Claim type: Interior
Claim ID: TR_i2-270-Imp (#828)
Faction: Imperial
Parent claim: TR_2-40-Imp (#103)
Claimed by: Sniper4
Status: Approved (Progress: 100%)
Location: 1:(3347, 444):0
Files: TR_i2-270-Imp_Vegor_1.rar
---
Bloat Spore cave:
http://img58.echo.cx/img58/967/255cave5qy.jpg
Check this file for a sample interior of a Bloat Spore caves. It should look similar to this:
http://tamriel-rebuilt.org/files/claims/446/TR_AD_35_3.rar
i2-270-Imp
Moderators: Seneca37, Lead Developers
i2-270-Imp
[url=http://www.youtube.com/watch?v=nabO_UXb6MM]This is not my life[/url]
Granted.
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/bot_2_5.zip (1.3 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ActivatorsV4.rar (5.1 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ClothingV1.rar (578 KB)
http://tamriel-rebuilt.org/files/oot/OoT_Containers_ingv3.rar (2 MB)
http://tamriel-rebuilt.org/files/oot/OoT_DrinksV1.rar (59 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (30.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_WoT_v1_2.zip (3.4 MB)
Recommeded OoT packages:
http://tamriel-rebuilt.org/files/oot/bot_2_5.zip (1.3 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ActivatorsV4.rar (5.1 MB)
http://tamriel-rebuilt.org/files/oot/OoT_ClothingV1.rar (578 KB)
http://tamriel-rebuilt.org/files/oot/OoT_Containers_ingv3.rar (2 MB)
http://tamriel-rebuilt.org/files/oot/OoT_DrinksV1.rar (59 KB)
http://tamriel-rebuilt.org/files/oot/TR_OOT_Main.tar.gz (30.7 MB)
http://tamriel-rebuilt.org/files/oot/TR_WoT_v1_2.zip (3.4 MB)
Alrighty, layout, rocks, vines, and north marker are all in place. Now to get to the bloatspores and bloatspore lights. This thing is now 50% complete.
Also, attackdrone's bloatspore cave has ferns in it. Ferns (as far as I know, anyway) are photosynthetic. They would need sun light to survive...just wanted someone to know about their presence.
Also, attackdrone's bloatspore cave has ferns in it. Ferns (as far as I know, anyway) are photosynthetic. They would need sun light to survive...just wanted someone to know about their presence.
All that remains in this interior is:
-Adding three more spore clusters
-Light for water in a cave
-Sound Activators (cave wind)
-UBER TESTING
I decided to flood the lowest level (about 20% of the "walking space" of this interior) with about 3-3.5 feet of water, since bloatspores must grow in dark, DAMP locations.
Since testing is UBER important in this interior (considering how little is left of map 2 ints, I don't want to hold things up), I have only set my status to 80% complete, since in this one, testing is going to be (more than) 90% of the work .
Hope to have the physical work done tomorrow, and hopefully a good chunk of the testing.
(and yes, I do typically check other people's work 5X harder than my own... I really should start checking my own harder... )
-Adding three more spore clusters
-Light for water in a cave
-Sound Activators (cave wind)
-UBER TESTING
I decided to flood the lowest level (about 20% of the "walking space" of this interior) with about 3-3.5 feet of water, since bloatspores must grow in dark, DAMP locations.
Since testing is UBER important in this interior (considering how little is left of map 2 ints, I don't want to hold things up), I have only set my status to 80% complete, since in this one, testing is going to be (more than) 90% of the work .
Hope to have the physical work done tomorrow, and hopefully a good chunk of the testing.
(and yes, I do typically check other people's work 5X harder than my own... I really should start checking my own harder... )
It's done. I checked it pretty good. It was pretty close to an uber check. I looked at every single rock and bloatspore to make sure that none of them were floating on any side, and did a sweep of the vines on the ceiling to make sure they were all properly attached. Didn't see any errors in game either... the only thing that probably could have gone wrong is if a vine only appeared to be attached, but was only attached on one side... I didn't look as hard for this... but I doubt this will pop up.