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RelinQ
Member
01 Feb 2008

Location: Between Australia & Germany

They do sound a bit strong for a mage shop.
Post Fri May 28, 2010 1:31 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Why not just call it the Basilica of Almalexia's Grace? Mother's Embrace reminds me of breastfeeding.
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Post Fri May 28, 2010 10:29 pm Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Ok, here's a WIP shot of the Alma Rula's garden, for anybody who's interested. Still needs some detailing and remember that the duplicated trees are due to whole Mournhold ash thingy.
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Post Mon May 31, 2010 3:22 pm Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Do we even want the scripted trees?

Also, will you be fixing those issues with the platform as was in the Cathedral?
Post Mon May 31, 2010 5:25 pm Send private message       Send e-mail       Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

Yes, we definitely do want the scripted trees. I don't know why you'd think we wouldn't.
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Post Mon May 31, 2010 8:21 pm Send private message             Reply with quote                   up  
Adanorcil
Developer Emeritus
22 Jan 2006



Quote:
Edit: A liche, storm atronach and bonelord? Wow, that must be some serious mage shop. I'd say scale them down a little.

BC: Personally, I'd just scrap the whole idea. Sounds uber and cheesy to me.

Personally, I'd say: yes, yes indeed.

Quote:

Why not just call it the Basilica of Almalexia's Grace? Mother's Embrace reminds me of breastfeeding.

This might be a good suggestion. It's not exactly a spiffy name, but at least doesn't overdo it.

Quote:

Lud, once you get to the bread handouts, maybe it's a nice idea to base the reaction of the NPC on PC Clothing Modifier. If the player doesn't look too wealthy (<250, <500 or something), give bread once a day, if not, don't give bread. Values can be found in Greeting 8.

Not a bad idea.

Quote:
Ok, here's a WIP shot of the Alma Rula's garden, for anybody who's interested. Still needs some detailing and remember that the duplicated trees are due to whole Mournhold ash thingy.

Looks pretty good, but I'm think you should maybe not use the gazebo. This is kind of public space, after all. Also, I think it's used over by the Abbey of St. Llothis already.


Quote:
Yes, we definitely do want the scripted trees. I don't know why you'd think we wouldn't.

Actually, I'm not so sure about this. We can't replicate the ashstorm effect for anything outside of Mournhold anyway. It would also mean the entire huge city would have to be populated with a handful (two or so?) of trees. This might just have to be something we throw in the same category as "you can technically look into Mournhold if you levitate". I think everyone will understand that.
Post Mon May 31, 2010 10:22 pm Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

What do you mean we can't replicate the effect? If we place Almalexia in the 'Mournhold Region' via Region Paint, then it will get Ashstorms just like Mournhold itself.
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Post Tue Jun 01, 2010 12:58 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

The path in that garden looks horrible with those platforms used as pave stones... is there something else you could try?
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Post Tue Jun 01, 2010 1:44 am Send private message             Reply with quote                   up  
Nomadic1
Developer Emeritus
15 May 2004

Location: Adelaide, Australia

Haplo wrote:
The path in that garden looks horrible with those platforms used as pave stones... is there something else you could try?

What about those flattish AC stones, like the ones at Holamayan? Shrunk, they might work.

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Post Tue Jun 01, 2010 8:19 am Send private message             Reply with quote                   up  
Adanorcil
Developer Emeritus
22 Jan 2006



Bloodthirsty Crustacean wrote:
What do you mean we can't replicate the effect? If we place Almalexia in the 'Mournhold Region' via Region Paint, then it will get Ashstorms just like Mournhold itself.

Yeah, I see how that works, then. I'm just thinking it would be kind of a shame to restrict this entire huge city to a handful of trees for a small visual effect no one pays any attention to anyway.

Quote:

The path in that garden looks horrible with those platforms used as pave stones... is there something else you could try?

I have to agree on this one. They look like they're obviously meant to be bigger. I'm not so sure about the flat Azura's Coast ones either. I think no path at all might be better.
Post Tue Jun 01, 2010 9:58 am Send private message             Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

Adanorcil wrote:
I'm just thinking it would be kind of a shame to restrict this entire huge city to a handful of trees for a small visual effect no one pays any attention to anyway.


Oh, right, I get what you mean. Though I don't see why Lud can't use whatever trees he wants, and then only provide 'ashed' variants for the ones that have them? As you said, no one ever paid attention to that effect, so they won't care if other trees don't change.

In any case, I think it is quite a large range of trees which have ashy alternatives.

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Post Tue Jun 01, 2010 10:04 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

You could use the big rock_ai_12 rocks. They make good steps if downsized.
Post Tue Jun 01, 2010 11:32 am Send private message       Send e-mail       Reply with quote                   up  
Adanorcil
Developer Emeritus
22 Jan 2006



Bloodthirsty Crustacean wrote:
Adanorcil wrote:
I'm just thinking it would be kind of a shame to restrict this entire huge city to a handful of trees for a small visual effect no one pays any attention to anyway.


Oh, right, I get what you mean. Though I don't see why Lud can't use whatever trees he wants, and then only provide 'ashed' variants for the ones that have them? As you said, no one ever paid attention to that effect, so they won't care if other trees don't change.

Yeah, that's fine. I was just making sure no one was advocating using *just* those two trees. There's only two models, by the way. I checked.
Post Tue Jun 01, 2010 12:32 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Hi, this is just a notice that you will very soon be within a week of the 30-day claim update time frame.
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Post Tue Jun 22, 2010 10:19 pm Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Ok, here's an updated file. Haven't gotten as much as I'd like done on Alma yet, largely due to work on my other claim of the Indoril council house and fixing up the Cathedral, along with my current heavy real-life workload.
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Post Wed Jun 30, 2010 11:05 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Where is the updated file?
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Post Wed Jun 30, 2010 11:57 pm Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Gah, it just says "no post mode specified" when I try to upload. How do I fix this?
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Post Thu Jul 01, 2010 11:49 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Hit the back button on your browser and try it again. It used to happen to me all the time, though I haven't had the problem in a while.
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Post Thu Jul 01, 2010 6:03 pm Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

No luck, even after multiple attempts on different interweb connections.
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Post Thu Jul 01, 2010 9:28 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Weird. What web browser are you using, and how big is the file? Also, try again (I've fiddled with some permissions).
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Post Sun Jul 04, 2010 5:50 am Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Using Firefox 3.6, uploading 12MB file. No luck once again.
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Post Sun Jul 04, 2010 10:25 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Jesus, 12MB? Why is it almost 10MB larger than the original file?
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Post Sun Jul 04, 2010 8:22 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Hello?
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Post Mon Jul 19, 2010 2:12 am Send private message             Reply with quote                   up  
Lud
Developer Emeritus
27 Aug 2004

Location: Ireland

Apologies for messing around with this. I don't think I have the time to give this claim the attention it deserves, so I'll clean up some stuff and upload my WIP for revoking within a week, if that's ok.
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Post Fri Jul 23, 2010 1:03 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

That's fine, sorry to hear about the time constraints; it's always unfortunate when you don't have time to enjoy modding!
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Post Fri Jul 23, 2010 9:39 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Hello Lud, Aeven is mad at you for not having posted a WIP within the week period specified in your previous post. Could we have that WIP file soon so Aeven can be satisfied? Oh wait, Aeven isn't a moderator or anything, so why the hell is he worrying about shit like that? That's right he shouldn't be.

Lud, please update.

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Post Sat Jul 31, 2010 11:56 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



Prehaps I ought to point out that nothing has happened in 2 weeks. I noticed Lud has an email address in his profile, does someone want to try contacting him (Haplo?). We could really do with his progress, else it's back to square one.
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Post Sat Aug 14, 2010 7:41 pm Send private message             Reply with quote                   up  
Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim

I think lud needs to either stop claiming giant claims, or stop disappearing.
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Post Sat Aug 14, 2010 9:48 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Revoked.
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Post Mon Aug 16, 2010 10:24 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



So... tempted... to... claim...

Maybe we ought to get a proper exteriors person to clear up all the little niggles that appeared when Lud picked this up. Like the statues, lack of dock etc. If someone could sort these out (I suck at exteriors) and nobody else minds I would be honoured to claim this. Of course, an important claim like this is probably best left to someone with far more experience than me.

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Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Tue Aug 17, 2010 7:54 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

I could probably have Almalexia all fixed up by the end of the week.
Post Tue Aug 17, 2010 1:33 pm Send private message       Send e-mail       Reply with quote                   up  
Nemon
Developer Emeritus
18 Oct 2003

Location: Bergen

Do you wish to claim this for exterior finishing purposes?
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Post Tue Aug 17, 2010 3:12 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



If you could do that Aeven, I'll claim it for NPCing. That would be awesome if you could, it just needs a bit of polish and tinkering. I'm pretty active so I can give you very frequent updates and WIP files.
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Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Tue Aug 17, 2010 3:21 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

It's mostly rearranging buildings and then repositioning the northmarkers to reflect the new arrangement. Along with some detailing and life-giving tweaking. No docks, though.
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Post Tue Aug 17, 2010 7:11 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



Didn't Andanorcil raise an issue with the statues too? Anyway, post your objections now, because I'm clicking claim when Aeven's done (if he's gonna do it). In the meantime I'll be working on a lens flare.
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Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Tue Aug 17, 2010 7:29 pm Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Yeah, I'll claim this.
Post Tue Aug 17, 2010 7:43 pm Send private message       Send e-mail       Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Yes, for the most part statues need to be removed en masse. However, as a detailing claim, we require you to be an exterior modder with at least one approved exterior claim, so you'll have to wait until the exterior bit is finished before it is moved to the NPC and Dialogue stage (and thus, available to you for claiming).

EDIT: Claimed by Aeven.

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Post Tue Aug 17, 2010 7:44 pm Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



Well, this is an NPC claim (officially) not a detailing claim, but Aeven's gonna do the detailing quickly and I'm going to NPC it if nobody minds.

While we're at it, how about some market stalls? That would bring some life to the city. I'd say have a few stall in the crafts district (I'll have it's name when Lud's picture loads, why is it being so darn slow?) with specialist armour (I'll spell it the wrong way in dialogue don't worry), weapons, potions etc. and quite a lot in the poor areas selling cheap food, cutlery and supplies like that. Thoughts?

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Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Tue Aug 17, 2010 9:01 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

IIRC Almalexia is actually pretty devoid of beggars and poor folks selling meager goods; Indoril charity takes care of most of what you would normally see in public. Behind closed doors is another matter altogether. *some* pliers of wares would be acceptable in the right locations, but there are designated spots (cells) for those; Almalexia isn't a big farmer's market.
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Post Tue Aug 17, 2010 9:38 pm Send private message             Reply with quote                   up  
Adanorcil
Developer Emeritus
22 Jan 2006



I agree on not putting them all across town. We discussed a small area in the north-eastern corner that could work for that. Perhaps use that area.
Post Tue Aug 17, 2010 11:09 pm Send private message             Reply with quote                   up  
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