The development file for everything currently being worked on that is not in a dedicated section file (in active development) or in TR_Mainland (released).


Remember to load TR_Mainland.esp when editing InDev. Do not merge InDev with an ESP without also loading TR_Mainland.esm (remove the dependency later with Wrye Mash), or else the dialogue replies will be knocked off! (see editing guidelines)

Older versions and changelogs

Misleading dialogue in Akamora mages guild quest "Striking Roots"

In the quest Stiking Roots for the Akamora mages guild, there is some dialouge that doesn’t make sense.
The basic plot of the quest is to gather 40 flowers to make potions to sell to the guards of Akamora.
Ranosa Orrels and Polodie are the NPCs who give you the quest.
When you gather the flowers and report back to Polodie, he tells you to wait two weeks for the flowers to grow.
He also tells you to let Ranosa know that the flowers have been delivered, and to collect a reward from him.

Sky_ and Cyr_ factions have vanilla display names

e.g. T_Sky_MagesGuild is named “Mages Guild” instead of “Skyrim Mages Guild”.

In addition to being a future issue on the player’s display sheet (two separate, undifferentiated “Mages Guild”) it makes it impossible to tell the difference between them and vanilla factions when attributing ownerships in the CS. (I originally thought that they were ordered alphabetically, but that’s not consistently the case!)

Velk Sound Gen Problem

The sound “T_SndCrea_VelkScream” has been added to Sound Gen without a designated creature. As a result, the sound is treated as a default scream by the engine and is used frequently by other creatures, especially mod-added ones. Serious compatability issue.


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