Language Barrier
Moderators: Haplo, Lead Developers
Language Barrier
The Argonians deep in Black Marsh aren't going to speak the language you're used to on Vvardenfell. This goes for Summerset Isles and Elswyr as well. Are we going to ignore this and just have all dialogues in english? Is it possible to have all dialogue in an unreadable font in specific sections of each province, until you get a book that "teaches you the language" and the dialogue changes back to english. I just think it would be cool to keep it as realistic as possible and including language complications would keep it close to lore.
Just a question/idea...
Just a question/idea...
if we have a book that 'teaches you how to read other languages' by opening it...we should have the option to disable it, as I think it would be fun to learn new languages and learn to speak them fluently! It could be a great way to conceal notes passed in class!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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If it isn't possible to learn languages and change the font to make it unreadable... We could simply have all dialogues with NPC's end right after you initiate them with something like ":mutters something in another language that you cannot understand:" until you get a certain dictionary/book. This is possible because it is done in Bloodmoon initially in the fort. Maybe we could make this a global script... It'd be some work, but it'd also add some realism to the game... and, like haplo said, it'd provide some entertainment for MW/TR fanatics out there.
yes, it's possible to add different symbals to dialogue, just type in mumbo-jumbo(well it would take a long time to create a language from scratch though...)
or type in a font you created, and viola!
or type in a font you created, and viola!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
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- Majra
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are we goin to do new letters as well? I think some one recreated the daedric alphabet, maybe they could help if we need an argonian alphabet
R:6 I:22 N:30
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
Screw it, I'm back for sweet sweet TR
Uldar Gerzae: Expect no dodgeballs out of my arse. Though if something were to shoot out of me nether regions it mgiht be wise to dodge it all the same
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the core has been in contact with this group that is all I can say right now.
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Was once called the Sotha Sil of the core.
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Was once called the Sotha Sil of the core.
if you are going to let the npc learn argonian, then you should alter the quest where you must find the runnaway slave which changed his name to the normal language to hide, and you ask the slavetrader for some help. because you would allready know that his new name and argonian name are the same if you had learned the language first
"Forgive me, for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
...whats up with all the new mods that add part of TR, instead of all of it like us?! I think we should copyright our mod...
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
duh, I dont mean copyright everything in our mod, I mean our type of mod, so that no one can decide they want to 'officially do' a mod that is part of tamriel, since we're the ones that are recreating tamriel... thats like someone making a brand new planet somewhere, and someone else making a continent from that planet, totally seperate from the original construction crew...it's kind of dirty and lowdown... I mean, WE'RE Tamriel Rebuilt, so if you want to recreate Summerset Isle or Cyrodil or Valenwood, join our project and do it, dont take away from our project and do part of our project with fewer people... even if it does mean you dont get to be a frickin show off and gloat over the fact that YOU are in charge...everyone loves to do that...like ooo im the head of this giant project, and you're only a member of that one haha...
I just think we should be able to do that, if you know what im saying
I just think we should be able to do that, if you know what im saying
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
it's because of order. People want to work on the province they want to work on. Since TR's projected province order doesn't suit their needs, they've decided to ahead with it themselves. We do the provinces in the order that we do because we have more statics and lore (etc) available for the provinces higher on the list. If we were to work on multiple provinces at a time... the yeild rate would be much lower. I do think that we need to collaborate with those people out there doing Summerset and BM, but we need to make sure that in collaborating with them, we don't take away too much from the officially sponsored province (soon to be Skyrim).
PS. Could we have the word of a mod on this idea?
PS. Could we have the word of a mod on this idea?
...back to the main subject. couldn´t there be instructions on where to go, or who to meet on a piece of paper (not a whole book) in lets say the old germanic or nordic runes? and have a book in the game that translates it into "imperial" alphabet?
you´d have to do the translation outside the game on a piece of paper, but that would´nt be too much of a problem, right?
you´d have to do the translation outside the game on a piece of paper, but that would´nt be too much of a problem, right?
well you can do it, and if its not accepted into the mod, it'll definitely be a bolt-on, and im sure some peeps will want to use it!
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
I have contacted the group working on Summerset Isle, so that we may be able to collaborate. Does anyone know the website for the group who is working on Black Marsh? I think in the mean time, we should settle whether we are actually creating languages or just new font types. Actually creating languages would take much more time and would require twice the effort when scripting Dialogue. Creating fonts should be rather painless to create and implement. What is the general consensus on this issue?
Edit: the argonian tc site is http://argonia.angryporcupine.org/ I'll wait to contact them until we decide whether we're doing full language or just fonts.
Edit: the argonian tc site is http://argonia.angryporcupine.org/ I'll wait to contact them until we decide whether we're doing full language or just fonts.
Remember that the Imperials are almost "colonizers." If anyone has read any Ngugi ("Decolonizing the Mind," in particular), you would find that the most effective way of establishing control over a region is to enforce a strict language code. For example, children were punished in South Africa for speaking their native tongue. Wouldn't the Imperials do this as well? Secondly, the Romans had people speak Latin a) because it was easier to have an international tongue and b) because it was their language. Third, their was no language barrier between the PC (from the Imperial City) and the Dunmer in their native land. I think it's assumed that the language will be universal. Fourth, people are engaged in trade within the Empire, and agreements work best if each side understands what the other is saying. One language facilitates this.
I'm not saying that other languages aren't going to exist, I'm just saying that they will spoken to a lesser degree than the common tongue, especially if people are making acquaintances and establishing connections. I'd expect the local language to appear predominantly in books, at bars and taverns, and when someone is muttering angrily under their breath (as they occasionally do in the original game . . . "Ugh, what's that smell?!").
I'm not saying that other languages aren't going to exist, I'm just saying that they will spoken to a lesser degree than the common tongue, especially if people are making acquaintances and establishing connections. I'd expect the local language to appear predominantly in books, at bars and taverns, and when someone is muttering angrily under their breath (as they occasionally do in the original game . . . "Ugh, what's that smell?!").
Only the prospect of death makes life worth living.
The Empire does not have a strong hand in Black Marsh or Summerset Isles. The lack of imp forts in both would lead me to believe that their presense there isn't strong enough to enforce the imperial language on them. It seems like both the High Elves and the Argonians would speak thier own language. Skyrim, while having their own method of writing, would speak the imperial tongue. Vvardenfell, because it was recently open to settlement (by the Empire) would speak the imperial tongue. This is evidenced by the sheer number of Imperial forts on the island.
http://www.elderscrolls.com/images/comic_book/17B.jpg
this leads me to believe that there would be a language barrier bt/wn Redguards and Dark Elves. Although this comic book is set in the beginning of the <Edit: 3rd era(Thanx Legolas)>, the Imperials influence should not have spread so far as to force their language on the entirety of tamriel.
http://www.elderscrolls.com/images/comic_book/17B.jpg
this leads me to believe that there would be a language barrier bt/wn Redguards and Dark Elves. Although this comic book is set in the beginning of the <Edit: 3rd era(Thanx Legolas)>, the Imperials influence should not have spread so far as to force their language on the entirety of tamriel.
Last edited by C-GenX on Sun Mar 28, 2004 4:17 am, edited 1 time in total.
The nordic runes I'm working on are still in progress, and need to be made into a font. If anyone knows of a free font maker, please notify me. Also, feel free to post any suggestions you may have in my nordic runes thread.
I'm more in favor of making these languages just have a simple english (or other r/l languages) equivalent (ie. *insert new letter* = A sound, A sound = h, hat = ane, etc.) instead of making a "real" new language, with vocabulary, syntax, etc., as we DO want to finish this mod some time this millenium.
not sure any of that made sense, heh.
I'm more in favor of making these languages just have a simple english (or other r/l languages) equivalent (ie. *insert new letter* = A sound, A sound = h, hat = ane, etc.) instead of making a "real" new language, with vocabulary, syntax, etc., as we DO want to finish this mod some time this millenium.
not sure any of that made sense, heh.
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5-9,(24 cells)- submitted
concept art
other shi...stuff.
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I think that in the beginning, when there is that room with all the stuff that you take, liike the lockpick and note to wriskaar on the table; ya kno that place? Well i thinkn that we should have a language book on the table there, and a script on the door that says you cant go out unless you read the book. Just like it does with faggot... err... fargot's ring.
Sorry if i made no sence whatsoever. that happens sometimes[/quote]
Sorry if i made no sence whatsoever. that happens sometimes[/quote]
try this Zombies: http://download.com.com/3000-2190-10168880.html It's shareware and expires after a month or so, but it should serve you for that month.
I'll try looking around and testing out programs, and point out the best ones... give me a couple of days...
And I do agree with you (Zombies)... we will only need to really assign different sounds to the letters tho for the overdub Bolt-on that was in production a while ago... but looks like it was dropped :-\
I'll try looking around and testing out programs, and point out the best ones... give me a couple of days...
And I do agree with you (Zombies)... we will only need to really assign different sounds to the letters tho for the overdub Bolt-on that was in production a while ago... but looks like it was dropped :-\
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in this era doesnt all tamreil speak tamreilic, i dont know,
tamreilic however i do know a bit about, developed by the High elves so presumably the chimer/dunmeri can speak it, it was adopted by the imperials if im not too much mistaken so should be in areas like high rock, there was no language probolems in daggerfall so presumably hammerfall speaks it aswell, i think its just the beast provinces that might not all speak it, even though i know every race has their own dialects but maybee weer making too much of an isue over the language bariers
tamreilic however i do know a bit about, developed by the High elves so presumably the chimer/dunmeri can speak it, it was adopted by the imperials if im not too much mistaken so should be in areas like high rock, there was no language probolems in daggerfall so presumably hammerfall speaks it aswell, i think its just the beast provinces that might not all speak it, even though i know every race has their own dialects but maybee weer making too much of an isue over the language bariers
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i know orcish look Bruthar rack urrg gargo linan mer craff it means warriorn fight evil night dark elf no just kidding i just wrote somthing but it does sound a little bit like orccish dosen´t it?
Journalist:what is with all the infamous language.
Johnny Rotten:what infanous language? i only speak the f***ing english
they can ban me they can take my house the can take mylife but the can´t take my FREEDOM
____________________________________
Johnny Rotten:what infanous language? i only speak the f***ing english
they can ban me they can take my house the can take mylife but the can´t take my FREEDOM
____________________________________
- Marauth AlaÃÂ-Raán
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Orcish would also be a derivative or Aldmeri like Chimeri/Dunmeri (yes I said Aldmeri not Altmeri) Those two had to have broken off from Aldmeri before the Altmeri language got where it is now and all three developed independently.
Tamrielic BTW is a derivative of Altmeri that the Cyrodils came up with based on Altmeri - it isn't spoken by the Altmeri as a first language though given their relative intelligence they probably all know it from an early age.
Tamrielic BTW is a derivative of Altmeri that the Cyrodils came up with based on Altmeri - it isn't spoken by the Altmeri as a first language though given their relative intelligence they probably all know it from an early age.
I'm prety sure that we are not going to impose a language barrier as a gaming device, but language will be included as flavor for the environment. A lot of people get annoyed at having to learn a language to play part of a game, which is why "Klingon" didnt do so well.
And on a side note I just want to say that no one should tell anyone that they cannot mod something that would be redundant to our mod.
And on a side note I just want to say that no one should tell anyone that they cannot mod something that would be redundant to our mod.
- Marauth AlaÃÂ-Raán
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I don't remember who said it, one of the guys around here, but it was suggested at one point that you could 'learn' a language by picking up a book with a script on it - like the ones that increase your stats and that would make communication possible with those in that province who might not speak Tamrielic, after reading the book their text is now in english. I mean no one in the game is actually speaking english, it's written in english as no one would want to learn Dunmeri or Tamrielic to play the game. Well maybe some people with way too much time on their hands . Anyway can that be scripted? Or is it too complicated to make people's text alter in that way?
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I think maybe we should have a bolton with a new skill if possible, "linguistics". This would govern how well you speak with speakers of a language other than common tounge (IE some members of House Dres, most native argonians, nomadic khajiit, ak'lirian redguard tribes, etc). FOr those without the bolton, we sould employ the "book" method.
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Chek wut i found this are argonian words used ingame
meht Argonian (Hist)
Meaning: "Cracker" - From an earlier version of the Annotated Anuad. The current version does not have this word, which is why it is an unreliable translation. See also Ixtaxh and thtithil
Usage:
Ixtaxh-thtithil-meht - "Exact Egg-Cracker", the Hist word for Padomay/Sithis Source: Interview with 3 Booksellers
Reliable: No
thtithil Argonian (Hist)
Meaning: "Egg" - From an earlier version of the Annotated Anuad. The current version does not have this word, which is why it is an unreliable translation. See also Ixtaxh and meht
Usage:
Ixtaxh-thtithil-meht - "Exact Egg-Cracker", the Hist word for Padomay/Sithis Source: Interview with 3 Booksellers
Reliable: No
Ixtaxh Argonian (Hist)
Meaning: "Exact" - From an earlier version of the Annotated Anuad. The current version does not have this word, which is why it is an unreliable translation. See also thtithil and meht
Usage:
Ixtaxh-thtithil-meht - "Exact Egg-Cracker", the Hist word for Padomay/Sithis Source: Interview with 3 Booksellers
Reliable: No
meht Argonian (Hist)
Meaning: "Cracker" - From an earlier version of the Annotated Anuad. The current version does not have this word, which is why it is an unreliable translation. See also Ixtaxh and thtithil
Usage:
Ixtaxh-thtithil-meht - "Exact Egg-Cracker", the Hist word for Padomay/Sithis Source: Interview with 3 Booksellers
Reliable: No
thtithil Argonian (Hist)
Meaning: "Egg" - From an earlier version of the Annotated Anuad. The current version does not have this word, which is why it is an unreliable translation. See also Ixtaxh and meht
Usage:
Ixtaxh-thtithil-meht - "Exact Egg-Cracker", the Hist word for Padomay/Sithis Source: Interview with 3 Booksellers
Reliable: No
Ixtaxh Argonian (Hist)
Meaning: "Exact" - From an earlier version of the Annotated Anuad. The current version does not have this word, which is why it is an unreliable translation. See also thtithil and meht
Usage:
Ixtaxh-thtithil-meht - "Exact Egg-Cracker", the Hist word for Padomay/Sithis Source: Interview with 3 Booksellers
Reliable: No
I think this should be continued. We have a lot of fresh faces here now that enjoy language-y type stuff. Majra, where are you? I think you were pretty interested in creating a native language. I'll try and work on one and let you add your spices and touches to it. (or the other way around)
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[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined
[06/19/2012 04:15AM] +Cat table stabbing is apparently a really popular sport in morrowind
[August 29, 2014 04:05PM] <+Katze> I am writing an IRC bot! :O
[August 29, 2014 04:25PM] *** Katze has quit IRC: Z-Lined