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Claim: i3-284-Imp Claimed by Nerano
Maps In Group Map 3 at 1:(825, -2634):0
Accurate map
Local map: Old Ebonheart (TINY VERSION)
Parent: 3-24-Imp
 Status: Approved, 100% Complete
 Faction: Imperial
 Files:
Name Size Last Modified
TR_i3-284-Imp_Nerano_6.esp 19.1 KB Fri Dec 22, 2017 1:46 am
TR_i3-284-Imp_Thrignar Fraxix_1.esp 16.8 KB Fri Dec 22, 2017 1:46 am
Description
Old Ebonheart Docks #3. Hlaalu Merchant Ship: http://img689.imageshack.us/img689/7402/oedocks.jpg

Exterior can be found here http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=21200&postdays=0&postorder=asc&start=40 use the last file on page 2 of the thread.
Last Edited by Haplo
(Sat May 14, 2005 8:17 pm) Post
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Author Message
Starcrunch
Developer Emeritus
17 Aug 2004

Location: DC, USA

Revoke, Alrith not around since April.

-Starcrunch
Post Wed Aug 17, 2005 6:34 am Send private message             Reply with quote                   up  
Anonymous
Guest




Well it's just an Imprerial mansion right? Well this is what I'm good at making, interiors, should be kind of easy for me. Plus if I'm gonna use your guys stuff (just for personal use) I might as well help.
Post Sun Aug 28, 2005 6:03 pm             Reply with quote                   up  
Hermit
Developer Emeritus
17 Oct 2003

Location: The North German plains

Well, thanks for helping then!

Use only com_ items, no _de stuff, please. OoT and in-game both qualify. Moderate loot, nothing out of the ordinary, please.

No NPCs, scripts, or external meshes. Please no uber items either.

Having said my piece (no offense, I tell that everyone whon hasn't made a ton of ints before ;) ), Granted.

Happy modding!
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_EoT_datafiles.rar (7.5 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (108.8 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Old_v1.tar.gz (56.7 MB)
Post Sun Aug 28, 2005 6:51 pm Send private message             Reply with quote                   up  
Anonymous
Guest




Done. Read the Description for info.
Post Mon Aug 29, 2005 7:59 pm             Reply with quote                   up  
Massalinie
Developer Emeritus
12 Feb 2005

Location: Canada, MB

ehem... don't go on "pure imagination" you have to find out what the exterior looks like. If there is no map picture provided go onto the correct map in the CS and see for yourself. we can't have completely randomly shaped interiors for exteriors they dont fit. check this asap please.

Mass
Post Mon Aug 29, 2005 9:03 pm Send private message             Reply with quote                   up  
Anonymous
Guest




Ok so I did it wrong but it's gonna take me while to get it done now. I have personal stuff to do, still if anybody could use the interior that was uploaded then do so. I should have a good one done within the next two weeks. Sorry about that. This is my first time making something for the site.
Post Mon Aug 29, 2005 11:15 pm             Reply with quote                   up  
FLESH
Developer
20 Apr 2005

Location: Ireland

Is this the house of the retired imperial general who lives with his dunemr wife and step son???? cause if it is i claimed this a while ago i have had it done for quite a while now i just havent had the time to post here and i was waiting for some more objects from oot armour.If it has been revoked i am very sorry to hear that because i think my one wasnt so bad and if this isnt the generals house then can someone tell me where to find it?
_________________
"Don’t they know that God taking over the economic systems would be SOCIALISM from SPACE?" -Wonkette
Post Sun Sep 25, 2005 1:15 pm Send private message             Reply with quote                   up  
Anonymous
Guest




Click on 'Claims Browser Overview' at the top of the forums. If it has not been revoked then it will be marked as 'My claims'
Post Sun Sep 25, 2005 1:44 pm             Reply with quote                   up  
FLESH
Developer
20 Apr 2005

Location: Ireland

Well then i guess it has been revoked Razz sorry for any trouble i caused
_________________
"Don’t they know that God taking over the economic systems would be SOCIALISM from SPACE?" -Wonkette
Post Sun Sep 25, 2005 1:48 pm Send private message             Reply with quote                   up  
Anonymous
Guest




Oh crap here it is, I haven't done anything for this and most likely won't (doing detailing instead) sorry for any inconvienence I caused (thought I didn't have this claimed anymore)I don't know how to unclaim, so, I cant. but I'm not going to do anything on this so just take it away from me or something.
Post Fri Nov 11, 2005 12:57 am             Reply with quote                   up  
Anonymous
Guest




Scratch that I'll do since I still have it. I have more free time now.
Post Mon Dec 19, 2005 10:19 pm             Reply with quote                   up  
Massalinie
Developer Emeritus
12 Feb 2005

Location: Canada, MB

Haha, well nice to see you back, sorry nobody realised you wanted this revoked before but i guess it's all good Razz
If you're going to disappear for a long time again, do let us know
Post Tue Dec 20, 2005 2:31 am Send private message             Reply with quote                   up  
Morden
Developer Emeritus
30 Oct 2003

Location: BC, Canada

Pallose hasn't logged in since his last post, and now that he's not a TR Modder he won't be seeing this anymore.
Post Thu Jan 12, 2006 6:39 pm Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Revoking. Modder absent for nearly two months.

Use WIP if so desired.
Post Fri Feb 10, 2006 10:08 pm Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

For some reason the "accurate map" shows red box for this claim between some rocks in the southwestern part of Old Ebonhart. I see no building in this place when I open map 3 with CS, is position of this claim marked correctly?
Post Fri Feb 17, 2006 9:14 pm Send private message             Reply with quote                   up  
Massalinie
Developer Emeritus
12 Feb 2005

Location: Canada, MB

Ok, I fixed this claim up, added the description "Mansion". The claimer can of course be more creative than that and I will gladly change the description to whatever the claimer wants.

I also found and added the local map so that you can now see the exterior of the int, although you'll have to look at it in the CS to get a better view.
Post Tue Feb 21, 2006 1:49 am Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

I'd like to claim this mansion. My plans for this place:

A house owned by an unmarried Imperial or Breton woman running a profitable workshop that produces these rich tapestries we see in so many mansions/manors/palaces. The workshop will be on ground level, with a little storage room in the basement. (Note: It's not a "shop" as such, they are mostly exporting stuff) It produces both imperial style and dunmer style tapestries, so there will be examples of both kinds (when at npc phase, there'll be place for at least two workers, one being dunmer and other being outlander)
Upper floor, arranged in stylish manner, will be mistress's quarters, with place for a nice bedroom on the 2nd floor.

I won't be using Pallose WIP as it is completely messed up, so building from scratch.
Post Tue Feb 28, 2006 10:56 pm Send private message             Reply with quote                   up  
Massalinie
Developer Emeritus
12 Feb 2005

Location: Canada, MB

It's a very good idea I think, but I think you'd be better to just stick to one type of tapestry. Since this is an Indoril city, that type would be Dunmer. Nobody in the city has Imperial tapestries, and despite the fact that you said they export, a shop (or whatever you call it) in a dunmer city would be unlikely to produce imperial wall hangings. So, I wouldn't put an "outlander" in there, just a couple of dunmer workers. Since it's a profitable place,you could have the owner, and a few workers.

I'm not entirely sure how you're going to do this though, since you can't put tapestries in crates or anything. I suppose you could have bolts of cloth and sewing utensils etc, but where will they be stored? I would, if I were you, make this building the workshop as well as the home of the owner. If you don't want to do that, then you will need to find another building to put the workshop in, and either claim it yourself of suggest in the thread that it should be the workshop.

Granted and happy modding!
Let me know what you want written in the description and I'll change it for you.

No NPCs (just a readme stating what NPCs are needed), creatures or scripts.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.esm (1.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (58.3 MB)
http://tamriel-rebuilt.org/files/oot/TR_EoT.esm (112.6 KB)
Post Wed Mar 01, 2006 12:26 am Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

Um... I don't quite understand what do you mean by Old Ebonhart being Indoril city. Do I have some old verison of the map 3? I missed some major overhaul? The city seems as Imperial as it can to me: com houses, more com houses and Imperial fortress covering half the place. So outlanders living there would be all right by me... correct me if I'm wrong.

I wanted them to produce both kinds simply because it would be logical: they do business in Dunmer area, so they have to make some things for local market, and at the same time they are in Imperial city that has good connection by sea to other imperial cities - and that would make trading in com wares as profitable as in dunmer ones. At least any real businessman (or businesswoman, in that case) wouldn't miss the chance to profit on both kind of trade.

As for storing, i intend to use both bolts of cloth and actual tapestries, I'm experimenting with placing them in an original way Smile

Edit: I have noticed a problem that is far more serious for me than tapestries issue... after examining the exterior I see the interior has to be 2x2 tiles, and to make stairs leading up you have to have 3 tiles in line: lower floor, stairs,upper floor. Any idea how I can get around this?
Post Wed Mar 01, 2006 7:19 am Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

I've noticed that similar building in Pelagiad had 3x3 interior, so I went that way too. Now I'm done with architecture (bar windows), building resembles the one in exterior but is 3x3 tiles instead of 2x2. If Bethesda solved things that way, so do I.

Attached view of main part, there are two trapdoors, one leading to the cellar and second upstairs.



Mansion TR_i3_284.jpg
 Description:
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 Viewed:  3407 Time(s)

Mansion TR_i3_284.jpg


Post Wed Mar 01, 2006 2:59 pm Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

File updated. I will finish it in a few days and post detailed description when I'm done.
Post Fri Mar 03, 2006 2:50 pm Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

Submitting file for review (the top one).

Note to Massalinie: If you could put into a description something like "Mansion owned by an Imperial woman running a workshop that produces tapestries for rich houses"

Notes to Reviewers:

1)New objects:
TR_i3-284_key_topflkey - key to door leading to the attic
TR_i3-284_crate_01_cb - crates full of clothbolts, located in cellar
TR_i3-284_bk_companyrecords - company records ledger
TR_i3-284_bk_note_workers - note with regulations for workers
TR_i3-284_bk_tapest_order - letter from someone ordering tapestries
TR_i3-284_com_closet_02 - a closet in attic with owner's clothes and jewelry

2) In note for workers and tapestry order I used the name "Laetitia Callonia" as owner's name. If for any reason you want to change the name, these documents must be altered as well.

3)There are some Dunmer tapestries and dunmer-style looms in the workshop. I did these on purpose to reflect the fact that Mrs. Callonia is selling stuff to Hlaalu nobles as well as Imperial ones. If you think that's unacceptable styles mixing and really want to remove Dunmer items, the reference in ledger book about selling to Hlaalu must be erased as well.

EDIT: One more note about the attic: I used rm furniture instead of r because it's not a room that you'll show to anyone, but rather a safe place to store some private belongings. As for the potions there, these fortyfying personality and intelligence - I thought they may be useful in business negotiations (a little "secret weapon" of my lady).
Post Sun Mar 05, 2006 10:28 pm Send private message             Reply with quote                   up  
Nomadic1
Developer Emeritus
15 May 2004

Location: Adelaide, Australia

I can tell you now you named your items wrong. Call them "TR_M3_i284_xyz".
Post Mon Mar 06, 2006 9:41 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

Approving, use top file
Post Wed Jan 17, 2007 8:29 am Send private message             Reply with quote                   up  
kapuhy
Reviewer
22 Jan 2006

Location: Cracow, the true capital of Poland

gesshoku wrote:

Maybe it's just me but the attic is as rich with gold as a gold mine, so perhaps a cut back? I don't know really what to cut, someone else check it.


Ouch, sorry. It was made back in times when I was a fresh youn modder and, if I remember correctly, I've been calculating amount of gold in house based on how hard it is to earn this much in game Smile Bad mistake - after all, I'm the Nerevarine, so the gold and goodies just keep coming...

_________________
"We just wanted to check what would happen if we shut the power off" - Chernobyl Nuclear Power Plant Supervisor
Post Thu Jan 18, 2007 3:04 pm Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Revoked for repurposing.
Post Mon May 07, 2012 5:11 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

I would like to claim this. Rich captain's cabin, rest of the ship filled with all kinds of the delicious Dunmer goodies only the Hlaalu would deliver to the Imperials.
Post Mon May 07, 2012 5:34 pm Send private message             Reply with quote                   up  
SamirA
Developer Emeritus
27 Apr 2010

Location: Somewhere in Tamriel

Splendid. Grant.
Post Mon May 07, 2012 5:35 pm Send private message             Reply with quote                   up  
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