Claim: i4-485-Red |
Claimed by RyanS
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Status:
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Reviewing, 100% Complete
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Faction:
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House Redoran
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Description
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Claim type: Interior
Claim ID: TR_i4-485-Red (#2684)
Faction: Redoran
Parent claim: TR_4-36-Red (#246)
Claimed by: RyanS
Status: Reviewing (Progress: 100%)
Local map: 4-36 Village
Location: 1:(-1572, -1322):0
Files: TR_i4-485-Red_RyanS_1.esp; TR_i4-485-Red_sasquatch_1.esp; TR_i4-485-Red_sasquatch_2.esp; TR_i4-485-Red_sasquatch_3.esp; TR_i4-485-Red_sasquatch_4.esp
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(-13, -10) Watchtower. See #4 Local map.
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Author
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Message
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sasquatch
Developer
31 Dec 2013

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I would like to claim this last interior for the kwama miner area. Plan is the same as the other, but will have less supplies and more room for socializing during off hours.
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Mon Jan 13, 2014 9:41 am
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Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes
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I think you should hold off on taking on any additional claims until you've either finished your two current ones, or your claims in reviewing have been given final reviews, sasquatch.
But again, it's still great to see you enthusiastic about claiming things.
_________________ -Head of NPCs: Skyrim: Home of the Nords
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Mon Jan 13, 2014 10:42 am
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Aeven
Lead Developer
17 Aug 2008

Location: Groningen
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Yeah, what Yeti said :)
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Mon Jan 13, 2014 11:54 am
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sasquatch
Developer
31 Dec 2013

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I would like to claim this last interior for the kwama miner area. Plan is to make the the basement mostly storage for the spare arms and the mine's food security.
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Sat Jan 18, 2014 12:55 am
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Aeven
Lead Developer
17 Aug 2008

Location: Groningen
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Fedde le Grant.
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Sat Jan 18, 2014 1:18 am
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sasquatch
Developer
31 Dec 2013

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please approve layout amount of food/arms.
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Sat Jan 18, 2014 4:46 am
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sasquatch
Developer
31 Dec 2013

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review.
lots of crates here. i sunk armor into shelves and the sacks of food together.
Description: |
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 Download |
Filename: |
TR_i4-485-Red_sasquatch03.esp |
Filesize: |
20.98 KB |
Downloaded: |
209 Time(s) |
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Sat Jan 18, 2014 10:41 pm
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Thrignar Fraxix
Developer Emeritus
06 Dec 2004

Location: Silnim
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review submit
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Sun Jan 19, 2014 12:57 am
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rot
Lead Developer
21 Oct 2012
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Revoked due to too many errors as per seneca's instructions. Whether to fix or redo is up to the new claimant
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Tue May 20, 2014 1:15 pm
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RyanS
Lead Developer
19 Aug 2013
Location: California
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With i3-51 currently unavailable, claiming! I'll start from scratch. It'll have small sleeping quarters, a small shrine, and storage for the guards.
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Wed May 21, 2014 3:07 pm
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Aeven
Lead Developer
17 Aug 2008

Location: Groningen
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Granting!
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Wed May 21, 2014 3:41 pm
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RyanS
Lead Developer
19 Aug 2013
Location: California
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And Finished!
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Sun May 25, 2014 1:19 am
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Yeti
Lead Developer
15 Feb 2009

Location: Minnesota: The Land of 11,842 Lakes
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Submitting to review.
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Sun May 25, 2014 4:35 am
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Tes96
Reviewer
06 Sep 2009

Location: Armun Ashlands, Morrowind
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TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review:
Custom object: TR_chest_m4-485_gear
-Lowered lighting
-Rotated Northmarker to 97.8
-Added health to weapons/armor
-Replaced com_sack_03_pos with com_sack_03_ingredients
-Replaced com_sack_01 with com_sack_01_rnd_ingr_5
-Deleted bk_redbook426. Guard towers wouldn't have a lot of books. Two is fine.
-Deleted sc_elementalburstfire.
-F'ed misc_flask_02
-Replaced chest_small_02_misc with chest_small_02_ingfine4. Extravagant ring and exquisite amulet wouldn't be common items found in a guard tower. Also removed lock since it's ingredients.
-Replaced misc_com_metal_plate_04 with _05
-Pushed tapestries a little out from wall because they were too close and the rope knot was bleeding
-Replaced a couple of the blue goblets with different colored ones
-Added a little more utensils to table in basement
-Replaced Furn_shrine_Veloth_cure_01 with TR_act_banner_veloth02. The shrine is for temples or other public locations for people to donate and receive a blessing. Redoran guards wouldn't erect a shrine in their barracks and donate gold to be blessed by Veloth. A banner is more appropriate for this type of interior and they can still pray to their saint. The entire shrine is nice but it's overdone. A small chest of gems and a stack of 25 gold are good for shrines but not when it's just a little nook in the corner that one of the Redoran guards set up.
-Replaced Gold_025 with 5 gold
-Deleted TR_chest_small_02_gems. There are too many expensive and rare gems in this chest for guards.
-Deleted BookSkill_Armorer2. I think you had this exact same book in another interior that was also a guards barracks tower.
-Deleted Gold_005 (3x)
-Deleted TR_bk_RuhnAniaALMSIVI. There are already two books in here which is enough for a Redoran watchtower.
-Replaced de_p_chest_02_pos3 with de_p_chest_02_fclothes3.
-common_belt_02 bleeding into floor.
-Moved dice to top of little table
-Deleted two gold coins on top of bed
-Added lock level 25 to chest_small_01_gold_25
-Deleted a couple of the bonemold armors because there is already a crate with a full suit of bonemold armor, not to mention the armor that the guards themselves will be wearing.
-furn_de_tapestry_03 bleeding into wall
-Changed count of iron maces in TR_chest_m4-485_gear to 1 instead of 2.
-Increased lock level for TR_chest_m4-485_gear
-TR_furn_tapestry00 bleeding into wall
-Moved bonemold_gah-julan_cuirass over to shelf on top floor
-Added misc_de_bowl_redware_02 to shelf so it wouldn't look so bare
-Added a couple repair prongs to repairing area in lower level
-Created new object TR_key_m4-485_chest for the custom chest and other containers. Feel free to place this key somewhere else or in the inventory of an NPC.
Comments
Nice going on the use of TR_furn_cot_rug_03. I hadn't used those before because I wasn't sure how to use them. The in_r_l_int_pillar_01 setup for the shrine is creatively done. Overall, this watchtower is designed well but there was too much good loot, like gold coins and gems. Watchtowers and barracks should be modest. Nice work, Ryan.
Rating
Description: |
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 Download |
Filename: |
Clean TR_i4-485-Red.esp |
Filesize: |
13.24 KB |
Downloaded: |
183 Time(s) |
_________________ Project Tamriel
"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."
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Sat Nov 22, 2014 4:06 am
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sirrah
Developer
20 Feb 2012

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Clean: Yes
Northmarker: Present
Lighting: Good
Illegal to Sleep Here: Yes
Floaters:
ingred_crab_meat_01
misc_com_wood_spoon_02
Bleeders:
furn_de_tapestry_03
Other:
Replaced banner with inside version.
Uploaded file to new site.
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Tue Jul 25, 2017 1:40 pm
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