Greendogo's Concept Art

Place where art is developed for our game.

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greendogo
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Greendogo's Concept Art

Post by greendogo »

Here's some Dres building concepts, since Aro is going to actually make a set.

With these, I tried to use earth tones and a mix between Velothi, Indoril/Oriental(/Akaviri?) styles, plus a good amount of wood. The glass used isn't that green stuff that is used predominately in other Dunmeri buildings, it is amber (or an amber colored glass).

Here's a two story house:
[url]http://i43.photobucket.com/albums/e358/Greendogo/two_story_Drescopy.jpg[/url]

Here's the original hand drawing:
[url]http://i43.photobucket.com/albums/e358/Greendogo/two_story_Dres.jpg[/url]

Here are the windows, the door/entryway:
[url]http://i43.photobucket.com/albums/e358/Greendogo/Dres_Door_and_Windows1.jpg[/url]

Here is a sketch of the wall in the Redguard comic book:
[url]http://i43.photobucket.com/albums/e358/Greendogo/Wall.jpg[/url]

I tried to mix in something that wasn't in the other Great House buildings. I thought that the Dres would use a lot of wood in their buildings since they live in a swamp, close to Black Marsh with lots of trees.

That goldish orange is the same stuff that the regular velothi buildings are made out of. I just didn't have a velothi-building-colored marker when I was doodling...

And to those who wanted the Dres buildings blue (Dres' color), consider that Redoran structures are not red, Hlaalu structures are not yellow, while Telvanni structures are not only Brown, but many colors (albeit, mostly brown).

I'll try to rustle up some round buildings. I have a couple of others, but they disgust me.
Last edited by greendogo on Thu Mar 31, 2011 7:39 pm, edited 1 time in total.
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Lady Nerevar
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Post by Lady Nerevar »

the biggest problem with these is that they are not structurally like the velothi set. we dont want to re-built all dres cities (again) so we need the set to be very close in shape to the velothi. i like your general idea actually, but it will need some reworking.
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greendogo
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Post by greendogo »

You mean the vanilla Velothi sets? Are there any custom TR velothi buildings? Or would I just need to look at the vanilla Velothi?
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Post by Lady Nerevar »

vanilla.
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Post by greendogo »

Cool cool. I had a question about my concepts, was your impression that the building's floorplan would be round, or rectangular?
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Post by Hemitheon »

Well personally I love them. I don't know about the color scheme but they remind me of Indoril architecture. Im sure you can work with it to make everyone happy. Just know that there are around 3 or 4 modders who have attempted to design Dres architecture.

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19694
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Post by greendogo »

Hemitheon wrote:http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19694
What was this, it tells me that this topic doesn't exist.
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Post by Hemitheon »

I'm sorry. I forgot that is an internal discussion. Please disregard
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Post by Lady Nerevar »

you can see this one just fine, it includes some further info on the velothi thing:

http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=19256
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Post by greendogo »

Those are neat little houses, did he ever remodel that ridge onto the velothi style?
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Post by osiris »

greendogo wrote:did he ever remodel that ridge onto the velothi style?
He's going to remodel it I guess (but I may be wrong). And yes the houses are nice: a good compromise between the standard Velothi tileset (which I wouldn't like to see applied to an unique House, since Houses needs to have their unique architecture IMHO) and a whole new tileset (which I would love!).

Your concepts looks nice to me as well, even if they needs more work and maybe looks a bit too oriental-ish actually.

But the windows are very cool. :)
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Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
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Post by Peterboy »

I love the windows and the windows, althoug the colors are a bit strange to me... I imagined a more darker House dres, but most of the people here are tihnking in a white+blue colorisation... Infact I've the textures to Aro, but we can always add some more :D

I love the ornaments! In my textures, I was visualising the bug/insect feeling, but this is also sweet :)
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Post by greendogo »

Well, Peterboy, I don't much like the colors either. If I were to pick something more along the lines of what I had originally imagined, it would have darker muddy colors, such as those used by Velothi buildings, and dark browns for the wood parts. Also the Amber would be darker.
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Post by Gez »

osiris wrote:
greendogo wrote:did he ever remodel that ridge onto the velothi style?
He's going to remodel it I guess (but I may be wrong).
Nomadic? I don't think he will. It was a suggestion.
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Post by greendogo »

Here's how I had originally imagined the color of the two story:
[img]http://i43.photobucket.com/albums/e358/Greendogo/two_story_Dres-darkcopy.jpg[/img]
(of course, it would be a finer texture on such a model, and the top wouldn't be lighter than the bottom two walls)

I'll try to get around to devising something that would replace the velothi. I've already taken a couple of hours to do a study of it (it's very plain). The problem is, that if we have a model that can easily replace the velothi style (in terms of size and the shape it takes up on the land), I think it would basically have to look almost exactly like velothi. The good thing is that it isn't too hard to imagine.

Anybody reading this should know my basic ideas of the colors and materials of Dres architecture, I want to know what other people think it is like (colors, and materials, or even style/influences).
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Post by Gez »

Similar shape still gives you quite a lot of freedom. The footprint must be about the same, but you can vary the aspect a lot.
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Post by Lady Nerevar »

im one of those people that favors a darker, more somber color scheme for the dres. the walls should be lighter and grayer imho, the wood can be darker as well. over all i like it, the purples of the windows could work quite well.
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Post by osiris »

Gez wrote: Nomadic? I don't think he will. It was a suggestion.
Yeah, I misunderstood; I was thinking about aro.
Peterboy wrote: I love the ornaments! In my textures, I was visualising the bug/insect feeling, but this is also sweet :)
Oooh yes! In fact I have always imagined a possible new Dres architecture as inspired by bugs or giant wasps, the Skyrender for example. As Redoran houses are crab shells...
Harke the Apostle, Sun Jul 13, 2008 7:26 pm
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Hemitheon, Thu Jan 29, 2009 8:51 pm
*sarcastic*
You know what's also popular? Enormous flying cities and ridable dragons. Maybe TR should invest in navigable ships and underwater cities.
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Post by Gez »

Hey, Dogo, do you want to try your hand at some furniture? [url=http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=20337]The FCG needs a bit of love[/url]. :)
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Post by greendogo »

Maybe, just let me finish protyping some things I have on the burner.
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Post by Gez »

Cool, I'm eager to see it. :)
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Post by greendogo »

Here's what I was working on since this morning. I know nobody asked for this, I just wanted to do it, and it was just a horrible quicky so I dressed it up with some grass and a sky. The textures on the building suck balls, but that's what you get when you don't have a good texture collection. It needs mucho work on those spiky things, and I haven't added the actual door inside the door way, or any windows. Also, the decorations aren't present (the claws that are supposed to be on the corners in the concept, plus the spire on top and the decorations on the poles are missing).
[url]http://i43.photobucket.com/albums/e358/Greendogo/house_prototype.jpg[/url]


I look into the furniture you were talking about Gez.
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Post by Gez »

If you're planning on finishing this model, you could make it a showcase. :)
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Post by aro101 »

Aye. I would love to get an architecture modeller for TR.
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Post by Nalin »

aro101 wrote:Aye. I would love to get an architecture modeller for TR.
I want to be active again here and sort out some of my old Morrowind "half-dones". Dres stuff, Architecture add ons for the velothi set to give it a little twist Tent bits, over-hangs, new pointier door arches - new flavour. Tell me we're recolouring them a bit, right?

Looks like you have some nice modeling skills. Sorry for the Hijack Dogo.
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Post by greendogo »

'Tis alright, Nalin m'lad.

Ugh, I don't know if I ate something or what, but no more concepts for another day or so, I think I have the flu or something.
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Post by immortal_pigs »

Will there ever be any new greendogo concept art?
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Post by greendogo »

immortal_pigs wrote:Will there ever be any new greendogo concept art?
What? Did you think I fell off the face of the Earth? :-P A part time job keeps you rather busy. I'll continue to post stuff in the future.
Gentlemen, start your striders:
[url]http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455[/url]
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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