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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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I just ran around to every town in Sacred East that I could find and explored them a bit. I was completely amazed and in awe of nearly every city.
The city that awed me the most was Akamora. Its a truly AWESOME city!!
Lets hope Almalexia doesn't take nearly as long as SE did .
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Thu Jun 07, 2012 4:00 pm
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Mwgek
Developer
11 Apr 2008
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RaptorZX3 wrote: |
woohoo!
Now i'm just waiting for the Signy Signposts and Vurt's groundcovers for it
So TR_Map1.esm and TR_Map2.esm have to be deleted as well?
I just noticed that Some TR add-ons won't work anymore since they require "Map1" and Map1" files. So i guess they have to be updated by the creator(s). |
Groundcover by Knots: http://morrowind.nexusmods.com/mods/41626
_________________ --Mwgek--
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Thu Jun 07, 2012 6:33 pm
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Mortimer
Developer
30 Jul 2010

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http://www.mediafire.com/?uc1cqow8mbxmbzf
If you're using mods that require maps 1 or 2 load these dummy esm files. All of the data is there in TR_Mainland so they'll work properly, but loading these ensures you won't get any missing master errors.
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Thu Jun 07, 2012 7:26 pm
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Howling_Snail
Member
04 Jan 2011

Location: With my Sweet Lady of Wayrest
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YEEEEEEEEES! Downloading now, and very excited. Although I've just realised I now need a new version of my travel mod to support map 3.
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Thu Jun 07, 2012 8:45 pm
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drfroth
Member
11 Nov 2008

Location: Houston, Texas
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Congrats....how exciting.
I'm so glad that it is finaly here.
Good work everybody.
_________________ Just when you think it's all ducks and checkers, the salamander begins to frolic in the eggnogg.
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Fri Jun 08, 2012 2:06 am
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OldFashionedGuy
Member
09 Feb 2012
Location: WA, USA
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Yeah it all looks amazing, those forests in the south are the highlight to me
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Fri Jun 08, 2012 2:42 am
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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OldFashionedGuy wrote: |
Yeah it all looks amazing, those forests in the south are the highlight to me  |
I agree with you 100% . The forests on the south side of SE are amazing! To me they seem more thick and green which is the opposite of "forests" in Vanilla Morrowind.
EDIT: If the forest gets any bigger when Almalexia is released it'll be even more EPIC.
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
Last edited by TheUnending on Fri Jun 08, 2012 3:09 am; edited 1 time in total
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Fri Jun 08, 2012 2:49 am
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OldFashionedGuy
Member
09 Feb 2012
Location: WA, USA
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TheUnending wrote: |
OldFashionedGuy wrote: |
Yeah it all looks amazing, those forests in the south are the highlight to me  |
I agree with you 100% . The forests on the south side of SE are amazing! To me they seem more thick and green which is the opposite of "forests" in Vanilla Morrowind. |
Yeah, i hope that same forest keeps keeping bigger with the next releases
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Fri Jun 08, 2012 2:57 am
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Why
Lead Developer
04 Jul 2009
Location: Utrecht
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It will. It'll actually continue all the way to the southern border of the Almalexia release.
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Fri Jun 08, 2012 3:19 am
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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Why wrote: |
It will. It'll actually continue all the way to the southern border of the Almalexia release. |
If the rest of the forest is the same, or better, than the forest on the southern edges of SE then that will be completely AWESOME.
Just the thought of the rest of that forest is enough to make me drool. Between the forest and Almalexia there definitely won't be a shortage of places to explore.
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Fri Jun 08, 2012 3:26 am
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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uh TU... you do realize you are a modder right? and that you have access to the internal files? and really, enterprising people can find them even without being a modder if you know where to look...
_________________ Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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Fri Jun 08, 2012 3:37 am
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Not
Lead Developer
01 Mar 2012

Location: Elsewhere
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Honestly, I was ready to ask the same thing rofl. Why are you so surprised at this release? I mean don't get me wrong, we're honored that you like it and all, but you have access to all our files right now, you could have been playing this months ago, or at the very least, you can go check out what we have of Almalexia right now lol.
_________________ Not another memory
...And so my bad karma gets worse
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Fri Jun 08, 2012 3:49 am
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RaptorZX3
Member
31 Mar 2012
Location: Montreal, Quebec
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or maybe he never ever checked those maps, maybe he wanted to keep the surprise for the actual release?
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Fri Jun 08, 2012 4:32 am
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Howling_Snail
Member
04 Jan 2011

Location: With my Sweet Lady of Wayrest
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Just done some exploring. Looks good so far, but some parts of Necrom feel a tad empty.
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Fri Jun 08, 2012 8:47 am
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RaptorZX3
Member
31 Mar 2012
Location: Montreal, Quebec
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Howling_Snail wrote: |
Just done some exploring. Looks good so far, but some parts of Necrom feel a tad empty. |
Maybe because you use "Morrowind Comes Alive" and "Telvannis Comes Alive" mods? they should update those mods as well for Map 3 so it won't feel empty anymore.
Let's hope the original modders for them are still around after all this time.
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Fri Jun 08, 2012 9:07 am
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Aeven
Lead Developer
17 Aug 2008

Location: Groningen
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I did the Telvannis Comes Alive stuff, but I have no intention of working on that, because Neoptolemus is working on TR addons now himself, which wasn't the case then.
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Fri Jun 08, 2012 10:14 am
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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Thrignar Fraxix wrote: |
uh TU... you do realize you are a modder right? and that you have access to the internal files? and really, enterprising people can find them even without being a modder if you know where to look... |
Not wrote: |
Honestly, I was ready to ask the same thing rofl. Why are you so surprised at this release? I mean don't get me wrong, we're honored that you like it and all, but you have access to all our files right now, you could have been playing this months ago, or at the very least, you can go check out what we have of Almalexia right now lol. |
Yea I realized I'm a modder(but up until now I really haven't had the time to search for these files).
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
Last edited by TheUnending on Fri Jun 08, 2012 12:30 pm; edited 1 time in total
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Fri Jun 08, 2012 11:54 am
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Nemon
Developer Emeritus
18 Oct 2003

Location: Bergen
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Hehe, yeah we know. It takes almost a minute .
But I'm glad you know now .
_________________ SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
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Fri Jun 08, 2012 12:05 pm
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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Nemon wrote: |
Hehe, yeah we know. It takes almost a minute .
But I'm glad you know now . |
I just went to look and found them in like 10 seconds so... *face-palm*.
Wish I would've done that a month or so ago...
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Fri Jun 08, 2012 12:32 pm
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Why
Lead Developer
04 Jul 2009
Location: Utrecht
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Necrom feeling empty is feedback we've had from other places too, and it's something I'd like to address.
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Fri Jun 08, 2012 1:27 pm
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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Why wrote: |
Necrom feeling empty is feedback we've had from other places too, and it's something I'd like to address. |
The underground/crypts of Necrom seemed a tad empty too.
I found myself wandering down in the crypts exploring and I don't recall encountering anything hostile or anything uberly interesting.
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Fri Jun 08, 2012 1:32 pm
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Aeven
Lead Developer
17 Aug 2008

Location: Groningen
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Well the crypts aren't exactly meant to be hostile places (people come there to honour the Ancestors) and to have it full of people walking around would be weird too.
The city above could possibly use some more NPCs though.
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Fri Jun 08, 2012 1:40 pm
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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Aeven wrote: |
Well the crypts aren't exactly meant to be hostile places (people come there to honour the Ancestors) and to have it full of people walking around would be weird too.
The city above could possibly use some more NPCs though. |
True, but in dialogue people say that the catacombs are defended fiercely by the ancestral spirits(unless I'm mistaken, but I'm 100% sure an NPC said that in dialogue). After I heard the NPC say that I went into the catacombs very cautiously, which resulted in a rather funny moment where a Ordinator came up behind me and said something and I literally jumped.
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Fri Jun 08, 2012 2:19 pm
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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TheUnending wrote: |
After I heard the NPC say that I went into the catacombs very cautiously, which resulted in a rather funny moment where a Ordinator came up behind me and said something and I literally jumped. |
Working as intended
_________________ Reviewing Administrator
Morrowind Reviews: 1640
Completed MW Interiors: 29
The just man frowns, but never sneers. We can understand anger, but not malevolence - Victor Hugo, Les Miserables
The abuse of greatness is when it disjoins remorse from power - Brutus, Julius Caesar
Fun is bad - Haplo
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Fri Jun 08, 2012 4:03 pm
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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Thrignar Fraxix wrote: |
TheUnending wrote: |
After I heard the NPC say that I went into the catacombs very cautiously, which resulted in a rather funny moment where a Ordinator came up behind me and said something and I literally jumped. |
Working as intended |
You dastardly fiend!!!
Just kidding LOL!
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Fri Jun 08, 2012 4:52 pm
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greendogo
TR Tester
29 Mar 2008

Location: Land of Oz
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Finally! Wooo! Okay, now for the next release, get to it guys! I'm thinking maybe Monday morning for Almalexia. Sound good?
_________________ Gentlemen, start your striders:
http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Sat Jun 09, 2012 12:06 am
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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greendogo wrote: |
Finally! Wooo! Okay, now for the next release, get to it guys! I'm thinking maybe Monday morning for Almalexia. Sound good? |
That would be awesome ! In reality I think that if it is a Monday it will be a Monday a few months from now .
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Sat Jun 09, 2012 1:38 am
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greendogo
TR Tester
29 Mar 2008

Location: Land of Oz
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Can we start getting some bug fix releases between actual full releases? Pretty please with sugar on top?
_________________ Gentlemen, start your striders:
http://tristikov.deviantart.com/art/G-Dunmer-wit-Siltstridaz-dawg-28071455
hmmmm... I should have looked at this guys DA gallery before posting a link to it... he likes horses... a little too much
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Sat Jun 09, 2012 4:15 am
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Not
Lead Developer
01 Mar 2012

Location: Elsewhere
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That's what we're planning on.
_________________ Not another memory
...And so my bad karma gets worse
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Sat Jun 09, 2012 4:24 am
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RaptorZX3
Member
31 Mar 2012
Location: Montreal, Quebec
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it only cover Map 1 and 2, i tried and it stop where Map 3 begin. I guess it have to be expanded manually to Map 3.
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Sat Jun 09, 2012 6:26 am
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Mwgek
Developer
11 Apr 2008
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i'm pretty sure Knots updated it for the Sacred East release.
_________________ --Mwgek--
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Sat Jun 09, 2012 10:06 am
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RaptorZX3
Member
31 Mar 2012
Location: Montreal, Quebec
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aahh it was kinda hidden, i had to check on the different bookmarks under
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Sat Jun 09, 2012 10:59 am
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Howling_Snail
Member
04 Jan 2011

Location: With my Sweet Lady of Wayrest
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Ok, I've started an updated version of my TR Transport links mod to support Sacred East, if like me you prefer standard methods of getting between the mainland and Vvardenfell.
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Sun Jun 10, 2012 11:02 pm
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braithwa
Member
18 Nov 2009
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Congratulations TR Modders and team!
Howling_Snail wrote: |
Ok, I've started an updated version of my TR Transport links mod to support Sacred East, if like me you prefer standard methods of getting between the mainland and Vvardenfell. |
Can you post a link to the details of your existing one?
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Mon Jun 11, 2012 3:16 am
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Howling_Snail
Member
04 Jan 2011

Location: With my Sweet Lady of Wayrest
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http://morrowind.nexusmods.com/mods/37963
It was actually already on the "Mods for Antediluvian Secrets" thread though. I wouldn't use the current version with Sacred East, since it uses some vanilla slots which are now taken up by SE locations.
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Mon Jun 11, 2012 3:44 pm
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blackbird
Reviewer
01 Mar 2007
Location: Brugge (bruges), Flanders, Belgium
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Necrom has been relaesed at last!
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Mon Jun 11, 2012 6:30 pm
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TheUnending
Developer
13 Jun 2010
Location: Arcane University
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The best part about Sacred East is the EPIC cover art!! The Sacred East cover art is in my opinion the best cover art I have seen in a long time!!
Out of curiosity, who created that particular piece of artwork? Its EPIC!
_________________ "*Sips Coffee*"
"The only sure way of taking over the world without your plans being ruined at the eleventh hour by some nosy kid... steal everyone's shoes..."
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Tue Jun 12, 2012 2:31 am
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Haplo
Lead Developer
30 Aug 2003

Location: Celibacy
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Lutemoth
_________________ Forum Administrator & Data Files Manager
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
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Wed Jun 13, 2012 5:53 am
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Nemon
Developer Emeritus
18 Oct 2003

Location: Bergen
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I'm a little disappointed that the cover art is considered the best part . It's good, but come on.
_________________ SIGILLVM COMMVNITATIS DE CIVITATE BERGENSI
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Wed Jun 13, 2012 7:33 am
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Orian
Member
06 Jun 2012
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I'm not really sure were to post this, but am I the only one were my virusscan gave a warning on the download? I downloaded the file via mediafire, but didn't have time to unpack it at that moment. When I did a virusscan yesterday, I got a warning about an exe file in the zip. I haven't unpacked it (just deleted it for the moment), but is there anyone else who encountered this?
My virusscan is avast.
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Wed Jun 13, 2012 8:19 am
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