Claim Request: Almalexia, Indoril district, (24,-26) 4, 5, 6

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Claim Request: Almalexia, Indoril district, (24,-26) 4, 5, 6

Post by Anonymous »

I'd like to claim these..
4 should be a blacksmith, which it will be with a bar (the one to sell on) downstairs and personal stuff upstairs.. (well, that's actually what all shops are like..)
5 an aphothecery.. another shop as the usual, maybe a desk upstairs where the NPC makes potions itself (or is this an alchemist..?).
6 a house, not a very rich house, nothing in particular (oh and btw, what's this screenwright? is it relevent to the house or is it just some NPC name?)

-Mercury
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SlugZ
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Post by SlugZ »

which it will be with a bar (the one to sell on)
Desk?
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----------------------------------
Now making:
Almalexia, Manor district (21,-26) #1, #2, #3, #4, #5, #6, #7 and #8

Yay! Dun Akafell passed review! Now I'm happy! :)
Anonymous

Post by Anonymous »

No, just a normal bar, the one which each shop has to display their items to be sold
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Hermit
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Post by Hermit »

Well, playwright is the proper word I think (basically a person who writes plays for theaters and such). And yes, the interior should reflect that a person who works as a writer of theatrical plays lives there.

Granted. Happy modding!
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Anonymous

Post by Anonymous »

Thanks =) I'll start on it this weekend, got alota schoolwork for tomorrow and friday =X
Anonymous

Post by Anonymous »

Question!
Is Almalexia not added in the beta map 3? Cause, I wanted to see where my claim was in the exterior, but (24,-26) is empty.. Is Almalexia still being worked on.. or is there a seperate download for it?

-Mercury
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Hermit
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Post by Hermit »

It is still being worked on. PM me your email, and I'll send you the new meshes, textures and the .esp. Be warned: the claim isn't clean, and the surrounding wilderness still contains floaters, is a bit laggy due to to many objects, and has at least one doorless cave.
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
Kasan Moor
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Post by Kasan Moor »

Hermit, could you send me the files too? I need it for the guildhalls. And should I link the interiors with the exterior?
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
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Hermit
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Post by Hermit »

No linking. And I'll need your email too. :)
Elder Mod.

For now, I'm sleeping in my lightless city beneath the waves.

But someday ... I will be back.

Fthagn.
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Aaron
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Post by Aaron »

Send em to me too you lazy bum! ;)

afalis@verizon.net
Claims completed:
Yashazmus, Shrine of Mehrunes Dagon
Mzankh, Dwemer Ruin
Nchazdrumn, Dwemer Ruin
Sirrilas, Shrine of Mephala
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Old Necrom Morag Tong GH
Darconis Diamond Mine
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Post by Kasan Moor »

That is going to be a problem, because it is a hotmail account, and I don't think you can send that much files to me per hotmail. Well, anyway, here it is:

silverbird17@hotmail.com

AND NO SPAMMING!

:P
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
Anonymous

Post by Anonymous »

Oh, a hotmail account might not work.. so.. I uploaded it to my site!
http://members.home.nl/snoop.cs/

Have fun =)
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Post by Kasan Moor »

Thanks alot! :D
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
Anonymous

Post by Anonymous »

Tried to make a start on my claim today.. but I realised I don't know if the blacksmith and apothacery are their homes too, since the blacksmith is only one floor I guess it's only the shop, but the apoth-thingy has 2 floors, so is this also a living quarters?

-Mercury
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Kothloth
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Post by Kothloth »

Yes, you could include a living quarters if you'd like. And if you want, you could make a lower level for the blacksmith aswell, since it seems that the shopkeepers are mostly living in the same house as their shops.
Anonymous

Post by Anonymous »

Ok, thanks =)
Anonymous

Post by Anonymous »

ARG! This is actually my first Indoril interior I'm making so help me out here.. how do I fix this hole?! [url]http://members.home.nl/snoop.cs/HoleInTheRoof.JPG[/url] And I don't want to take the supply room out =(

-Mercury
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SlugZ
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Post by SlugZ »

I belive Kothloth had made a new mesh?
Interior Designer:
----------------------------------
Now making:
Almalexia, Manor district (21,-26) #1, #2, #3, #4, #5, #6, #7 and #8

Yay! Dun Akafell passed review! Now I'm happy! :)
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Post by Kasan Moor »

Next time you make a indoril interior, remember to make the stairs at a corner, so you don't have this problem. I don't know how to fix it.

And hermit, Almalexia still has a lot of yellow error markers instead of the houses and statues they supposed to be. I noticed that the items were using the models I have, but that they didn't were in the right folders. The models I have are in the TR folder, and in their appropiate subfolders. The items in almalexia are using models that are in the main meshes folder, or in a subfolder of the main meshes folder (such as x, i etc.). You might need to take a look at that.
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
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Kothloth
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Post by Kothloth »

*sigh* how come no one knows about those meshes?

[url]http://forums.tamriel-rebuilt.org/viewtopic.php?t=4394[/url]
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Post by Kasan Moor »

I know about them, I am not some kind of noob. But I'll try. Anyway, thanks Kothloth for reminding me.
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
Anonymous

Post by Anonymous »

Great! Thanks =)

Oh and Kasan, I knew about that, but my stairs had to go downstairs.. so they wouldn't fit in the corner.

-Mercury
Anonymous

Post by Anonymous »

Right, anyone who wants to have a look at my FIRST indoril interior ever.. I've uploaded screenshots to my site. +_X [url]http://members.home.nl/snoop.cs[/url] It's the blacksmith from my claim.

-Mercury
Anonymous

Post by Anonymous »

Ah, working on the playwrights home.. does this guy only write the plays? Or is he also in charge of them? Because if that were so I would put a stage in for auditions, there so much room in the house!

-Mercury
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Post by SlugZ »

Remeber not to mix com_ and de_ together.

I saw a com_ lantern on one of the pictures. It doesn't belong to a Dunmer home.
Interior Designer:
----------------------------------
Now making:
Almalexia, Manor district (21,-26) #1, #2, #3, #4, #5, #6, #7 and #8

Yay! Dun Akafell passed review! Now I'm happy! :)
Anonymous

Post by Anonymous »

I've got lots of com_ actually in this claim, I have to use these because there is no de_ substitude (like furn_com_rm_bar and misc_com_"cutlery, plates"). Please take a look at my claim in the editor or ingame. [url]http://members.home.nl/snoop.cs[/url] It's cell 00BlackSmith, also have a fast look at 00PlayWrightHouse, I've recently started it, but it might also have some problems, I tend to forget the de_ and com_.

-Mercury
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SlugZ
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Post by SlugZ »

The plates doesn't mather but the bar do.

In fact there is a "secret dunmer bar". The reason why I said secret is that it doen't show up in the list.

You can find it in Vivec -> Black Shalk Inn. Copy the needed pieces and insert them.

:)
Interior Designer:
----------------------------------
Now making:
Almalexia, Manor district (21,-26) #1, #2, #3, #4, #5, #6, #7 and #8

Yay! Dun Akafell passed review! Now I'm happy! :)
Anonymous

Post by Anonymous »

My Black Shalk Cornerclub has the usual Furn_Com_Bar_..
But I agree there should be a dwemer bar, because in the activator list is a active_de_bar_door..

-Mercury
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Kothloth
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Post by Kothloth »

There *IS* a de_bar. I've used it plenty of times. And it do show up in the list.
Anonymous

Post by Anonymous »

I've figured it out :lol: The com_bar is located in the Statics tab under furn, but the de_bar is actually located in the activater tab, which is kinda weird!

Mercury-
Last edited by Anonymous on Sat Oct 30, 2004 6:29 pm, edited 1 time in total.
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Post by Yinnie »

Look for it under 'Activators'.

Furn_de_bar or something like that.

You know how I feel about copy pasting....... if anything extra is copy pasted and it appears in the reviews I will be very crossed.

Has any of you here heard of SriKandi's TESCS Item Index?

Google it. Download it.

Useful.
this s*** is bananas...b-a-nan-a-s..
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Post by SlugZ »

Sorry I didn't mean the Black Shalk Inn... i meant the Eight Plates in Balmora.
Interior Designer:
----------------------------------
Now making:
Almalexia, Manor district (21,-26) #1, #2, #3, #4, #5, #6, #7 and #8

Yay! Dun Akafell passed review! Now I'm happy! :)
Anonymous

Post by Anonymous »

No problem 8)
Anonymous

Post by Anonymous »

Wth! number 6 of my claim is the playwrights house, but the tileset that Bethasoft used looks nothing like the exterior, there is only one building_08 in the TB, and that one has a tileset of 4x5 downstairs, and 4x5 upstairs, this fits no way in a squared exterior with a smaller piece upstairs.. do I make the same as Bethasoft or do I change my tileset so it fits to my exterior (because it's always said we try not to change the original BS choices or something) ?

-Mercury
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Post by Kasan Moor »

I too have a interior, with a exterior called ex_MH_building_8, but I just did it the same way bethesda did it.
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
Anonymous

Post by Anonymous »

Kasan Moor wrote:I too have a interior, with a exterior called ex_MH_building_8, but I just did it the same way bethesda did it.
Did you just do this, or were you told to? Cause I don't want to fill up the place and then after submitting hearing that the interior has to be smaller.

-Mercury
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SlugZ
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Post by SlugZ »

I think you should try to fit the interior into the exterior.

Not regarding what Beth's did.
Interior Designer:
----------------------------------
Now making:
Almalexia, Manor district (21,-26) #1, #2, #3, #4, #5, #6, #7 and #8

Yay! Dun Akafell passed review! Now I'm happy! :)
Anonymous

Post by Anonymous »

I think so too, but can I get an clarification from one of the moderaters/admins?
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Post by Kasan Moor »

BUMP

Any moderators that want to answer his question? I would like to know too...
"Bling shizzle, here's a revizzle . . .oh god, I'm so white. . . "
-Jacurutu

"and since Armor of Tamriel has been delayed longer than Half Life 2, I have no idea if it exists or not." -Dexter
Anonymous

Post by Anonymous »

BUMP

OMG, right now I'm kindof pissed that no one has answered to this question that has been asked about 4 times in this thread. Any way, PLEASE ANSWER THAT QUESTION and I had another question, My indoril interior has alot of very small halls, I can put alot of these small rugs in, but that looks just plain old ulgy. On a 3-way, I can put in a large rug, but it bleeds just a little into the wall. Can I still do this, because an indoril interior with no nice rugs just sucks.

-Mercury
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