i3-517-Ind

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Thrignar Fraxix
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i3-517-Ind

Post by Thrignar Fraxix »

Claim type: Interior
Claim ID: TR_i3-517-Ind (#1612)
Faction: Indoril
Parent claim: TR_3-18-Ind (#122)
Claimed by: Vegor
Status: Approved (Progress: 100%)
Location: 1:(1355, -3935):0
Files: TR_i3-517-Ind_Thrignar Fraxix_1.esp; TR_i3-517-Ind_Vegor_1.esp

---

Corkbulb Farmer's Shack (02)
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Post by Vegor »

I'd like to claim this together with i3-516 and i3-518, see i3-516 for the description.
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Post by Thrignar Fraxix »

granting. Agram had better watch out at this pace =P
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Post by Vegor »

Head of the Corkbulb farm lives here, he weighs and cuts out Corkbulb and puts in it in barrels for shipping and handling. Has some minor armor and weaponry to defend against bandits raiding his farm, since the farm is pretty much out in the open.
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Post by Haplo »

Submitting to Review
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Post by Nomadic1 »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review:
- Northmarker set at wrong angle
- It is generous of the head of the farm to take the smallest shack. But whatever.
- Did a little minor tweaking of the placement of a few items

Comments Nice shack.

Rating 9 / 10
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TR_i3-517-Ind_Vegor_1.esp
(7.1 KiB) Downloaded 14 times
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Gez
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Post by Gez »

Nomadic1 wrote:- It is generous of the head of the farm to take the smallest shack. But whatever.
Maybe he's claustrophiliac and like being in a small, confined shack? Maybe he's sensitive to the cold and big shacks take longer to heat? :]
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Post by Nomadic1 »

Hehe. If he was claustraphobic he probably wouldn't even be in a shack in the first place. If he was agoraphobic though - now that's a different story.

And if he hated the cold, he would have taken the shack with the fancy grill / fire thing.

:]
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Post by Gez »

Nomadic1 wrote:Hehe. If he was claustraphobic he probably wouldn't even be in a shack in the first place.
I said philiac, not phobic. Something who loves small, cramped places.
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Post by Nomadic1 »

Well so you do did. :oops:

Anyway, we should probably stop SPAMming.
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Post by Thrignar Fraxix »

spam all you want, no one can see these posts remember. Besides I don't care.
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Post by Nomadic1 »

Ooh, sweet :]

OT: Can there be an easier way to review interiors? For every int I review, I have to check both Map 3 and the accurate map, both of which take a while to do?
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Post by Thrignar Fraxix »

why would you need anything other than the accurate map? By now you should know what ever single shell looks like interior and exterior, so unless it is a cave then you probably don't need to load the map.

If you still want to though then I would find a way to load multiple instances of the CS at the same time then just keep one open with map 3 to cut down on your load time.
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Post by Gez »

You mean this in Morrowind.ini?

Code: Select all

[General]
;Test TES 0=morrowind.esm

;Starting Cell=Pelagiad
;Starting Grid X=0
;Starting Grid Y=0

Show FPS=0
Max FPS=240

;-1 Use raw data, 0 Use Newer, 1 use Archive Only
TryArchiveFirst=0

SkipProgramFlows=0
DontThreadLoad=0
ThreadPriority=-1
ThreadSleepTime=4
AllowYesToAll=1
AllowMultipleEditors=1
(See last line.)
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Post by Nomadic1 »

The accurate takes aaaaaages to load though, and so does Map 3.

*shrugs*
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Post by Thrignar Fraxix »

well, you only load map 3 once with this method. I'm not sure how to cut down on accurate map loadings though.
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The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables

The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar

Fun is bad - Haplo
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Post by Thrignar Fraxix »

是認する
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