed for $40 I believe. It's got both expansions. Good luck mate. :)
"Men never do evil so completely and cheerfully as when they do it from a religious conviction."
- Blaise Pascal
Anonymous

Post by Anonymous »

cool thanks for the info i've go a eb here on the central costs so i'll try and pick up a copy.
Anonymous

Post by Anonymous »

ok i know you guys are gonna screen at your screens but i think i will not be able to do this claim as i do not have the expansions and thus can't get a hold of the tilesets i need in order to create the tower. i believe the tilesets i needed were Mourhold? well i checked the static and i can't find and i think i can only get it with the tribunal expansion
Anonymous

Post by Anonymous »

drk_phoenix wrote:cool thanks for the info i've go a eb here on the central costs so i'll try and pick up a copy.
i checked me stores and none of em have it and they say it will take about a week or 2 to get it in and i can't start until i have those tile sets. :( so i am very considering unclaiming this so someone who can do might be able to do it can.
Anonymous

Post by Anonymous »

Ok i may be able to grab a copy of the GOTY edition in the next couple of weeks until then i can only ponder or draw up designs of the tower not really touching on TESCS work until i can get a copy.
User avatar
Vernon
Developer Emeritus
Posts: 2145
Joined: Wed Sep 29, 2004 11:57 pm
Location: Sydney, Australia

Post by Vernon »

Please use edit button instead of posting consecutively like that. ;)

Maybe you could grab a claim that doesn't need the Bloodmoon or Tribunal expansions? There are plenty around. A Redoran, Hlaalu or Common claim should work fine without them. You could do one of those claims and then try your hand at this one when you get your copy from EB... :) Or should I revoke this for now so you can claim another one?
welp
User avatar
Sload
Developer Emeritus
Posts: 6358
Joined: Sun Feb 06, 2005 9:16 pm

Post by Sload »

To bad all Redoran and Hlaalu interiors were snatched like hotcakes because they were on Map 4.
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
User avatar
Vernon
Developer Emeritus
Posts: 2145
Joined: Wed Sep 29, 2004 11:57 pm
Location: Sydney, Australia

Post by Vernon »

Got a better idea? ;P
welp
User avatar
PoHa!
Developer Emeritus
Posts: 1118
Joined: Fri Mar 25, 2005 1:09 am
Location: Tulsa, OK
Contact:

Post by PoHa! »

I have a somewhat unheard of proposal to solve this...

Given that drk_phoenix can't do any of the interiors because they are all from Almalexia, perhaps (man, this sounds crazy...) he can make the claim using in_hlaalu tiles, send it to me, and I'll do a search and replace with in_mh tiles, and post (I've just checked this, and other than some objects becoming floaters, [which I'd fix] it should work). Hopefully, by the time its reviewed, drk_phoenix will have GOTY.

Just an idea, anyways...
"When you find out someone's sleeping with your wife, you want to kill the f***er"
~Prof. Gardner

"You wiki'd my girlfriend?"
~Dexter
Anonymous

Post by Anonymous »

PoHa! wrote:I have a somewhat unheard of proposal to solve this...

Given that drk_phoenix can't do any of the interiors because they are all from Almalexia, perhaps (man, this sounds crazy...) he can make the claim using in_hlaalu tiles, send it to me, and I'll do a search and replace with in_mh tiles, and post (I've just checked this, and other than some objects becoming floaters, [which I'd fix] it should work). Hopefully, by the time its reviewed, drk_phoenix will have GOTY.

Just an idea, anyways...
Ok sorry i have been away 4 a while but i think o could pick up a copy today and start some real work on it since i have been away from my pc due to my involment in a army march over my holidays but i will try and get to work asap
Anonymous

Post by Anonymous »

PoHa! wrote:I have a somewhat unheard of proposal to solve this...

Given that drk_phoenix can't do any of the interiors because they are all from Almalexia, perhaps (man, this sounds crazy...) he can make the claim using in_hlaalu tiles, send it to me, and I'll do a search and replace with in_mh tiles, and post (I've just checked this, and other than some objects becoming floaters, [which I'd fix] it should work). Hopefully, by the time its reviewed, drk_phoenix will have GOTY.

Just an idea, anyways...
thanxs 4 the offer and it did sound like an great idea but i just bought GOTY and have installed and am now starting to work on the mod (sorry 4 the wait:( )
sorry bout that
Last edited by Anonymous on Mon Oct 10, 2005 4:01 am, edited 1 time in total.
User avatar
PoHa!
Developer Emeritus
Posts: 1118
Joined: Fri Mar 25, 2005 1:09 am
Location: Tulsa, OK
Contact:

Post by PoHa! »

(You should have just edited your last post, instead of posting twice.)

Good to know that you've got GoTY. I don't know how well my idea would have gone over with the Mods and Admins anyways...
"When you find out someone's sleeping with your wife, you want to kill the f***er"
~Prof. Gardner

"You wiki'd my girlfriend?"
~Dexter
Anonymous

Post by Anonymous »

Cool ok at the moment i have created 3 stories with 1 basement (as i found the tower to be quite tall) the towers rooms are 3 x 3 tiles with stairs connecting to the other levels. the basement armory that is connected via a staricase and door is actually quite small being only 2 x 2. The side room which is connected by a door is rather large being 3 x 4.

I have started detailing the side room it now contains:
- 4 beds (i cound't find any type of de bunks
- a shelf with 2 candles and redware pottery
- a table with 3 goblets, a pitcher and a copy of a pilgrims path

I have started detailing the armory it contains:
- a chest with random gold (lock 50)
- a chest with random indoril armour (lock 90+trap Pionous touch)
- a weapons rack with 2 silver maces and a ebony mace

any feedback on what i could do or what i have done wrong etc etc would be fanstatic. also some books that the tower may contain would also be great.

also how would i attach pics of my progress?

[img]z:/Year%2012%202005/p_05chaps/Stuff/New%20Folder/Shot%20one.bmp[/img]
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

You can simply use the "Add an Attachment" thing. Just find the filename, write a comment (if there is anything to say) and press "Add Attachment". You can add three attachments per post. Just make sure you have checked the file type is allowed. Also, change your bitmaps to a jpeg / jpg if you can (in more recent versions of Windows, Paint allows you to).

The [img]tags%20are%20used%20if%20the%20picture%20is%20already%20on%20the%20net.%20All%20you%20do%20is%20put%20the%20address%20between%20[img]%20and[/img].
<insert witty signature here. i might spend time trying to come up with something, but its not like anybody reads these anyway>
User avatar
Lady Nerevar
Developer Emeritus
Posts: 6055
Joined: Tue Jun 08, 2004 8:42 pm
Location: New Orleans, LA

Post by Lady Nerevar »

user gone for over 2 months. revoking.
User avatar
Lud
Developer Emeritus
Posts: 2050
Joined: Fri Aug 27, 2004 9:24 pm
Location: Ireland

Post by Lud »

Claiming, will start from scratch as I'm not in a position to download Resadyn's file right now.
User avatar
Massalinie
Developer Emeritus
Posts: 1670
Joined: Sat Feb 12, 2005 12:08 pm
Location: Canada, MB
Contact:

Post by Massalinie »

Granted
You'd better slow down ludovic, you're starting to catch up to me! ;)
User avatar
Lud
Developer Emeritus
Posts: 2050
Joined: Fri Aug 27, 2004 9:24 pm
Location: Ireland

Post by Lud »

You'd better slow down ludovic, you're starting to catch up to me!
Bwahahahaha

Submitting, please move to review.
"It’s all been such a mistake. We were once little shrew-like animals. That would be so much better."
-Ophelia Benson
User avatar
Lady Nerevar
Developer Emeritus
Posts: 6055
Joined: Tue Jun 08, 2004 8:42 pm
Location: New Orleans, LA

Post by Lady Nerevar »

submitting, sry for the wait.
User avatar
Nomadic1
Developer Emeritus
Posts: 3338
Joined: Sat May 15, 2004 7:34 am
Location: Adelaide, Australia

Post by Nomadic1 »

TESAME: Dirty

Fits exterior: No

This has the 3 x 3 tower, but the shed piece on the south side in 3 x 3, not 2 x 2.

Northmarker set: Yes
Loading errors: No



Review: Clean it once the beta BoT is added to OoT

Starting with one:
- furn_de_p_bench_03 bleeds into the wall
- The two windows by the above are placed very badly - the wall bleeds through the glass in both
- furn_de_p_bench_03 bleeds into the wall
- tr_misc_stn_plate_05 aren't stacked evenly
- most tr_misc_stn_cup_02 bleed into the shelf so much!
- tr_misc_stn_bowl_01 aren't stacked evenly. The bottom needs to be bled into the shelf slightly
- tr_misc_stn_plate_01 aren't stacked evenly
- tr_misc_stn_bowl_02 needs to be bled into the shelf slightly
- tr_misc_stn_bowl_01 needs to be bled into the shelf slightly
- tr_misc_stn_plate_02 aren't stacked evenly
- furn_de_tapestry_04 isn't held up by the wall
- Stoneware and the knife on the table floats
- TR_misc_com_cutboard_01 is placed on the table really badly
- light_de_lamp_02 bleeds into the ground too much
- iron halberd floats
- iron spear bleeds into the spear holder
- TR_cont_indoril_02 floats
- TR_a_ind_shield_03 bleeds into the wall
- steel mace bleeds into the wall
- furn_de_p_shelf_02 floats!!!
- All items on above shelf float on one point
- steel claymore bleeds into the hooks
- Both TR_cont_indoril_02 float

Onto two:
- TR_cont_basket_01 floats (bottom)
- The culdems next to the above float
- com_sack_02_chpfood3 bleeds through the ground to the floor below (next floor up)
- Three of the culdems by the above float
- Two more TR_cont_indoril_02_food float on the other side
- com_sack_01_chpfood5 looks silly that size. Delete
- TR_m3_de_p_chest_indgua faces the wrong way (next floor up)
- furn_de_p_table_05 floats
- light_de_candle_09 floats
- common_ring_01 floats
- TR_m3_de_p_chest_indgua faces the wrong way
- TR_w_silver_mace bleeds through the above chest
- TR_act_de_Bed_05 bleeds into the wall
- furn_de_p_table_05 floats
- bk_HomiliesOfBlessedAlmalexia bleeds through the table badly
- TR_act_de_Bed_05 bleeds into the wall
- expensive_pants_02 floats on one end. Move onto the bed properly and press "F" once

Comments A lot of errors. Not bad enough to warrant revoking IMO though.

Rating 5 / 10
User avatar
Resadyn
Reviewer
Posts: 326
Joined: Sat Sep 10, 2005 4:42 am

Post by Resadyn »

TESAME: Dirty

Fits exterior: No

The shack on the side is 2v2 when should be 3v3.

Northmarker set: Yes
Loading errors: No



Review: <b>TR_i3-88_01</b>

Upstairs-

iron spear bleeds into the holder.
TR_a_ind_shield_03 bleeds into the floor.
Not so sure if bonemold fits almalexia. May be wrong though.

Downstairs-

You plate stack floats.
both tr_misc_stn_cup_02 bleed noticably.
tr_misc_stn_cup_01 bleeds
tr_misc_stn_pot_03 bleeds.
furn_de_p_chair_02 bleeds into the floor.
TR_misc_com_cutboard_01 bleeds.
light_de_lamp_02 bleeds into floor.
Entry area could probably be detailed some.

<b>TR_i3-88_02</b>

Top Floor-

bk_HomiliesOfBlessedAlmalexia bleeds into the table.
tr_misc_stn_pitcher bleeds.

Next floor down

com_sack_02_chpfood3 should be sized down.

Next floor down-

TR_cont_basket_01 floats.


Comments Next job on this, not to many errors, but still a decent amount.

Rating 8
Locked