i4-332-Hla

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Haplo
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i4-332-Hla

Post by Haplo »

Claim type: Interior
Claim ID: TR_i4-332-Hla (#2286)
Faction: Hlaalu
Parent claim: TR_4-9-Hla (#146)
Claimed by: Lady Nerevar
Status: Approved (Progress: 100%)
Location: 1:(-602, -3377):0
Files: TR_i4-332-Hla_Thrignar Fraxix_1.esp

---

Bandit Cave. Look at the screenshot in the 4-9 thread (http://tamriel-rebuilt.org/old_forum/viewtopic.php?t=11721&start=160) for a rough idea of the northmarker. Map 4 should be updated soon to include these changes, though in the mean time you can open up the file in that thread alongside map 4 to see the exterior.
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Post by parus »

Why the hell not, I've not claimed anything for a while.

Won't be too massive, probably some platforms-over-water goodness.
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Post by Thrignar Fraxix »

What if... the water was OVER the platforms... wrap your brain around that! An upside down bandit cave!

(Don't do this, please. Granting a normal bandit cave with platforms over water)
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Post by parus »

Shell made, mostly. A few entrance rooms and a massive central chamber.

Away tonight, nothing will be done.
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Post by Thrignar Fraxix »

Post progress in the next week or this will be revoked.
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Post by Katze »

Nobody posted progress in the next week. Revoked.
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Post by Lady Nerevar »

may i have this for old times sake? small-medium sized cave, with two possible ways to the main boss room at the middle of the dungeon. probably no water, but most likely platforms.
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Post by Katze »

Granting. Have fun!
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Post by Lady Nerevar »

knocked the architecture out last night, started adding major detailing (rocks, ladders). i had forgoten how much i missed the elegant simplicity of morrowind's caves :(
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Post by Lady Nerevar »

i think i'm finished with major detail, started adding clutter and containers. uploaded wip up top for backup and in case anyone wants to take a look.
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Post by Lady Nerevar »

any chance someone with map4 can give me the ID of the door and doorjamb the exterior uses?
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Post by Haplo »

Why not download 4-9-Hla and look?
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

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Post by Lady Nerevar »

i was looking to save myself a couple steps and 10 minutes of work :shrug: i don't have the net on my modding computer, so every download comes with a transfer step. anyways, i'll do that tomorrow.
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Post by Lady Nerevar »

I'm calling this done. Still not entirely sure about the level of detail, please send it back if its not satisfactory.
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Post by Thrignar Fraxix »

we tend to do that. submitting
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Post by Lady Nerevar »

I was being formal :P
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Post by Praedator »

TESAME: Clean

Fits exterior: Yes



Northmarker set: Yes
Loading errors: No



Review: A small rotation error, and tiny floater. else sound.

Comments It is either a bandit cave with poor bandits, or it is somewhat undercluttered. There is a PGRD in the file, I do not know what it is or what it for so I didn't clean it.

Rating 7/10
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TR_i4-332-Hla_Lady Nerevar_2.esp
(16.86 KiB) Downloaded 9 times
I know I'm going to sound like a hypocrite for saying this, but this needs *less* rocks - Cathartis
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Post by Lady Nerevar »

PGRD is pathgrid - i wasn't sure whether we were supposed to make one, and i like making them, so i figured i'd make one just in case and if its not supposed to be there its real easy to clean out.
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Post by Thrignar Fraxix »

you aren't supposed to make it, I will remove it.
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Post by Lady Nerevar »

why, btw? it doesn't depend on the existence of NPCs or quests, and doesn't cause any problems in merging.
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Post by blackbird »

Pathgrids aren't necessary, but they shouldn't be removed. This will cause a little bit less work for the NPC claim.
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Post by Haplo »

Unless the pathgrid needs to be completely different. It's just better to not do it at this stage, since you aren't supposed to.
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Post by Thrignar Fraxix »

Approving sans pathgrid
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