i4-485-Red
Moderators: Seneca37, Andres Indoril, Lead Developers
i4-485-Red
Claim type: Interior
Claim ID: TR_i4-485-Red (#2684)
Faction: Redoran
Parent claim: TR_4-36-Red (#246)
Claimed by: RyanS
Status: Reviewing (Progress: 100%)
Local map: 4-36 Village
Location: 1:(-1572, -1322):0
Files: TR_i4-485-Red_RyanS_1.esp; TR_i4-485-Red_sasquatch_1.esp; TR_i4-485-Red_sasquatch_2.esp; TR_i4-485-Red_sasquatch_3.esp; TR_i4-485-Red_sasquatch_4.esp
---
(-13, -10) Watchtower. See #4 Local map.
Claim ID: TR_i4-485-Red (#2684)
Faction: Redoran
Parent claim: TR_4-36-Red (#246)
Claimed by: RyanS
Status: Reviewing (Progress: 100%)
Local map: 4-36 Village
Location: 1:(-1572, -1322):0
Files: TR_i4-485-Red_RyanS_1.esp; TR_i4-485-Red_sasquatch_1.esp; TR_i4-485-Red_sasquatch_2.esp; TR_i4-485-Red_sasquatch_3.esp; TR_i4-485-Red_sasquatch_4.esp
---
(-13, -10) Watchtower. See #4 Local map.
- Yeti
- Lead Developer
- Posts: 2061
- Joined: Sun Feb 15, 2009 11:50 pm
- Location: Minnesota: The Land of 11,842 Lakes
I think you should hold off on taking on any additional claims until you've either finished your two current ones, or your claims in reviewing have been given final reviews, sasquatch.
But again, it's still great to see you enthusiastic about claiming things.![Smile :)](./images/smilies/icon_smile.gif)
But again, it's still great to see you enthusiastic about claiming things.
![Smile :)](./images/smilies/icon_smile.gif)
-Head of NPCs: [url=http://www.shotn.com/forums/]Skyrim: Home of the Nords[/url]
review.
lots of crates here. i sunk armor into shelves and the sacks of food together.
lots of crates here. i sunk armor into shelves and the sacks of food together.
- Attachments
-
- TR_i4-485-Red_sasquatch03.esp
- (20.98 KiB) Downloaded 234 times
- Thrignar Fraxix
- Developer Emeritus
- Posts: 10644
- Joined: Mon Dec 06, 2004 10:30 pm
- Location: Silnim
- Contact:
1st Review
TESAME: Clean
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review:
Custom object: TR_chest_m4-485_gear
-Lowered lighting
-Rotated Northmarker to 97.8
-Added health to weapons/armor
-Replaced com_sack_03_pos with com_sack_03_ingredients
-Replaced com_sack_01 with com_sack_01_rnd_ingr_5
-Deleted bk_redbook426. Guard towers wouldn't have a lot of books. Two is fine.
-Deleted sc_elementalburstfire.
-F'ed misc_flask_02
-Replaced chest_small_02_misc with chest_small_02_ingfine4. Extravagant ring and exquisite amulet wouldn't be common items found in a guard tower. Also removed lock since it's ingredients.
-Replaced misc_com_metal_plate_04 with _05
-Pushed tapestries a little out from wall because they were too close and the rope knot was bleeding
-Replaced a couple of the blue goblets with different colored ones
-Added a little more utensils to table in basement
-Replaced Furn_shrine_Veloth_cure_01 with TR_act_banner_veloth02. The shrine is for temples or other public locations for people to donate and receive a blessing. Redoran guards wouldn't erect a shrine in their barracks and donate gold to be blessed by Veloth. A banner is more appropriate for this type of interior and they can still pray to their saint. The entire shrine is nice but it's overdone. A small chest of gems and a stack of 25 gold are good for shrines but not when it's just a little nook in the corner that one of the Redoran guards set up.
-Replaced Gold_025 with 5 gold
-Deleted TR_chest_small_02_gems. There are too many expensive and rare gems in this chest for guards.
-Deleted BookSkill_Armorer2. I think you had this exact same book in another interior that was also a guards barracks tower.
-Deleted Gold_005 (3x)
-Deleted TR_bk_RuhnAniaALMSIVI. There are already two books in here which is enough for a Redoran watchtower.
-Replaced de_p_chest_02_pos3 with de_p_chest_02_fclothes3.
-common_belt_02 bleeding into floor.
-Moved dice to top of little table
-Deleted two gold coins on top of bed
-Added lock level 25 to chest_small_01_gold_25
-Deleted a couple of the bonemold armors because there is already a crate with a full suit of bonemold armor, not to mention the armor that the guards themselves will be wearing.
-furn_de_tapestry_03 bleeding into wall
-Changed count of iron maces in TR_chest_m4-485_gear to 1 instead of 2.
-Increased lock level for TR_chest_m4-485_gear
-TR_furn_tapestry00 bleeding into wall
-Moved bonemold_gah-julan_cuirass over to shelf on top floor
-Added misc_de_bowl_redware_02 to shelf so it wouldn't look so bare
-Added a couple repair prongs to repairing area in lower level
-Created new object TR_key_m4-485_chest for the custom chest and other containers. Feel free to place this key somewhere else or in the inventory of an NPC.
Comments
Nice going on the use of TR_furn_cot_rug_03. I hadn't used those before because I wasn't sure how to use them. The in_r_l_int_pillar_01 setup for the shrine is creatively done. Overall, this watchtower is designed well but there was too much good loot, like gold coins and gems. Watchtowers and barracks should be modest. Nice work, Ryan.
Rating
Fits exterior: Yes
Northmarker set: Yes
Loading errors: No
Review:
Custom object: TR_chest_m4-485_gear
-Lowered lighting
-Rotated Northmarker to 97.8
-Added health to weapons/armor
-Replaced com_sack_03_pos with com_sack_03_ingredients
-Replaced com_sack_01 with com_sack_01_rnd_ingr_5
-Deleted bk_redbook426. Guard towers wouldn't have a lot of books. Two is fine.
-Deleted sc_elementalburstfire.
-F'ed misc_flask_02
-Replaced chest_small_02_misc with chest_small_02_ingfine4. Extravagant ring and exquisite amulet wouldn't be common items found in a guard tower. Also removed lock since it's ingredients.
-Replaced misc_com_metal_plate_04 with _05
-Pushed tapestries a little out from wall because they were too close and the rope knot was bleeding
-Replaced a couple of the blue goblets with different colored ones
-Added a little more utensils to table in basement
-Replaced Furn_shrine_Veloth_cure_01 with TR_act_banner_veloth02. The shrine is for temples or other public locations for people to donate and receive a blessing. Redoran guards wouldn't erect a shrine in their barracks and donate gold to be blessed by Veloth. A banner is more appropriate for this type of interior and they can still pray to their saint. The entire shrine is nice but it's overdone. A small chest of gems and a stack of 25 gold are good for shrines but not when it's just a little nook in the corner that one of the Redoran guards set up.
-Replaced Gold_025 with 5 gold
-Deleted TR_chest_small_02_gems. There are too many expensive and rare gems in this chest for guards.
-Deleted BookSkill_Armorer2. I think you had this exact same book in another interior that was also a guards barracks tower.
-Deleted Gold_005 (3x)
-Deleted TR_bk_RuhnAniaALMSIVI. There are already two books in here which is enough for a Redoran watchtower.
-Replaced de_p_chest_02_pos3 with de_p_chest_02_fclothes3.
-common_belt_02 bleeding into floor.
-Moved dice to top of little table
-Deleted two gold coins on top of bed
-Added lock level 25 to chest_small_01_gold_25
-Deleted a couple of the bonemold armors because there is already a crate with a full suit of bonemold armor, not to mention the armor that the guards themselves will be wearing.
-furn_de_tapestry_03 bleeding into wall
-Changed count of iron maces in TR_chest_m4-485_gear to 1 instead of 2.
-Increased lock level for TR_chest_m4-485_gear
-TR_furn_tapestry00 bleeding into wall
-Moved bonemold_gah-julan_cuirass over to shelf on top floor
-Added misc_de_bowl_redware_02 to shelf so it wouldn't look so bare
-Added a couple repair prongs to repairing area in lower level
-Created new object TR_key_m4-485_chest for the custom chest and other containers. Feel free to place this key somewhere else or in the inventory of an NPC.
Comments
Nice going on the use of TR_furn_cot_rug_03. I hadn't used those before because I wasn't sure how to use them. The in_r_l_int_pillar_01 setup for the shrine is creatively done. Overall, this watchtower is designed well but there was too much good loot, like gold coins and gems. Watchtowers and barracks should be modest. Nice work, Ryan.
Rating
- Attachments
-
- Clean TR_i4-485-Red.esp
- 1st Review
- (13.24 KiB) Downloaded 207 times
[url=http://www.project-tamriel.com/]Project Tamriel[/url]
"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."
"If one is to understand the arcane arts, one must study all its aspects, not just the dogmatic narrow view of the Mages Guild."