Type:
Bug
Severity:
Critical
Game version:
OpenMW
Related Release File:
Found in Version:
Status:
Fixed for Version:
Description:
A list of issues and typos found during playtesting.
Q1
- Milara Orvayn on "foul undead": answering "No, not yet" puts you in a choice loop
Q2
- Milara Orvayn on "duties": "While most Temples ..." looms -> loom
- Milara Orvayn on "Shinathi apostates": "The Shinathi are nomadic Dunmer..." millenia -> millennia
- Milara Orvayn on "Shinathi apostates": "Pious mer confess..." devoutee -> devotee (pretty sure devoutee is not a word but might be wrong), Shipal Shin -> Shipal-Shin
- Issayazubael on "Shinathi apostates": "Did master Orvayn sent you?..." sent -> send
Q2.5
- Milara Orvayn on "duties": "I asked you to make a delivery ..." Ghotsgate -> Ghostgate
- Evulen Hlaalu on "delivery to Ghostgate": "Yes, I heard the consecrated remains..." for such a solemn topic, the exclamation mark in the end doesn't really flow. I think it should be replaced with a period
Q3
- Milara Orvayn on "crusader from Cyrodiil": "The Hlaalu won't do a thing..." What does Milara want to avoid here? I initially read this as "we want to avoid killing her", but then she just says "go kill her". Does she want to avoid Camonna Tong dudes taking a try at her and failing? This could be made a little more clear. The line makes total sense except for that avoidance thing.
- Temple members on "crusader from Cyrodiil": "Yes, we all know about her" trialed -> tried, "some of their goons TO take care of it" (to omitted)
- Antigone Calathes on "crusader from Cyrodiil": "Wait, are you a Temple-goer" - redundant %PCRace.
- Antigone starts the fight right in the tavern in some cases. She says she wants to have a brawl, but this kinda feels off because 1) she launches an AOE spell that kills a lot of people in the cramped tavern and 2) this is a fight to the death, not really a brawl. I don't think even an RDT would fire an AoE spell in a tavern brawl.
Comments
Working on this.
Working on this.
Made the changes suggested. I
Made the changes suggested. I've also made changes to other dialogue lines in the first three quests to fix spelling/grammar issues in addition to the ones listed. I've also revised the tone of some lines to reflect the gravity and solemnity of the player's tasks (e.g. delivering consecrated remains).
For the fight in the tavern, I added an on-touch spell with 0 area. For the duel, when Antigone is in the Arena I remove the on-touch version and add back the AOE version of the spell. Nerfed the AOE version from 20->10 area to stop it from nuking the NPCs in the stands.
I'll take a pass on the next set of quests in the chain once the next issues/typos report comes in.
Patch File: