Map 2 Detailing Area 8 Akamora
Moderators: Haplo, Lead Developers
Not to sound hasty or anything, but this does preferably take precedence over map 6 claims as this map must be released before map 6 X-/
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Most likely they've been moved to a closed section of the forum so that maps 2, 3, and 4 are shown to have greater precedence.
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
I haven't.
No problem for the style, but if you prefer doing it, it's also OK for me. Up to you.
Large part of the area have to be completely redone, it's not a detailer work in fact.
Actually, i have modd on the Dun Akafell and Eagle Nest (i don't touch) area, a forest is now runing from the inn to the Nerevarine burial valley. I add a little hidden Ashlander camp.(could be connected with the very near mine who has no int, i suggest a little Ashlander burial)
And, i slowly work the mountain area, it's an ugly chaos without any logic or unterest, i will have to create a landscape, i'm afraid.
No problem for the style, but if you prefer doing it, it's also OK for me. Up to you.
Large part of the area have to be completely redone, it's not a detailer work in fact.
Actually, i have modd on the Dun Akafell and Eagle Nest (i don't touch) area, a forest is now runing from the inn to the Nerevarine burial valley. I add a little hidden Ashlander camp.(could be connected with the very near mine who has no int, i suggest a little Ashlander burial)
And, i slowly work the mountain area, it's an ugly chaos without any logic or unterest, i will have to create a landscape, i'm afraid.
- Thrignar Fraxix
- Developer Emeritus
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Ashlanders live in the ashlands, perhaps some other sort of ruin would work better
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Progress? Anyhow, please merge this claim with your detailing claim, it's recently been finished, fixed, and approved.
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=11660
Thanks
http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=11660
Thanks
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
I want to help by reviewing all interiors of this detailling claim. Has Dragon Glade (the interiors of it) already been reviewed? I hope thats okay, kebra... Bye the way, how's the detailling going in this claim? Ill problably have made a list of all interiors in this weekend.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- theviking
- Developer Emeritus
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- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
I made an investigation of which interiors belong to this detailling claim. There are two interiors that don't have a claim number: Dragon Glade#5 (strangely enough) and an indoril manor at 32, -15 (Tomaril Manor). As these two are already merged with map2, i can copy them from there so it won't be a problem. I just wanted to note it because it is quite strange.
There is a door within Dun Akafell that seems to lead to an old mourhold style manor. The interior hasnt been made yet and there isn't a claim for it yet. Can there be made a claim for it because we have a lot of new interior modders... The door is situated in 27, -13.
The following fillers need to be included in this detailling claim:
i2_311, a large egg mine in 25, -11,
i2_312, a velothi cave dwelling (home to the miners) in 25, -11,
i2_313, a house of an ex-traveller in 28,-11, (use ex_nord_house_02)
i2_317, an abandoned egg mine in 25, -13,
i2_318, a velothi tomb in 29, -14,
i2_308, amedium sized cave in 27, -10,
Kebra, would you want to make the exteriors for these fillers, if you haven't already?
PS: I found the claim number of one of those doors without interiors, it is i2_236. Sadly, the file is missing so it has to be redone.
There is a door within Dun Akafell that seems to lead to an old mourhold style manor. The interior hasnt been made yet and there isn't a claim for it yet. Can there be made a claim for it because we have a lot of new interior modders... The door is situated in 27, -13.
The following fillers need to be included in this detailling claim:
i2_311, a large egg mine in 25, -11,
i2_312, a velothi cave dwelling (home to the miners) in 25, -11,
i2_313, a house of an ex-traveller in 28,-11, (use ex_nord_house_02)
i2_317, an abandoned egg mine in 25, -13,
i2_318, a velothi tomb in 29, -14,
i2_308, amedium sized cave in 27, -10,
Kebra, would you want to make the exteriors for these fillers, if you haven't already?
PS: I found the claim number of one of those doors without interiors, it is i2_236. Sadly, the file is missing so it has to be redone.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Another forgotten door is in 28 -14, very well hidden under rocks, interesting. The one in Dun is maybee connected to the ruins or must be, creating a new Int here is a bad idea to me.
I already aware Messalinie about it, but i don't now what have been decided. As modder i have no access to the reviewer forum, so i miss a lot of things.
Again, i'm not in charge of anything else than my Ext claims, so i can't give you any autorisations, but your are welcome to do what you want with those Int.
Last, I haven't work this map for a while. But Ok, let me one week and i will reconcentrate on it.(PS: you don't need my Ext work to start your Int)
I already aware Messalinie about it, but i don't now what have been decided. As modder i have no access to the reviewer forum, so i miss a lot of things.
Again, i'm not in charge of anything else than my Ext claims, so i can't give you any autorisations, but your are welcome to do what you want with those Int.
Last, I haven't work this map for a while. But Ok, let me one week and i will reconcentrate on it.(PS: you don't need my Ext work to start your Int)
- theviking
- Developer Emeritus
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- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
The forgotten door in 28, -14 was claim i2_236. It was in finished but it was missing a file, so it has been moved to unclaimed and it will be redone. With the forgotten door in the Dun Akafell ruins I dont know what i should do. As far as i know Massalinie never made a separate claim for it. Could some of the mods find out what needs to be done about it?
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
I found an unused door within the interior of Dun Akafell. This one seems to link to the forgotten door in 27, 13. So the mystery is solved, the forgotten door in the Dun Akafell ruins links to the Dun Akafell interior! I have downloaded and TESTDK'd all interiors, and i will begin reviewing them soon.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Kebra, did you already started your Mephalain mountains overhaul? Please consult with me before you do. I have made the neighbouring part of it and have some ideas as how this part of Morrowind should look like, which I started to realize and now I would like to share them with you for the sake of consistency.
I would like these to be true mountains full of inaccessible areas with labyrinth of passes, valleys and abysses crossable only by rope-bridges with narrow paths on the edge of the cliffs and steep rock walls. Perhaps you could draw a concept map first.
I would like these to be true mountains full of inaccessible areas with labyrinth of passes, valleys and abysses crossable only by rope-bridges with narrow paths on the edge of the cliffs and steep rock walls. Perhaps you could draw a concept map first.
THEO
- theviking
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- Location: Alphen aan den Rijn, the Netherlands
I have an update; Im finished with the interiors of this detailling claim. I only have to playtest them and merge Andres' cave (i2_236) with it.
The following interiors are in this file (for the NPC maker)
Akamora:
Senim Manor,
Underground Bazaar,
Relas Aravel's house,
Athelvis-Varen Eggmine,
Llaalsa Sadryon's House,
Ainab Guls' House,
Alanil Veri's House,
Pyoris Manor,
Dunel Rorvam's House,
Morag Tong Guildhall,
Varen Manor,
Athram Manor,
Athram Manor, Cellar,
Eggmines Headquarters,
Remasa Balen: Trader,
The Laughing Goblin,
Serogan's Shack,
Tiranat-Pyoris Eggmine,
Amlani-Senim Eggmine,
Athram-Ahmikala Eggmine,
Abanidanon Eggmine,
Abanidanon Eggmine, Lost Mining Gallery,
Dun Akafell,
Dun Akafell, Forgotten Tunnels,
Dragon Nest Inn,
Tomaril Manor, Lower Levels,
Tomaril Manor, Retainers House,
Tomaril Manor, Upper Levels,
Dinnammu,
Sannisaran Eggmine,
Sannisaran Eggmine, Queens Lair,
Kellidan Cave Dwelling,
Ivar the Travel-Stained's House,
Timmasulo Eggmine,
Girith Ancestral Tomb.
And in the future this will also include i2_236, i havent named or included that yet.
Have fun with it, I will problably link the interiors to the exteriors.
The following interiors are in this file (for the NPC maker)
Akamora:
Senim Manor,
Underground Bazaar,
Relas Aravel's house,
Athelvis-Varen Eggmine,
Llaalsa Sadryon's House,
Ainab Guls' House,
Alanil Veri's House,
Pyoris Manor,
Dunel Rorvam's House,
Morag Tong Guildhall,
Varen Manor,
Athram Manor,
Athram Manor, Cellar,
Eggmines Headquarters,
Remasa Balen: Trader,
The Laughing Goblin,
Serogan's Shack,
Tiranat-Pyoris Eggmine,
Amlani-Senim Eggmine,
Athram-Ahmikala Eggmine,
Abanidanon Eggmine,
Abanidanon Eggmine, Lost Mining Gallery,
Dun Akafell,
Dun Akafell, Forgotten Tunnels,
Dragon Nest Inn,
Tomaril Manor, Lower Levels,
Tomaril Manor, Retainers House,
Tomaril Manor, Upper Levels,
Dinnammu,
Sannisaran Eggmine,
Sannisaran Eggmine, Queens Lair,
Kellidan Cave Dwelling,
Ivar the Travel-Stained's House,
Timmasulo Eggmine,
Girith Ancestral Tomb.
And in the future this will also include i2_236, i havent named or included that yet.
Have fun with it, I will problably link the interiors to the exteriors.
- Attachments
-
- Clean detailling claim 8, interiors.esp
- (641.25 KiB) Downloaded 57 times
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Good idea Theo.
I have already put some rocks, but no more and nothing definitive, especially not in your border anyway.
I extended the drill around the Nest in this way, hidden places, labyrinth...
And the mountain have to be redone, they are just an addition of rocks, insipid.
Look also at the Nerevarine burial valley(was!), we must integrate this place in something, any idea?
Is this coming from your map4 claim's?
Haphlo, i have to finish to modified my little Ashlander hiding place to something in the Lore. Then i will submit an update.
Mmh Akamora? Beautiful.
I even didn't new that!
I will finish to ask an access to the reviewer forum! Fuck.
I have already put some rocks, but no more and nothing definitive, especially not in your border anyway.
I extended the drill around the Nest in this way, hidden places, labyrinth...
And the mountain have to be redone, they are just an addition of rocks, insipid.
Look also at the Nerevarine burial valley(was!), we must integrate this place in something, any idea?
Is this coming from your map4 claim's?
Haphlo, i have to finish to modified my little Ashlander hiding place to something in the Lore. Then i will submit an update.
Mmh Akamora? Beautiful.
I even didn't new that!
I will finish to ask an access to the reviewer forum! Fuck.
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
We decided to divide the extra fillers across the detailling claims. The filler which is going to be in this claim is i2_337, and it is a bloatspore cave. Can you place it somewhere at the waterside, Kebra? Ill make sure this will get merged with your exterior.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
What the status mate? (This does take priority after all)
Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
I have put Bl on the side and focus this map seriously, now.
The forest area around the Eagle Nest is 70% done, but i'm not happy with this and may redo some part of it.
Actually, i'm following Theo's suggestion and am completely redoing the mountains. It's a big work, more than a normal claim, but it's going quickly.
All of that will take a bit of time, but the work will be done, and well done.
PS: like i wrote somewhere, i just discovered that i was still working with old OoT versions, too old, so i will send no Beta before to have make the translation that will take a while because it's really important, but really the kind of things i don't like to do.
The forest area around the Eagle Nest is 70% done, but i'm not happy with this and may redo some part of it.
Actually, i'm following Theo's suggestion and am completely redoing the mountains. It's a big work, more than a normal claim, but it's going quickly.
All of that will take a bit of time, but the work will be done, and well done.
PS: like i wrote somewhere, i just discovered that i was still working with old OoT versions, too old, so i will send no Beta before to have make the translation that will take a while because it's really important, but really the kind of things i don't like to do.
Update:
http://img407.imageshack.us/img407/5791/map21kv7.jpg
http://img407.imageshack.us/img407/4953/map22yb9.jpg
http://img407.imageshack.us/img407/2287/map23mc9.jpg
http://img407.imageshack.us/img407/166/map25pz3.jpg
How are those mountains occupied?
I add one manor, work on a little shaggs(4) village, and a camp.
http://img407.imageshack.us/img407/5791/map21kv7.jpg
http://img407.imageshack.us/img407/4953/map22yb9.jpg
http://img407.imageshack.us/img407/2287/map23mc9.jpg
http://img407.imageshack.us/img407/166/map25pz3.jpg
How are those mountains occupied?
I add one manor, work on a little shaggs(4) village, and a camp.
- Bloodthirsty Crustacean
- Developer Emeritus
- Posts: 3869
- Joined: Fri Feb 02, 2007 7:30 pm
- Location: Elsewhere
I love the third and fourth screenies, but in the second that waterfall 'going over' the rocks looks quite dodgy. It doesn't really work.
a man builds a city
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
with Banks and Cathedrals
a man melts the sand so he
can see the world outside
"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
Hi, I'm posting my latest file of the interiors because i need to take a break from TR.
- Attachments
-
- detailling claim 8, interiors, v3.esp
- (688.23 KiB) Downloaded 52 times
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Last,
http://img478.imageshack.us/img478/8048/map281dc1.jpg
http://img478.imageshack.us/img478/508/map282ql2.jpg
http://img478.imageshack.us/img478/562/map283er9.jpg
http://img478.imageshack.us/img478/8219/map284kh3.jpg
To the people opinion, what's the best:
Normal peasans settlement,
War band,
Thiefs,
Or, somes heretics or considered so, hidden in this valley?
http://img478.imageshack.us/img478/8048/map281dc1.jpg
http://img478.imageshack.us/img478/508/map282ql2.jpg
http://img478.imageshack.us/img478/562/map283er9.jpg
http://img478.imageshack.us/img478/8219/map284kh3.jpg
To the people opinion, what's the best:
Normal peasans settlement,
War band,
Thiefs,
Or, somes heretics or considered so, hidden in this valley?
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
If you need any more interior claims to be made for this claim, please PM me the descriptions and the cell.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
- Bloodthirsty Crustacean
- Developer Emeritus
- Posts: 3869
- Joined: Fri Feb 02, 2007 7:30 pm
- Location: Elsewhere
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
Please post your WIP so I can accurately place the claims on the map.
Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
Not possible now, especially because of this Oot problem(and the map is a mess and very rotten).
And i'm really, really busy (full time job, university contest, a hard one, aggregation(?) dixit google...), and i just rerecover my computer after one new week down...
The work is good, but i'm very late, sorry.
And i'm really, really busy (full time job, university contest, a hard one, aggregation(?) dixit google...), and i just rerecover my computer after one new week down...
The work is good, but i'm very late, sorry.
- theviking
- Developer Emeritus
- Posts: 2145
- Joined: Mon Jan 08, 2007 2:49 pm
- Location: Alphen aan den Rijn, the Netherlands
Please try to keep all the buildings, because i already checked them for errors and the interiors of them are all good now. You can move them around as you like but please don't delete one of them.
Interiors: 25
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.
Reviews: more then 250!
Quest Reviews: 3
NPC claims: 2
Currently looking for quest designers.