Er... *cough*
A handful of you may be familiar with the Majra Decimal System. By "familiar" I mean "you've heard of it once or twice". Or "you looked in the sticky post it was in before I arbitrarily decided to delete it".
Well, now it's back.
And all future books will have to be hunted, and tagged with an identifying alphanumeric string before being released into the wilds of the Finished Books forum. Don't worry though. It's not that complicated, and it'll help modders place books without having to read every one first.
How does this work? It's simple. Books contain a variety of information, but people don't have to know everything about it to place it correctly. The Majra Decimal System makes the information most vital to placement obvious, and seperates these pieces of information with... wait for it... decimals! In each place, you've got...
Place 1: Province relevancy
Place 2: Religious influence
Place 3: Great House relevancy
Place 4: Misc faction relevancy.
Place 5: Historic relevancy
Place 6: General content
Place 7: Racial bias
Place 8: Rarity
Code: Select all
General:
For places 2, 3, 4, and 7 we have modifiers
Favored +
Disliked -
Banned X
For many categories and misc use, we have special descriptors
General G
Does not apply XX
Code: Select all
Place 1:
Black Marsh BM
Cyrodiil CY
Elsweyr ER
Hammerfell HF
High Rock HR
Morrowind MW
Skyrim SR
Summurset SS
Valenwood VW
Place 2:
Almalexia A
Imperial Cult IC
Sotha Sil S
Tribunal Temple TT
Vivec V
(others as needed)
Place 3:
Dres D
Hlaalu H
Indoril I
Redoran R
Telvanni T
Dagoth 6
Dwemer DW
Place 4:
Ashlanders ASH
Assassins Guild ASG
Blades BLD
Dark Brotherhood DB
Fighters Guild FG
Imperial Legion IL
Mages Guild MG
Morag Tong MT
Prostitutes Guild PG
Sisterhood of the Spider SOS
Thieves Guild TG
Twin Lamps TL
(others as needed)
Place 5:
First Era 1E
Second Era 2E
Early Third Era E3
Modern M
Place 6:
Adventure A
Horror H
Mercantile MER
Mystery MYS
Poetry P
Scholarly S
(others as needed)
Place 7:
Altmer ALT
Argonian ARG
Beastfolk B
Bosmer BOS
Breton BRE
Chimer CHI
Dunmer DUN
Dwemer DWE
Elf E
Human H
Imperial IMP
Khajiit KHA
Nord NRD
Orc ORC
Redguard RED
Sload S
Place 8:
Common 1
...
Unique 10
As an example...
Let's say I've got a common book relevant to Morrowind, written in the past, that discusses the soul and how bneastfolk don't have them. It's code would best be:
Morrowind.General.XX.XX.2ndEra.Scholarly.-beastfolk.1
General questions about the decimal places:
Place 1: Province relevancy
---- Something is relevant to a province if it takes place there, or it the characters are predominantly of a race appropriate to a given region. A question to ask yourself is Where would I expect to find this book?
Place 2: Religious influence
---- Not just limited to the IC or TT, but also ecompassing all things (D)Aedric and metaphysical. If you have a Dremora fighting Nords or something in your story, that doesn't count.
Place 3: Great House relevancy
---- Like the Dremora example, mentioning a House in passing isn't enough. If the House or someone in it features large in the story, then yes.
Place 4: Misc faction relevancy
---- You guessed it.
Place 5: Historic relevancy
---- A piece about a time period is classified under that time period. A piece involving more than one is classified under more than one.