Thirr Valley Section



Currently in development

Checked out: 



This release file contains the new exterior claims, covering part of Aanthirin and much of Thirr Valley.


This is the file where dialogue, quests, and claims should be merged. Do not edit this file without also loading TR_Mainland.esp, and do not merge other esps into it without also loading TR_Mainland.esm! (see editing guidelines) You're fine without for now; no dialogue is in this file yet.

This file must be loaded with the latest Data Addon.

Section Discussion Thread

Link to previous release

Merged Claims: 


2020-02-24 - chef Dropping

Atrayonis's picture

2020-02-24 - chef

Overhaul and border matching complete, load with addon.

2020-02-26 - Cicero

  • Bandits in Planamet are now hostile (removed the orange moss in the BC scum on the bottom level)
  • Andrannipal and Varashimmus have the TR namings removed for real cell names now
  • Made some fixes to Andrannipal Inner Shrine
  • Replaced the Nordic bridge in Thirr Valley Region 1, -38 with a dunmeri one
  • Replaced the Nordic Trelis with Dunmer ones
  • Move a mountainpeak rock over that looked a bit awkward being too close to a draw bridge in Aanthirin Region 3,-33
  • Fixed bleeders, replaced some style mixng objects in Othmura
  •  Smoothed some terrain and lifted some grass when I happened across these issues

Cell (Vandirelyon, underground) Wrong Door Marker.

Boznirith's picture

The door marker in "Vandirelyon, Underground" from "Vandirelyon, Lower Keep" leads to a door undernieth of the correct door in the chapel. It can be seen out of place in the CS. Tag me on Discord Interiors with any questions.

Need these things removed

Boznirith's picture

Need these things removed due to duplicate items showing up during the creation of the quest file:
These Items were originally created in the INT claim but scripts were added in the QUEST file. This created Duplicates.
If you could move the incorrect door marker, it is in Vandirelyon, Underground as well.

Vandirelyon, Upper Keep
Vandirelyon, Underground

Changelog (2020-03-02): -

Arvisrend's picture

Changelog (2020-03-02):

- Removed T_Vandirelyon_Wall_01, T_Vandirelyon_Button, T_SearingRobe, T_bk_Vandirelyon_Sacr_01, T_in_strong_vaultdoor00_Sealed. These will be re-added (with changes) in .

- Fixed: The door marker in "Vandirelyon, Underground" from "Vandirelyon, Lower Keep" leads to a door undernieth of the correct door in the chapel. It can be seen out of place in the CS. --> Please check!

- Fixed: terrain_rock_ai_12    Aanthirin Region (3,-33)    24949    -267327    519    "c (look from the river)".

- Fixed: T_Mw_TerrRockTV_CliffS_01b    Thirr Valley Region (0,-38)    6043    -304577    1568    "caspers if you look from the northeast".

- Fixed: T_Mw_TerrRockTV_CliffS_01c    Naemunbatashpi (1,-37)    15801    -300328    1652    "caspers when you walk the tunnel road north to south and look up".

- Sadrathim Bridge across the

Cicero's picture

- Sadrathim Bridge across the river is now the new Hlaalu version instead of the Velothi one
- Merged Thirr Valley #4 Grotto
- Merged Thirr Valley #2 Cave #2
- Populated Cave #2 with Swamp Trolls and Rats
- Merged Thirr Valley #4 Daedric Ruin
- Added a second section to Thirr Valley #4 Daedric Ruin ( a shrine interior to Azura)
- Populated Thirr Valley #4 Daedric Ruin
- Named the cells Alta Vathor and Alta Vathor, Shrine
- Added dreugh trap script to chest by shipwreck

Merged 2 buildings, swapped

Chef's picture

Merged 2 buildings, swapped tanna to the remake, clustered a bit of flora and raised a few hills


Dropping. Merged ints, did

Chef's picture

Dropping. Merged ints, did the hlan oek tunnel flattening discussed in the exteriors meeting, added a sewer entrance. No TV5 work today.