Andothren Section File

Version: 

Active: 

Currently in development

Checked out: 

Yes

Description

This release file contains for the city of Andothren with its exteriors and interiors.

Workflow

This is the file where dialogue, quests, and claims should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines)

Development Plan

The exterior is in the process of an overhaul, which will add new interiors. NPC planning is nearly on the table.

Link to previous release

Comments

Grabbing file to work on

Gnomey's picture

Grabbing file to work on Andothren's Dwemer ruin (and later Andothren itself, but one step at a time). I'll be following this sketch, replacing the lighthouse when a new model is provided, which should hopefully fit the general footprint of the current lighthouse. I will also be editing the ruin interior, mostly to make the hallways and deeper areas a bit more interesting to play through and making the entrance area more compatible with the TG setting up shop there.

New file. Has the general

Gnomey's picture

New file. Has the general layout of the Dwemer ruin implemented. I did get a little carried away as the footprint of the ruin was larger than I'd remembered. Screenshots will come later, and then mostly polishing and detailing left as far as the exterior is concerned.

No in-game screenshots due to

Gnomey's picture

No in-game screenshots due to a technical issue. There are still probably a few bugs left, and I might add some goodies here and there for the player to find, though for the most part the surface of the ruin is thoroughly looted. I also still need to add some pathgrids and name the exterior cell (assuming nobody has an issue with my doing so). Here are a few CS shots I posted on Discord: