Roryn's Bluff Section



Currently in development

Checked out: 


Discussion thread is here!


This is the file where dialogue, quests, and claims for Roth-Roryn and the Ascadian Bluffs should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines)

Development Plan

The Roth-Roryn Queue  and the Ascadian Bluffs Queue contain links to the development meetings where the future of the section was hashed out.

Considerably most pressing are exteriors for the interior claims which have been finished (for Roth-Roryn a map and details can be found here), and replacing the dirt road that crosses through the Ascadian Bluffs with a main road texture. The Ascadian Bluffs are - sparse as they are - by and large finished.

Of secondary interests are working on implementing the Orc vampire clan in Roth-Roryn and reviewing and fixing some caspering from the landscape overhaul.

Link to previous release

Merged Bugfixes: 

Merged Claims: 


Small typo to fix, by

Telumendur's picture

Small typo to fix, by whomever grabs this next: in Menaan, Nadra Arvel's House should actually be Nadras Arvel's House.

EDIT: Also, I would consider linking the road that exits Omaynis northward (and quickly ends at an ancestral tomb) to the main coastal road going through the Ascadian Bluffs, just north of the town. Currently, travellers staying on the road and coming from Teyn have to make a lengthy detour along the Pryai to reach the town, even though the lay of the land begs for at least some kind of smaller trail/path.

Please let me know if such things should be handled through the bug/suggestion tracker, rather than through section file comments.

Grabbed and Dropped

Ragox's picture

Grabbed and Dropped, fixing the typo above and adding a forge to the exterior of the blacksmith in Omaynis