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Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

The Sacred lands area surrounding and including Necrom.

Map:


Use this file to work from. Any interiors that have yet to be included should be merged by the claimant once they are approved.



TR_Map_2_Section_9.esp
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 Filename:  TR_Map_2_Section_9.esp
 Filesize:  5.86 MB
 Downloaded:  74 Time(s)


_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined


Last edited by Haplo on Tue Jan 24, 2012 6:32 pm; edited 4 times in total
Post Thu Dec 09, 2010 7:20 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Uploading a backup with all available interiors merged and most connected for in case of deities flooding the land.
Post Fri Dec 10, 2010 12:08 am Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Now with Docks interiors, which I had overlooked at first, merged and linked. Also changed the exterior for #22 in the Old City and linked the Arnesian War shrine.
Post Sat Dec 11, 2010 4:25 pm Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Cautious begin at actual NPCs (very early WIP), added a shrine to fallen Ordinators, and...

new ground textures! Very Happy
Post Sun Dec 19, 2010 11:48 pm Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Uploading a backup for my TR_Data dialogue fix. Good news, our Ordinators will be able to say "We're watching you, scum." now!


TR_Data voices & dialogue fix.ESP
 Description:
WIP, uncleaned

Download
 Filename:  TR_Data voices & dialogue fix.ESP
 Filesize:  74.91 KB
 Downloaded:  63 Time(s)

Post Mon Dec 20, 2010 6:27 am Send private message       Send e-mail       Reply with quote                   up  
Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes

Why wrote:
Good news, our Ordinators will be able to say "We're watching you, scum." now!


They wouldn't be Ordinators without their favorite catchphrase. Very Happy

Question: How exactly are the Ordinators in Mourning going to be distinguished from normal ones besides the armor? They have a pretty distinct role after all. For example I’d think they’d be a lot more solemn and reflective in character.

On another note, it’s great to finally see Necrom in the NPCing stage. :dance:

_________________
-Head of NPCs: Skyrim: Home of the Nords
Post Mon Dec 20, 2010 10:32 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Yeah, a large part of it will be their dialogue, or lack thereof (compared to the talkative nature of other Ordinators, anyway).
_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Mon Dec 20, 2010 10:53 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Additional dialogue file for TR_Data below. It's all cleaned and stuff, should be ready for merge.


TR_Data voices & dialogue fix.ESP
 Description:

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 Filename:  TR_Data voices & dialogue fix.ESP
 Filesize:  359.03 KB
 Downloaded:  66 Time(s)

Post Tue Dec 21, 2010 3:53 pm Send private message       Send e-mail       Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

What's with all the 'XX' comments? and stuff filtered for Din?
_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Tue Dec 21, 2010 4:40 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Apparently I cleaned the file and then uploaded the original rather than the cleaned version. Meh. Thanks for catching that.


Clean Clean TR_Data voices and dialogue.esp
 Description:

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 Filename:  Clean Clean TR_Data voices and dialogue.esp
 Filesize:  200.29 KB
 Downloaded:  60 Time(s)

Post Tue Dec 21, 2010 5:00 pm Send private message       Send e-mail       Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Oh, by the way, were all Hlaalu staircases up to the tower outside the city walls replaced with the Necrom versions?
Post Sat Jan 08, 2011 10:28 am Send private message       Send e-mail       Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

All the ones that were added into Data. Two were missing for whatever reason.
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Sat Jan 08, 2011 10:55 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

I could've sworn I offered all of them.
Post Sat Jan 08, 2011 11:31 am Send private message       Send e-mail       Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

OH SNAP this needs an update 1.5 weeks ago!
_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Fri Jan 28, 2011 7:14 am Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

I know, working on it
Post Fri Jan 28, 2011 4:59 pm Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

I need to force some discipline onto myself. If I have not uploaded a significant WIP exactly one week from now, revoke this.

This is probably the claim that still needs most work done to it of all of Sacred East, and if I can't find the time to make significant progress on it, I shouldn't hold on to this claim.

Having said that, I fully intend to continue working on this so do not despair yet.
Post Mon Jan 31, 2011 3:49 am Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

WIP.


DeathPoses.zip
 Description:
unzip in Meshes folder.

Download
 Filename:  DeathPoses.zip
 Filesize:  192.45 KB
 Downloaded:  134 Time(s)


TR_Map_2_Section_9_Why_5.esp
 Description:
still very dirty.

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 Filename:  TR_Map_2_Section_9_Why_5.esp
 Filesize:  6.24 MB
 Downloaded:  76 Time(s)

Post Sat Feb 05, 2011 9:23 pm Send private message       Send e-mail       Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

Your dialogue is lovely.

On a couple of misc notes:

there are still a lot of those gratuitous statues in certain interiors (e.g. Docks Admin's massive Almalexia centrepiece) which presumably should have gone along with the ones in the exteriors.

the road to Sailen outside the 'traders quarter' should probably have terrain raised up to cover the top of that cliff piece. The flat tops of those are ugly at the best of times, and it looks odd just having bare rock rather than a path outside the main entrance.

I enjoyed your line about Necrom being "rebuilt many times". lol

_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Sun Feb 06, 2011 12:06 am Send private message             Reply with quote                   up  
Andres Indoril
Senior Developer
13 Jan 2006

Location: Lost.... Somewhere?

Bloodthirsty Crustacean wrote:
I enjoyed your line about Necrom being "rebuilt many times". lol


Why, is that the one I wrote without any reference in mind? ^^

_________________

"You guys are no fun, I'll start my own TR with dead children and toy guars!" -Why
Post Sun Feb 06, 2011 12:15 am Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Thanks. I wasn't sure if I was to remove that Almalexia statue, it didn't appear to be enormously inappropriate, but it can probably be replaced with any other ornament. I'll see if I can come up with something.

The rebuilt multiple times line is Andres', I thought it was amazing too.
Post Sun Feb 06, 2011 12:21 am Send private message       Send e-mail       Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

The area under the walkway into Necrom proper just screams to be where a shady quest starts. Like the one with the crazy Bosmer in Skingrad.
Post Sun Feb 06, 2011 11:44 am Send private message       Send e-mail       Reply with quote                   up  
Scamp
Reviewer
21 Nov 2009

Location: The Velothi Mountains

http://tamriel-rebuilt.org/files/maps/OldCityOverview2.jpg

Building #12 is half-floating.


Other than that, great stuff! Very Happy

_________________
"Scamp you are the wonderboy" - Praedator

Post Sun Feb 06, 2011 7:50 pm Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

I was going through Necrom, beta commenting some world errors. Here they are. Not sure if you're supposed to fix them, but it's really simple work.

Quote:
2/12/2011 (11:55) TR_Map_2_Section_9_Why_5.esp 2/6/2011 (12:34) Windows TR_ex_nec_cause_s Necrom, Charnelworks (43,-11) 353836 -86063 1052 "Sink more"
2/12/2011 (11:58) TR_Map_2_Section_9_Why_5.esp 2/6/2011 (12:34) Windows in_velothismall_ndoor_01 TR_i2-51-Tri -912 18 -96 "isn't perfectly in the doorjamb"
2/12/2011 (12:01) TR_Map_2_Section_9_Why_5.esp 2/6/2011 (12:34) Windows TR_bk_i2-428-Tri_war loot TR_i2-428- First council war shrine 383 145 -78 "check for spelling!"
2/12/2011 (12:03) TR_Map_2_Section_9_Why_5.esp 2/6/2011 (12:34) Windows TR_bk_i2-428_houseshonored TR_i2-428- First council war shrine -383 251 -64 "Check for spelling"
2/12/2011 (12:05) TR_Map_2_Section_9_Why_5.esp 2/6/2011 (12:34) Windows ex_velothi_loaddoor_01 Necrom, Upper District (44,-12) 366076 -92749 1533 "Place door correctly"
2/12/2011 (12:08) TR_Map_2_Section_9_Why_5.esp 2/6/2011 (12:34) Windows TR_ex_nec_h_02 Necrom, Upper District (44,-11) 360952 -83186 2190 "floating"


I also noticed the Docks Administration has a bad fog setting. For MGE users it's completely dark. (Or for me at least.)

Also, I think we should have all our doors (except in the catacomb interiors) be Necrom doors. If you're using a replacer like I am for Velothi, it becomes obvious that someone was just adding Velothi doors rather than the Necrom ones.
Post Sat Feb 12, 2011 11:15 am Send private message       Send e-mail       Reply with quote                   up  
MSam
Developer
12 Dec 2008

Location: Queensland, Australia

Hey,

I don't want to be a bitch, but I was looking at interiors to get an idea on how the bent shell of one of the exterior corresponds to it's interior, and I noticed that there is a tile out of place in 'Necrom, Eniro Girendal's House'.

I saved it and put it onto my harddrive but I'm OCD so I need to keep things on my desktop in multiples of three, so I thought I might as well post it here - incase it doesn't get picked up on again?

Anyway, cheers. Why you're doing a magnificent job on Necrom. I really can't wait til it's finished and everyone can gasp at its magnificence.

_________________
"Thank you to the Makers of Rules. To the Breakers of Backs. To the sincere Autocrats. To the false Democrats. To the Builders of Walls. To the Painters of Lines. To those who Tattoo Numbers. To those who point fingers. To those who count their greed. To those who split by colour. To those who smile their lies.

Thank you so very much."
Post Thu Feb 17, 2011 12:27 pm Send private message             Reply with quote                   up  
Katze
Developer Emeritus
26 Feb 2009

Location: Behind you!

Interiors for the bent exterior shells ignore the bend- have you never seen the Lucky Lockup in Balmora? :p
_________________
"If a hermaphroditic, bug-armored, bipolar god-king existing in multiple universes who has his very own bible with *actual* magic strewn throughout it is your idea of a cliche, then I really would like to live in your world." -MK

"You say a lot of things. And how does that work? You're a bicycle"

Tea is important.
Post Thu Feb 17, 2011 1:56 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

I think he meant the shell was simply missing a tile. Thanks for reporting, I'll be sure to replace it once I get to that interior.
Post Thu Feb 17, 2011 2:37 pm Send private message       Send e-mail       Reply with quote                   up  
MSam
Developer
12 Dec 2008

Location: Queensland, Australia

Quote:
have you never seen the Lucky Lockup in Balmora? :p


Oh yuh, I picked up that tip from you when I was making the interior. Razz

This is what I noticed:

_________________
"Thank you to the Makers of Rules. To the Breakers of Backs. To the sincere Autocrats. To the false Democrats. To the Builders of Walls. To the Painters of Lines. To those who Tattoo Numbers. To those who point fingers. To those who count their greed. To those who split by colour. To those who smile their lies.

Thank you so very much."
Post Fri Feb 18, 2011 1:05 pm Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Just a heads up, this needs an update by Friday. Hope it's coming along well.
_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Tue Mar 15, 2011 4:34 am Send private message             Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Why?
_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sat Mar 26, 2011 3:24 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Yes?

(ahahah, I'll have a file up by... monday! Promise!)
Post Sat Mar 26, 2011 3:45 pm Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Damn, monday is today O_o

file tomorrow.
Post Tue Mar 29, 2011 12:29 am Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Triple post, I am an attention whore (and I can't edit my posts here)

File contains just more dialogue and NPCs, nothing truly noteworthy. I've also attached a txt file containing the dialogue so far, please do (DO!) comment on it if you find anything that's wrong/noteworthy/bad/improvable/...



TR_Map_2_Section_9_Why_6.ESP
 Description:

Download
 Filename:  TR_Map_2_Section_9_Why_6.ESP
 Filesize:  6.31 MB
 Downloaded:  59 Time(s)


Necrom dialog export.TXT
 Description:

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 Filename:  Necrom dialog export.TXT
 Filesize:  26.32 KB
 Downloaded:  87 Time(s)

Post Tue Mar 29, 2011 9:49 pm Send private message       Send e-mail       Reply with quote                   up  
Bloodthirsty Crustacean
Developer Emeritus
02 Feb 2007

Location: Elsewhere

Tempting as it might be in Necrom, do avoid reusing the End of Times robe.
_________________
a man builds a city
with
Banks and Cathedrals
a man melts the sand so he
can see the world outside


"They destroyed Morrowind? Fiddlesticks! Now we're going to have to rebuild it again!"
Post Tue Mar 29, 2011 10:28 pm Send private message             Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

It's a placeholder, Adan was crafting a Necrom robe of sorts. Smile
Post Tue Mar 29, 2011 10:52 pm Send private message       Send e-mail       Reply with quote                   up  
Tyrion
Reviewer
31 May 2006

Location: currently hiding in Pentos (aka Philadelphia)

Why wrote:
It's a placeholder, Adan was crafting a Necrom robe of sorts. Smile


Was? You mean is, right?

_________________
"Imagination and memory are but one thing which for diverse considerations have diverse names."

"How dare you question the colonnade!" - one of the Glorious Leaders

"Nemon + IKEA = creationism" - some guy

"The layout is awesome, the scale is awesome, the whole city is just awesome!" - Tyrion on Blacklight, circa 2007
Post Thu Mar 31, 2011 3:24 am Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Err, yes. Maybe it's a good idea if someone checks my dialog for stupidities like that. Razz
Post Thu Mar 31, 2011 10:26 am Send private message       Send e-mail       Reply with quote                   up  
Haplo
Lead Developer
30 Aug 2003

Location: Celibacy

Some Things on Dialogue

1. Capitalize Lord when using it with Nerevar's name (proper noun)

2. Rename the Dawn Treader ship. This is not the Chronicles of Narnia.

3. everybody is one word.

4. "Councilor" needs one L in it, not two.

5. Did we decide on Sandil or Sandril?

6. Don't use "merpower"... it just sounds weird. Just say man power or "help".

7. I'm not sure about Ancestors' Fane, but I don't think you need an apostrophe, and if you do, does it go before or after the s?

8. Rephrase the first sentence in the second-to-last entry in the file you posted. As of now, it's technically a fragment.

_________________
Forum Administrator & Data Files Manager

[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind

[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
Post Sun Apr 03, 2011 6:58 am Send private message             Reply with quote                   up  
The Greatness
Developer
29 May 2010



Haplo wrote:
7. I'm not sure about Ancestors' Fane, but I don't think you need an apostrophe, and if you do, does it go before or after the s?

I'm fairly certain that's right (see Balmora: Nine Toes' House) and in Morrowind apostrophies are kept in place names (see Azura's Coast).

_________________
Warning: may contain large amounts of sarcasm.

Myzel- We never actually see slaves working on Vvardenfell either. They're always just standing there. If you ask me they deserve a good whipping.
Post Sun Apr 03, 2011 9:23 am Send private message             Reply with quote                   up  
Aeven
Lead Developer
17 Aug 2008

Location: Groningen

Haplo wrote:

2. Rename the Dawn Treader ship. This is not the Chronicles of Narnia.


I lol'ed.
Post Sun Apr 03, 2011 11:29 am Send private message       Send e-mail       Reply with quote                   up  
Why
Lead Developer
04 Jul 2009

Location: Utrecht

Thanks for catching those. Dawn Treader is a placeholder, as is Narcolepsy by the way. I used merpower deliberately because of the way PGE1 describes the use of the word mer. I was using Ancestors' Fane just as an alternative to Fane of the Ancestors because I felt I needed a shorter name to refer to it. Don't really see what's wrong with the apostrophe really, but if you have an issue with it I can remove it.
Post Sun Apr 03, 2011 2:22 pm Send private message       Send e-mail       Reply with quote                   up  
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