18.09

bread

Floating Rock in the Nedothrill Region.

Using XYZZ fork of OpenMW for Android (Open Microwave)

Wrong destinations in Hla Oad

Balen Salavel is an shipmaster in Hla Oad TR_Travels changed her destinations to Seyda Neen and Gnaar Mok (Along some preview settlements). When you talk to her she gives you this information and on the map that shows all the new travel destinations she travels to Seyda Neen and Gnaar Mok. But in game she can take you to Seyda Neen and Ebonheart. This becomes extra confusing because from Gnaar Mok you can take a boat to Hla Oad.

TR_Mainland Book Typos

TR_m1_bk_FW_export_ledger_02
    month's -> months'
TR_m1_bk_FW_import_ledger_02
    month's -> months'
    for imported -> for items imported
TR_m1_bk_FW_shipping_log_01
    year's -> years'
TR_m1_bk_FW_shipping_log_02
    year's -> years'
TR_m1_bk_RR_einnisa_diary
    everytime -> every time
TR_m1_Q50_GO2_Note
    intrusted -> entrusted
TR_m1_sc_PT_DrathorNotes
    sizeable -> sizable
TR_m2_bk_jail-log_i393
    Mothriva -> Mothrivra

Door in Necrom leads to character stuck in geometry

Exiting a certain door in the Necrom Temple Pathway sticks the player in geometry that leaves them floating and unable to escape the immediate area of the doorway. The door I on the overhanging interior balcony. I initially saw this glitch with an Altmer, but tested it with different races and the bug is identical on all of them.

When attempting to enter the door from the outside (via levitating onto the balcony) the player is met with an invisible bubble surrounding it. The door can still be interacted with to enter the building.

Possible Book Text Bug

MinerMan says: Double check that these have a <BR> at the end, otherwise text will be lost.
T_Bk_BirdgoblinsSHOTN
T_Bk_CollectedYsmritisSHOTN
T_Bk_ConfessionsAndResortTR
T_Bk_CulturalErasNordsSHOTN
T_Bk_DresSlaveTradeTR
T_Bk_EmeraldsTR
T_Bk_HandbookOfTheDevoutTR
T_Bk_HistorySaturailaSHOTN
T_Bk_LastStorySirofSHOTN
T_Bk_LilyOfDibellaSHOTN
T_Bk_MalahkOrcsTR
T_Bk_MapsM2-1TR
T_Bk_MapsM2-2TR
T_Bk_MapsM4-1TR
T_Bk_MapsM5-1TR
T_Bk_MapsM6-1TR
T_Bk_MilitaryTacticsTR

Broken quest: A Warning in Firewatch

The quest "House Telvanni: A Warning in Firewatch" is well designed and clearly intended to allow players who wish to decipher the message themselves to warn Vaneris Theneria immediately, without getting Nevrile Omayn's help first.  If a player does this, they can warn Vaneris and will then receive a single journal entry, TR_m1_wil_KtM_2a 101, instructing them to meet Vaneris at the Lost Crab and to inform Nevrile Omayn of what has happened.  But Vaneris will not appear at the Lost Crab until the player has begun the next quest, and Nevrile Omayn has no relevant dialog in this situation -

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