Armun Ashlands Section



Currently in development

Checked out: 



This release file contains the Armun Ashlands (up to, not including the Velothi mountain border to Skyrim).


This is the file where dialogue, quests, and claims should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines)

This file must be loaded with the latest Data Addon.

Development Plan

Interiors need to be NPCed, pathgridded, and finally named, exteriors need to be finished.
TR_AA_Tomb_2 and the TR_i4-313 interiors have scripts dependent on their procedural names. When their names are finalized, the scripts must be updated.

Link to previous release.

Merged Claims: 


Some names I came up with if

Cicero's picture

Some names I came up with if you are trying to come up with names for claims in AA:

Ahmusi (ashlander tent)
Alencheth (dwemer ruin)
Anais Egg Mine
Ashalmur (Velothi Tower)
Dusura (cave)
Ibinai (Cave)
Malamali (cave)
Mana (cave)
Nan-Iban (cave)
Nchardard (dwemer ruin)
Nchul-Ark (dwemer ruin)
Puman (cave)
Sha (cave)
Turkhemu (Cavern)

A WIP file uploaded. Changes:

Rats's picture

A WIP file uploaded. Do remember to load it with the Data Addon.


  • Almost all interiors should have pathgrids now, and many have NPCs too. See interior changes here.
  • Added two new rooms in Ushu-Kur Iron Mine: the workers' quarters and an Ashlander burial behind a rock wall.
  • named exterior cell -10,-29 "Ald Balaal"
  • added a half-buried Dwarven statue by the Dwemer ruin entrance at -9,-27 
  • added "skyburials" in cells -13,-24; -7,-28; -7,-26; -10,-25; and -12,-25

Still working on the file. Next up will be some dialogue.

One of the dialog

Dillonn241's picture

One of the dialog placeholders is unfiltered in this file, which affects all NPCs using the default greeting.
My bad, it's in the Ishanuran NPCing claim. I'll move this comment there.

TR_i4-59_01, TR_i4-108-Hla,

MinerMan60101's picture

TR_i4-59_01, TR_i4-108-Hla, TR_i4-416-hla, and TR_i4-417-Hla can all be deleted from this section as they are slated for merging elsewhere here.

A very rough WIP file up,

Rats's picture

A very rough WIP file up, work continues. The interiors in Minerman's above post are still in. More in-depth change log coming up later.

A WIP up. added some dialogue

Rats's picture

A WIP up.

  • added some dialogue for the Tirigan camp
  • Arvud NPCed, publican has a script, generic dialogue started
  • added a silver treasure buried in the ground southwest of Arvud
  • most work done on the "Sehutu" interiors, home of the master enchanter Bel-Betu

Work continues. File is not clean.

WIP file Work continues.

Rats's picture

WIP file
Work continues.

Major updates:
- more interaction with Bel-Betu (still WIP)
- misc quests in Arvud (one still being worked on)
- merged Ishanuran NPCs + dialogue

Dropping for now, so adding

Rats's picture

Dropping for now, so adding new exterior cells may commence.

Added generic dialogue, NPCs and creatures in the wilderness, pathgrids should now be everywhere. Major things since last file:

- merged Volenfaryon NPCs and dialogue

- expanded the penal iron mine west of Arvud - in anticipation of the FG quests

- implemented the dice game for Arvud

- nine misc quests finished
four in the wildnerness:
TR_m4_wil_ArmunRoadblock "An Armun Roadblock" - a group of smugglers need your help to clear the road; it may be a trap
TR_m4_wil_BelBetu1 "Getting Rid of Vildaryn Terano" - Master Bel-Betu wants the player to get rid of an annoying Telvanni Dust Adept
TR_m4_wil_GaNahiru "Ga'Nahiru, or the Great Beast" - two Ashlander hunters want you to join their hunt of a legendary Kagouti
TR_m4_wil_Joscus "Find Joscus' Body" - find out what happened to a miner in the flooded tunnel of the Ushu-Kur Iron Mine

five in Arvud:
TR_m4_Arv_BuriedSilver "Buried Hlaalu Silver" - a beggar in Arvud claims to know the location of a hidden treasure
TR_m4_Arv_SlaveMistake "Of Cats and Wood Elves" - a Bosmer slave needs help to escape
TR_m4_Arv_StolenCargo "Stolen Cargo in Issarbaddon" - The Hlaalu want you to return a slave that some bandits have stolen/freed
TR_m4_Arv_VampireFather "Serjo Olmas Uvayn's Fate" - a nobleman's daughter needs your help to find out what happened to her lost father
TR_m4_Arv_VendelVisit "The Visitor Known as Vendel Othreleth" - a young nobleman is visiting the Uvayn Manor -- but no one has heard of him or knows what he wants

uploaded a backup incase

Cicero's picture

uploaded a backup incase something goes wrong and I lose everything (Warning! lots of stuff is heavily WIP).

Dropping for now, will wait

Cicero's picture

Dropping for now, will wait for when it passes the TD8 testing. And also not to hog the file. One thing to note is the border with OW in the south is very very verrrrry WIP, and I want to finish it up later. Was just working on the border that got messed up when the cells got merged in, and trying to make the region not be so flat. Some things are like I say WIP, here is everything that I have done since I got the file signed out:

- border matching
- fixed the typo for Atriban Deras' banner
- some detailing/decluttering of certain parts of the western side of the ashlands
- making the terrain more interesting where I can
- made the streets of arvud terrain
- started work on OW cells (used for showcasing one day hopefully)
- added the new dwemer outpost in the south (the not named yet Bazak, Dwemer Checkpoint)
- cleaned all T Data dirty edits in the file

in the future I hope to finish the border, complete the OW cells as more assets come in, continue with detailing, or removing some detail, make terrain less flat, add a few more dungeons, add more fauna and flora, add some more volcanic activity, bug fixing and fix something about a note in the ancestral tomb someone told me about.

"1 duplicate references were

Chef's picture

"1 duplicate references were removed."
Updated to TD8 Beta 1 with Wrye
Tes3CMD cleaned with Wrye
Cleaned duplicate object instance (misc_com_bottle_12 FRMR: 64961) from CELL: balmora, hlaalu council manor
Cleaned redundant AMBI,WHGT from CELL: balmora, hlaalu council manor
Cleaned duplicate object instance (misc_de_pot_redware_01 FRMR: 384361) from CELL: balmora, western guard tower south
Cleaned duplicate object instance (silver claymore FRMR: 384406) from CELL: balmora, western guard tower south
Cleaned redundant AMBI,WHGT from CELL: balmora, western guard tower south


dropped for now - NPC'ed the

Rats's picture

dropped for now
- NPC'ed the Armun Pass Outpost
- added Journal entries (TR_m4_Arv_Dravil & TR_m4_wil_UrnuridunGuar) for two small encounters (effectively making them quests)
- added a mechanic where you can bring stray caravan guar to Arvud or Armun Pass Outpost to earn money
- added one minor bounty quest in the Armun Pass Oupost (TR_m4_wil_BanditDuo)